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== Code Level == Code level is decided using the following formula: 1 + [Enemy Level Bonus] + [Monster Rank Bonus] + [Number of special effects attached] = Code Level {| class="wikitable" |+Enemy Level Bonus !Level !+6-10 !+11-15 !+16-20 !+21-25 !+26-30 !+31-35 !+36-40 !+41-43 !44 !45 !46 !47 !48 !49 |- !Bonus |1 |2 |3 |4 |5 |6 |7 |8 |9 |10 |11 |12 |13 |14 |} {| class="wikitable" |+ Monster Rank Bonus !Total Monster Rank of all blocks !6 !7 !8 !9 !10 !11 !12 !13 !14 !15 |- !Bonus |1 |2 |3 |4 |5 |6 |7 |8 |9 |10 |} Example: {| class="wikitable" |+ !Enemy Level !Monster Rank of Blocks !Special Effects attached !Code Level |- | +49 |Block 1: 1 Block 2: 2 Block 3: 3 |Drops + 30% Enemy Boost x 3.0 Weapon: Dark +25% |With an Enemy level of +49, the Enemy Level Bonus is '''14'''. The total Monster Rank is 6, thus the Monster Rank Bonus is 1. There are three special effects attached. Therefore the Code level is 1+14+1+3 = 18. |} Note that Monster Ranks of Blocks are not visible in game. Inferring using the Code Level is the only way of estimating the Monster Ranks of an IM. A list of common Code Levels: {| class="wikitable" !Code Level !Enemy Level !Special Effects attached !Monster Rank of Blocks !Notes |- |1 | +1 |None |Block 1: 1 Block 2: 1 Block 3: 1 |This is the minimum possible code level on an Infinity Mission. This is the kind of mission you start with, which you can get for free from [[Planetary Treasury]]. |- |17 | +49 |Drops + 30% Enemy Boost x 3.0 |Block 1: 1 Block 2: 1 Block 3: 1 |This is the most common Infinity Mission a player would end up with after some synthesis. Unfortunately, this mission has incredibly low Monster Ranks, and got 0 levels for its bonus. Use this as the baseline to determine how much Monster Rank bonus was applied to the Code Level, and therefore the monster rank distribution of the mission's blocks. |- |30 | +49 |Drops + 30% Enemy Boost x 3.0 Weapon: Dark +25% Armor: Dark +25% Attribute: +5% |Block 1: 5 Block 2: 5 Block 3: 5 |This is the maximum possible code level on an Infinity Mission. |}The maximum Code Level that can be obtained is 30: Using a Mission with Enemy Level +49, 5 attached special effects, and a monster rank of 5 on all three blocks. The minimum Code Level that can be obtained is 1: Using a Mission with Enemy Level below +5, no attached special effects, and a total monster rank below 5.
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