Editing Electric Deathmatch
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[[File:ElectricDeathmatchMap.jpg|thumb|Electric Deathmatch's Map]] | |||
==Rules== | ==Rules== | ||
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**If the player is defeated by another player, they will respawn with their level increased by 5, type level increased by 1. | **If the player is defeated by another player, they will respawn with their level increased by 5, type level increased by 1. | ||
**If the player is defeated by a map obstacle, they will respawn at their current level and type level, and their points will not be deducted. | **If the player is defeated by a map obstacle, they will respawn at their current level and type level, and their points will not be deducted. | ||
* There are 4 barriers on the map. The barriers cannot be passed through. Ranged attacks and TECHNICs do not pass through the barrier from either side. Melee attacks such as[[Spears]] and [[Swords]] can attack through the barrier. [[Sabers]] can pass the barrier, but do not have a long enough reach to reach an player on the other side (unless using a [[Photon Arts | Photon Art]]). | |||
* There are 4 barriers on the map. The barriers cannot be passed through. Ranged attacks and TECHNICs do not pass through the barrier from either side. Melee attacks such as [[Spears]] and [[Swords]] can attack through the barrier. [[Sabers]] can pass the barrier, but do not have a long enough reach to reach an player on the other side (unless using a [[Photon Arts | Photon Art]]). | |||
== Time Events == | == Time Events == |