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== What's wrong with [[Partner characters]]? == Partner Characters features almost all of the aforementioned problems, and adds a couple new problems on top. Let's take [[Yut Jun Yunkers]] for an example: Yut's palette consists of Spears, Shields + Slicers, Longbows, and a Rod for healing. Recall that Yut is a Newman Hunter, so his stats are already quite poor: Newmans has low ATK, their high TEC are also diminished by the Hunter Type; their biggest asset, PP regen, does not apply to AIs at all, as they do not have or consume any PP. His weapons of choice are also quite poor: Slicers have low ATK, compensated by their ability to pierce enemies; as an AI, Yut does not make any attempt at piercing enemies, so it stays as a low damage low hit weapon. Longbows are ranged weapons; Partner Character do not have any [[Abilities]], meaning they cannot access Full Charge Shot; Partner Characters also, as a hold over from ''Phantasy Star 2 Portable'', only use Charge Shot I, which is bad for Yut: Longbow CS1 deals much less damage than CS2, compensated by their ability to pierce enemies; similar to Slicers, Yut does not make any attempt at piercing enemies. AIs also cannot access FPS mode for weaknesses or a damage boost; the result of all these issues combined, is the lowest possible performance for a longbow: 1 hit per {{Square}} or {{Triangle}}, with no ability to snipe weaknesses, and no full charge shot. Never mind that Yut, as a Hunter, has lowered TEC and ACC. Spears are alright, if only because it's difficult for him to screw up. However, according to his AI behaviours, he's much more likely to use the much weaker Longbows and Slicers instead, significantly lowering his damage output. As a bonus, he's able to Guard from all three weapons, which causes him to have a lot of extra downtime just holding Guard. For his [[Resta]], he uses a B rank Rod starting from Lv40. As a Hunter, his Resta is capped at lv15. The result of these two factors is that his Resta potential is very low: even at Lv200, he'd be healing around 300 hp per cast, with a max HP of around 5000 to 6000. If he falls below a HP threshold of 40%, it will take him 3 to 4 casts to reach 60% HP, assuming he takes no damage during these Resta casts. Even more if he has to go from, say, 10% HP back to 50%. At that point it's faster to recover that HP if he just died. Of course, since he does not have access to either Shifta, Deband, Zalure, or Jellen, he provides every little utility outside of his two digit damage. From here, let's sum up the issue with Partner Characters: * Poor setup and outdated weapons that plays into all of the AI's weaknesses. * The lack of vital abilities resulting in severely hampered performance. * Damage so low you'd prefer them guarding than chain-breaking. * Support capability so bad that they can barely take care of themselves. Yut's issues are not isolated; most Partner Characters, even Forces, uses low TEC wands to Resta, and support techs is a highly sought-after rarity. The result is that almost everyone suffers from durability issues. On the damage side, even the most damage-oriented Partner Characters are held back by their lack of abilities and equipment that quickly goes out of date.
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