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| !Button | | !Button |
| !Effect | | !Effect |
| |-
| |
| |L
| |
| |Lock-on
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| |-
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| |L (Hold)
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| |Strafe
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| |-
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| |R (With two-handed weapon)
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| |Guard
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| |-
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| |R (with Shield)
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| |Guard
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| |-
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| |R (With single-handed weapons)
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| |Change Hands
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| |- | | |- |
| |{{Circle}} | | |{{Circle}} |
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| |{{Triangle}} (Hold) | | |{{Triangle}} (Hold) |
| |Charge Shot | | |Charge Shot |
| |-
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| |{{Triangle}} (Release after Hold)
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| |Fire Charge Shot
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| |- | | |- |
| ! colspan="2" |Technic Weapon Commands | | ! colspan="2" |Technic Weapon Commands |
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| | | | | |
| |} | | |} |
| | | {{Navigation}} |
| == Notes ==
| |
| | |
| * Photon Arts ({{Triangle}}), Evade ({{Circle}}), and Shoot ({{Square}} Ranged) consumes PP, and do not have any effect when used without enough PP.
| |
| *Charge Shots ({{Triangle}} Ranged) consumes PP, it can be held without enough PP, but will not have any effect when released until the player has enough PP.
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| *Lock-on and Strafe (L) can be changed in the options to be Toggle or Hold.
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| *If [[Rods]] have no Photon Arts equipped on the R side, pressing R will Guard; otherwise, it will switch usable Technics.
| |
| {{Getting Started}}
| |