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How to setup bots Basically
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== Friend Characters == Ideally, the bots we use should come from the Friend Characters, as they use the far bigger Friend Character slots instead of the player's own saveslots, and it allows the player to not put in any effort. Friend Characters have various differences compared to player's Other Characters: * Friend Characters does not consume the player's savefile slots. * Friend Characters also does not require any work from the player themselves. * Friend Characters auto-levels to the player's level, which provides a lot of effects dependent on the level of that Friend Character: ** If the Friend Character has a lower level, they would be caught up in levels, and would perform a lot better than the player's Other Characters of similarly low levels. *** However, since equipment does not auto-upgrade, a Friend Character without good gear will eventually fall off as their equipment cannot keep up with the enemies, despite their increased level. *** On the flip side, a Friend Character that does have sufficiently good gear will be able to keep up with even a higher level player character. For example, if a Lv150 Friend Character (who can equip the vast majority of weapons in the game) parties with a Lv200 Player Character. This also means that, unlike player's Other Character, a Friend Character does not have to level as high to perform well in top-end level parties. ** If the Friend Character has a higher level than the player character, their level will be scaled down, meaning they cannot carry the player nearly as easily as an Other Character that can. This is especially significant in situations with a high level gap, such as utilizing a freshly [[Rebirth]]ed character. *** Their equipment will scale down as well. This heavily affects builds that requires specific weapons, such as any build involving high-level [[R-Mags]] (their lower-level versions are significantly less useful), and any weapons that relies on its inherent properties, special effects, or set bonuses. TECHNIC weapons are less affected, however, since their usefulness is more from the TECHNICs equipped rather than the properties of the weapon. ***For Humans, Newmans, and Casts, it's possible for their [[Shield-weaves]] to scale down, which will lose them their access to [[Blast|Blasts]]. In other words, for these three races, if their [[Shield-weaves]] levels is high, their [[Blast]] cannot be accessed until the player hits that level. In some extreme cases, this level can be absurdly high (a Lv175 [[Infinite Armor]], for example), which severly hampens that character's usability. This also affects Beasts to a small extent: Blast Badges whose level requirement is higher than the player's cannot be accessed. Although, Blast Badges cap at Lv50, so they are guaranteed to have it once the player hits Lv50. Deumans are not affected at all as their [[Blast]] can be used past Lv10 with no other requirements. * Since a Friend Character has 5 times normal HP instead of 4 like an Other Character, they will be better than an Other Character of the equivalent level and set-up. This means that Friend Characters are significantly more powerful in late-game where the player character is at a high level, and Other Characters do not have the advantages of Level and equipments. Although, well-setup characters are so powerful that, while the difference is noticable, Other Characters are not much worse and are perfectly viable in their own right. {{Getting Started}}
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