Editing Story missions

From PSP2i Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{#seo:|description=Story missions are the main story of Phantasy Star Portable 2 Infinity.}}{{Guide|Endings guide|This page outlines how to achieve all the endings and their rewards.}}
{{Guide|Endings guide|This page outlines how to achieve all the endings and their rewards}}
[[File:Story missions.png|frame|Story missions, as seen at the mission counter in episode 2]]
Story Missions encompasses the story of ''Phantasy Star Portable 2 Infinity.'' The story is divided into 2 parts: Episode 1, and Episode 2, which the player can choose from upon entering Story Mode.  
: ''Missions that advance the main story. The enemies you face will grow stronger in accordance with your level.''
'''Story missions''' are the main story of ''Phantasy Star Portable 2 Infinity''. As the name implies, they may only be played in [[story mode]], and [[partner characters]] cannot be taken with the player, as story missions require the participation of specific partner characters, who will automatically be added to the party. There are different story missions available, depending on if the player enters episode 1, or episode 2.


Initially, the player will only have access to the current story mission, and must clear them in order. It is possible a story mission is not available, and in this case, the player must follow the instructions in the story progress tab in the main menu, which may range from meeting a certain character on [[Clad 6]], or clearing an [[open missions|open mission]].
Note that the player cannot access Episode 2 story missions or side stories missions from Episode 1, and vice versa (Even after clearing both episodes).  


After clearing all story missions for an episode, story missions may be replayed in any order at any time, with the exception of [[Chapter 10 - Act 2]], and [[Chapter 10 - Act 3]] in episode 1, which must be cleared from [[Chapter 10 - Act 1]].
Initially, players can only access the story missions in order. Clearing these missions allows the player to progress through the story, and unlock more content related to story progress. Once an ending is reached, the player can access the story mission in any order (with the exception of the [[Episode 1 Chapter 10|Episode 1 Chapter 10 Act 2 and 3]] and [[Episode 2|Episode 2 Chapter 5 Act 2 and 3]], which must be accessed in order), as well as Hard Mode Story missions.


Story missions are an important aspect of the game, as clearing story missions is required to unlock other content, such as [[open missions]], [[tactical missions]], [[clothes]]/[[parts]], stock in the [[Battle Shop]], among other things. Therefore, it is recommended that players look to clear all story missions as soon as possible.
Note that, to reach [[Hard Mode Clear]], all Hard Mode Story missions must be cleared, not just the final chapters.
==Mechanics==
Story missions are unique in that [[creatures]] in the [[missions]] will scale to the player's [[level]], to a limit. This means that playing other missions to level up will not necessarily give the player an advantage in clearing the story, unless the player outlevels the maximum creature level for the mission.


Upon completing an act, the player will be given a choice to return to Clad 6, or proceed to the next act if available. If the player chooses to continue to the next act, their player status will remain the same as at the end of act 1, including HP, blast gauge, and current NPC behaviour. They will also keep any effects accumulated on their weapon if applicable, such as [[Rengokuto Ensa]]'s extra ATK from defeating creatures.
Upon completing the Act 1 of a chapter, the player is given a choice to return to Clad 6, or to continue into Act 2. Returning to Clad 6 will allow the player to restock or take other missions, and can access Act 2 from the mission counter at any point onwards until Act 2 is completed; Continuing into Act 2 will move the player into Act 2, while retaining the current character condition, including HP and Blast Gauge. They will also keep any effect accumulated on their weapon, such as [[Rengokuto Ensa]].  


If a player is incapacitated at the final room of a story mission, on any subsequent attempts of the mission, they may choose to restart from the final room instead of replaying the entire mission again. However, clearing a mission using this method will automatically drop the mission evaluation to C rank.
If a player is incapacitated at the final room of a mission ([[Boss Creatures]] or not), on any subsequent attempts of the mission, they can choose to start from the final room (With the exception of [[Episode 1 Chapter 10 Act 3]] and [[Episode 2 Chapter 5 Act 3]]). However, clearing a mission using this method will automatically drop the mission evaluation to C rank.  
===Cutscenes and dialogue===
During every story mission, various cutscenes will play to progress the story of the game, and flesh out the characters of the story. These cutscenes can be skipped by holding start, which will advance the player to the next controllable segment: Either a dialogue option, or the end of the cutscene.


A chat log can also be opened with {{Triangle}} if needed, and if the player wishes to view the character portraits or background art in full, {{Cross}} will remove the speech box temporarily.
== Episode 1 ==
<tabber>
Normal=


Dialogue options will also be presented to the player from time to time, which will cause the character that the player is speaking to to respond differently. However, this is not change any major aspects of the story, although friendship level points towards [[Emilia]] and [[Nagisa]] will be lost or gained depending on the dialogue chosen, affecting the ending that the player will receive.
{| class="wikitable"
!Mission
!Criterion
!Monster LV
!Reward
|-
|[[Chapter 1 Act 1]]
|Time
|1~3
|[[Consumables#Trimates|Trimate]] x3
|-
|[[Chapter 2 Act 1]]
|Route
|1~20
|[[Consumables#Star Atomizer|Star Atomizer]] x3
|-
| [[Chapter 2 Act 2]]


