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Hunting Face-Off
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==Rules== * Team Match * Time Limit: 5:00 * All Characters start at Lv1. *When a player is defeated, they will respawn at their Base after 10 seconds. Player points are not deducted for dying. **If the player is defeated by another player, they will respawn with their level increased by 5, type level increased by 1. **If the player is defeated by a creature or a map obstacle, they will respawn at their current level and type level. * Each Team starts with a Base on their side. ** The base automatically full heals all friendly characters near the Base at an incredibly fast rate. ** The Base will be destroyed after taking around 20 hits. ** The Base's health does not regenerate. ** After being destroyed, The Base will regenerate after 30 seconds. * [[File:BattleMissionBarrier.png|thumb|Attacks can pass through the Blue barrier but not the Red Barrier.]]There are two switches next to the two entrances of the rooms containing the Base. Pressing one of the switches will erect a barrier, which blocks the entrance next to the switch. It will also deactivate the switch on the other side, if it was activated. ** Players and creatures cannot pass through the barriers. A red barrier blocks Ranged and TECHNIC attacks, while a blue barrier does not block any attacks. ** These barriers are red on the side away from the room, and blue on the side into the room. * There are also 3 barriers in the middle room, which are red on both sides. * There are 1 jump-pad on each side of the middle room, which allows players to move between the two sides. * Initially, there are 2 Lv1 [[Bysha-Type Koh21]]s on each side of the middle room. ** After a [[Bysha-Type Koh21]] is defeated, a new [[Bysha-Type Koh21]] will spawn. A maximum of 5 [[Bysha-Type Koh21]] can spawn per initial [[Bysha-Type Koh21]] via this method, for a total of 20 [[Bysha-Type Koh21]]s on the entire map.
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