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==Item sources== The main section of the page is the item sources section, which should list all known sources of an item, along with rate data if known. Item source headers should always be in the following order, being included on the page where applicable: * Creature drops * Box drops * Clear rewards * Infinity missions * Trade missions * Partner characters * Client requests * Title reward * Visiphone password * Downloadable content If there are any sources here which are missing, please let Matt know on the PSP2i Discord. ===Rates=== Rate-wise, they are calculated by using the drop spreadsheet created by Mewn and Agrajag [https://docs.google.com/spreadsheets/d/13go_UVDSTUSyAyRHMCQdoDG_1gDUl9CZaDhnJv4n2mA/edit#gid=380010691 here], and using a rate calculator, such as the one created by Mewn [https://psp2i.wiki/files/rate_calc.xlsx here]. You will need to create a copy of the drop table spreadsheet yourself to be able to filter it. The drop system is explained by Mewn [https://pastebin.com/Cb6dDyar here], but each section below will explain exactly how to calculate the rates and what to put in them. It may be confusing, so don't be afraid to ask for help as to what to do for this part. ===Creature drops=== Creature drops refer to a drop from a regular creature or boss box found outside of Infinity Missions. The syntax for creating a drop table is as show: <pre>{{DropHead}} {{DropRow|enemy=XII|enemyspan=4|level=200-250|levelspan=2|HU|1/100}} {{DropRow|RA, FO, VA|1/1,000}} {{DropRow|level=300|levelspan=2|HU|1/2}} {{DropRow|RA, FO, VA|1/20}} {{DropRow|enemy=Matt|level=10-50|All|1/500}} |}</pre> To create: {{DropHead}} {{DropRow|enemy=XII|enemyspan=4|level=200-250|levelspan=2|HU|1/100}} {{DropRow|RA, FO, VA|1/1,000}} {{DropRow|level=300|levelspan=2|HU|1/2}} {{DropRow|RA, FO, VA|1/20}} {{DropRow|enemy=Matt|level=10-50|All|1/500}} |} Enemy refers to the name of the enemy, enemyspan refers to how many rows the enemy will occupy, level refers to the level range the drop is possible at, and levelspan refers to how many rows the level will occupy. If span is in effect, the following DropRow template does not need enemy and/or level entered again, as can be seen above. This may take some practice to get used to. ====Type drops==== Type drops (or level drops as named in the drop rate spreadsheet) are calculated by combining the drop rate of the appropriate creature level, and then the tier below it. If a level range has more than one drop, all drops of the appropriate range are rolled, and only the first of the tier below it. Example for Twin Falclaws from a level 175-199 Go Vahra on HU: <pre>Level 175-199 Go Vahra on HU: 0.250% (this is the original drop) Level 150-174 Go Vahra on HU: 0.200% (this is the drop of the tier below)</pre> In the base rate % column on Mewn's spreadsheet, put 0.250 in the A row, and 0.200 in the B row, then check A+B in the combined rate table on the right, and you will see that it reads 1/223. This is the combined base rate for this drop. To get some more information, let's also do RA's drop rate and also level 150-174 to create a table. <pre>Level 175-199 Go Vahra on RA: 0.126% Level 150-174 Go Vahra on RA: 0.126% Combined drop rate following the instructions above: 1/398</pre> <pre>Level 150-174 Go Vahra on HU: 0.200% Level 125-149 Go Vahra on HU: 0.180% Combined drop rate following the instructions above: 1/264</pre> <pre>Level 150-174 Go Vahra on RA: 0.126% Level 125-149 Go Vahra on RA: 0.126% Combined drop rate following the instructions above: 1/398</pre> So, we have calculated the following rates for Twin Falclaws from Go Vahra: <pre>HU 150-174: 1/264 HU 175-199: 1/223 RA 150-174: 1/398 RA 175-199: 1/398</pre> To make this into a table, it would work like so: <pre>{{DropHead}} {{DropRow|enemy=Go Vahra|enemyspan=4|level=150-174|levelspan=2|HU|1/264}} {{DropRow|RA|1/398}} {{DropRow|level=175-199|levelspan=2|HU|1/223}} {{DropRow|RA|1/398}} |}</pre> To create: {{DropHead}} {{DropRow|enemy=Go Vahra|enemyspan=4|level=150-174|levelspan=2|HU|1/264}} {{DropRow|RA|1/398}} {{DropRow|level=175-199|levelspan=2|HU|1/223}} {{DropRow|RA|1/398}} |} This isn't a full table, as we never did calculate FO or VA's drop rates, plus there may be many other levels or creatures to also consider. ====Shared drops==== Shared drops (special drops in the spreadsheet) are much easier. They only drop in three ranges: 1-99, 100-199 and 200-250. Furthermore, they are not affected by type, nor do any drop rates affect them, so the information can just be transferred directly. There is an extra step here to note that drop rate boosts do not work on it, however. Using Daylight Scar from Jedein as an example: <pre>Level 100-199 Jedein: 0.250% (1/400) Level 200-250 Jedein: 0.500% (1/200)</pre> To put this into a table, we write the following: <pre>{{DropHead}} {{DropRow|enemy=Jedein|enemyspan=2|level=100-199|All|1/400{{NoRDR}}}} {{DropRow|level=200-250|All|1/200{{NoRDR}}}} |} <references/></pre> As shared drops are not affected by any drop rate boosts, we append <code><nowiki>{{NoRDR}}</nowiki></code> directly after the drop rate, and then write <code><nowiki><references/></nowiki></code> underneath the table. This will create a clickable note to inform people that rare drop boosts do not affect this drop, like so: {{DropHead}} {{DropRow|enemy=Jedein|enemyspan=2|level=100-199|All|1/400{{NoRDR}}}} {{DropRow|level=200-250|All|1/200{{NoRDR}}}} |} <references/> ====Boss drops==== For boss drops, there's no lower tier calculations, however, each item will come from a box which will have 3 different items. If the item in question is Drop #2 or 3, you will need to enter the rates of drop 1/2/3 in the spreadsheet, and then look at cumulative rate column for the final rate of the item. For example if an item drops as Drop #2 at 5%, but there is a 10% drop as Drop #1, you will enter 10 in row A, 5 in row B, and the cumulative drop rate of B is now 4.5%, or 1/23. ===Box drops=== There are currently no templates for items obtained from boxes (object drops from the spreadsheet). If you run into an item that drops from boxes, please inform Matt so he can create a template for this. ===Infinity missions=== Infinity mission drops are similar to creature drops, however they are not affected by Type. Any drop from an infinity mission creature or boss goes here. The syntax for the tables are as follows: <pre>{{IMDropHead}} {{IMDropRow|enemy=Ill Gill|enemyspan=2|200-250|VR Wilds|1/100}} {{IMDropRow|250-275|VR Wilds|1/200}} |}</pre> To create: {{IMDropHead}} {{IMDropRow|enemy=Ill Gill|enemyspan=2|200-250|VR Wilds|1/100}} {{IMDropRow|250-275|VR Wilds|1/200}} |} There are no calculations necessary for IM drops, as there are no tier drops like regular creatures. However, there are also special drops, which are not affected by rare drop modifiers, which should be appended with <code><nowiki>{{NoRDR}}</nowiki></code>. Furthermore, any drop from the "IM Object drops" tab is also not subject to rare drop modifiers, so must also be appended with <code><nowiki>{{NoRDR}}</nowiki></code> ===Others=== For any other sources, you may just writet a small snippet explaining where the item comes from, with rates if applicable. An example can be found at [[Cursed Dark Flow]].
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