Anonymous
Not logged in
Talk
Contributions
Create account
Log in
PSP2i Wiki
Search
Editing
Infinity missions
(section)
From PSP2i Wiki
Namespaces
Page
Discussion
More
More
Page actions
Read
Edit
Edit source
History
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Infinity Missions Overview== [[File:InfinityMissionExample.png|thumb|A typical Infinity Mission]] ''Infinity Missions'' are procedurally generated missions with player customizable '''Area, Blocks, Boss, Enemies''' and '''Enemies Levels.''' Players are also able to add a variety of '''Special Effects''' to the Infinity Mission, to further customize the mission for their own needs. A combination of all these allows the players to create a massive amount of unique missions (not an infinite amount of missions, but pretty close). Similar to an open mission, an Infinity Mission's objective is to defeat all the enemies present, and then defeat the Boss. No special gimmicks or any FPS mode is involved. Unlike an open mission, however, it's impossible to clear an Infinity Mission without defeating all the enemies. Each Infinity Mission has several attributes: * '''Code Level''': The level of the infinity mission, which can be seen on the mission name. The Code Level is determined by the bonus enemy levels of the mission, and strength of the enemies in the mission, and the amount of special effects attached. The Code Level itself does not provide any gameplay benefits or any functions, and is only used to determine the amount of '''Synthesis points''' needed to synthesis the mission with other missions. * '''Boss:''' The [[Boss Creatures|Boss Creature]] that will appear in the mission. The mission name changes based on the [[Boss Creatures|Boss Creature]] involved. There are a total of 40 possible bosses that can appear in Infinity Missions. * '''Enemy Table 1, 2:''' The enemies that will spawn in the mission. There are a total of 7 different tables, and 2 different tables of enemies are present in each mission. * '''Enemy Level:''' The bonus levels the enemies receive, ranging from +1 to +49. * '''Blocks:''' An Infinity Mission can have 2 or 3 total blocks. The layout of the blocks are chosen randomly from a set of possible layouts, but the amount of enemies in one stays the same. * '''Area:''' The environment the mission takes place in (technically they are all in a VR simulator, but who cares). There are a total of 10 possible areas. * '''Special Effects:''' The special effects on the mission. There are a total of 10 different effects, each with 3 different levels, and a total of 5 different effects can be added to an Infinity Mission. * '''Synthesis Points:''' The points that needs to be consumed to Synthesis an Infinity Mission. The amount accumlated and the amount needed for a Synthesis are both shown. Infinity Missions are primarily used to spawn large groups of relatively uncommon enemies, such as [[Nanodragon|Nanodragons]], which allows the player to pick up their drops in a much easier fashion (compared to running [[Flaming Horns]] a dozen more times for the same number of spawns). It also allows the players to make incredibly difficult missions that spawns large groups of difficult enemies, such as [[Nanodragon|Nanodragons]], and attach ATK/TEC multipliers onto them for even more pain. Note that there's an upper limit of 100 Infinity Missions. Once that limit is reached, the player cannot Synthesis Missions or add missions via [[Mission Discs]] unless they delete some missions to make space. Deleting missions can be performed from the Code Counter. Deleted missions and their associated sythesis points cannot be recovered, but it's possible to obtain more copies of missions, if they originated from [[Downloadable content]] or [[Planetary Treasury]].
Summary:
Please note that all contributions to PSP2i Wiki are considered to be released under the CC BY-NC-SA 3.0 (see
PSP2i:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation
Navigation
Main page
About us
Recent changes
New files
Random page
Guides
New player guide
Setting up multiplayer
Level up guide
Titles
Visiphone passwords
Community
Community Discord
Wiki style guide
Wiki tools
Wiki tools
Special pages
Page tools
Page tools
User page tools
More
What links here
Related changes
Page information
Page logs