Editing Story missions

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After clearing all story missions for an episode, story missions may be replayed in any order at any time, with the exception of [[Chapter 10 - Act 2]], and [[Chapter 10 - Act 3]] in episode 1, which must be cleared from [[Chapter 10 - Act 1]].
After clearing all story missions for an episode, story missions may be replayed in any order at any time, with the exception of [[Chapter 10 - Act 2]], and [[Chapter 10 - Act 3]] in episode 1, which must be cleared from [[Chapter 10 - Act 1]].


Story missions are an important aspect of the game, as clearing story missions is required to unlock other content, such as [[open missions]], [[tactical missions]], [[clothes]]/[[parts]], stock in the [[Battle Shop]], among other things. Therefore, it is recommended that players look to clear all story missions as soon as possible.
Story missions are an important aspect of the game, as clearing story missions is required to unlock other content, such as [[open missions]], [[tactical missions]], [[outfits]]/[[parts]], stock in the [[Battle Shop]], among other things. Therefore, it is recommended that players look to clear all story missions as soon as possible.
==Mechanics==
==Mechanics==
Story missions are unique in that [[creatures]] in the [[missions]] will scale to the player's [[level]], to a limit. This means that playing other missions to level up will not necessarily give the player an advantage in clearing the story, unless the player outlevels the maximum creature level for the mission.
Story missions are unique in that [[creatures]] in the [[missions]] will scale to the player's [[level]], to a limit. This means that playing other missions to level up will not necessarily give the player an advantage in clearing the story, unless the player outlevels the maximum creature level for the mission.
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