==Story clear==
|Time (15:00)
Completion of all story missions in an episode will flag the character as having completed the episode, with the mark "Episode X Clear" being added to the savedata screen. If both episode's story missions have been cleared on a character, this will be replaced with an "All Clear".
|1~21
|[[Resta]] Lv3
|-
|[[Chapter 3 Act 1]]


Completing all the story missions will unlock various extra content that cannot be unlocked elsewhere, and reward the player with certain other rewards depending on the ending that they receive, which is influenced by options and performance during the story missions.
|Kills (80)
===Endings===
|5~25
: ''See also: [[Endings guide]]''
|Scapedoll
Depending on a variety of factors, the player will view a specific ending after the last story mission of an episode.
|-
|[[Chapter 3 Act 2]]


Each episode has a total of 3 different endings, rewarding the player with different items and titles, with the best endings rewarding the player with unique content not available elsewhere. Episode 1 has a normal ending, good ending, and best ending, while episode 2 has a bad ending, normal ending, and best ending.
|Time
 
|6~26
All endings can be achieved on the same character, as replaying the story missions after the first clear will allow the player to fulfill the criteria to earn the other endings.
|[[Reol Variant]]
====Ending rewards====
[[Hero's Shield]]
: ''Note that the below only lists rewards that are unique to each ending, and not general story clear rewards.''
|-
=====Episode 1=====
|[[Chapter 4 Act 1]]
{| class="wikitable" style="text-align:center;"
|Time
!Ending
|10~30
!Title
|[[Perpaline]]
!Partner card
[[Perpa / Guard]]
!Movie
|-
!Room decoration
|[[Chapter 4 Act 2]]
|Equipment
defended (all)
| 11~31
|[[Giresta]] Lv5
|-
|[[Chapter 5 Act 1]]
|Time (12:00)
|15~35
|[[Consumables#Moon Atomizer|Moon Atomizer]] x3
|-
| [[Chapter 5 Act 2]]
|People
'saved' (23+)
| 16~36
|[[Shifta]] Lv10
|-
|[[Chapter 6 Act 1]]
|Points (1000)
|10~40
|[[Megaline]]
[[Perpa / Power]]
[[Hel / Force]]
|-
|[[Chapter 6 Act 2]]
|Points (1000)
|11~41
|[[Last Survivor Replica]]
|-
|[[Chapter 7 Act 1]]
|Kills (57)
|25~45
|[[Deband]] Lv10
|-
|[[Chapter 7 Act 2]]
|Time (10:00)
|26~46
|[[Resta]] Lv11
|-
|[[Chapter 8 Act 1]]
|% Researched
|31~51
|[[Tero Weave]]
|-
|[[Chapter 8 Act 2]]
|Time
|32~52
|[[Jellen]] Lv10
|-
|[[Chapter 9 Act 1]]
|Time
|37~57
|[[Zalure]] Lv10
|-
|[[Chapter 9 Act 2]]
|Time
|38~58
|[[Fighting Beat]]
|-
|-
!Normal
|[[Chapter 10 Act 1]]
|Hero of the Hour<br>[[Darkness Wing]] (Module)
|Time
|&minus;
|43~63
|&minus;
|Solid / Stamina
|&minus;
|-
|-
!Good
|[[Chapter 10 Act 2]]
|Hero of the Day<br>[[Whitill Wing]] (Module)
|Time
|&minus;
|43-63
|&minus;
|[[Scape Doll]]
|&minus;
|-
|-
!Best
|[[Chapter 10 Act 3]]
|Hero of the People<br>[[Crimson Wing]] (Module)
|Time
|[[Shizuru Shu]]
|44-64
|Hope for the Future
|[[Whiting Spell]]
|[[Tethis]]
[[Tethis]] (True ED)
|}
|}
=====Episode 2=====
 
{| class="wikitable" style="text-align:center;"
|-|
|+
Hard={| class="wikitable"
!Ending
!Title
!Movie
!Mission
!Mission
!Criterion
!Monster LV
!Reward
|-
|Chapter 1 Act 1
|Time
|1~3
|Trimate x3
|-
|Chapter 2 Act 1
|Route
|1~20
|Star Atomizer x3
|-
|Chapter 2 Act 2
|Time (15:00)
|1~21
|Resta Lv3
|-
|-
!Bad
|Chapter 3 Act 1
|End of the Nightmare<br>[[Steel Hearts III]] (Sword {{Ice}} 10%)
 
|&minus;
|Kills (80)
|&minus;
|5~25
|Scapedoll
|-
|-
!Good
|Chapter 3 Act 2
|Lived to Serve<br>[[Purplenum Wing]] (Module)
 
|&minus;
|Time
|&minus;
|6~26
|Reol Variant
Hero's Shield
|-
|-
!Best
|Chapter 4 Act 1
|Overturning Fate<br>[[Wynarl Portrait]] (Room decoration)
|Time
|Time of Parting
|10~30
|[[Beyond Space and Time]]<br>(Side story)
|Perpaline
Perpa / Guard
|-
|Chapter 4 Act 2
 
|Equipment
defended (all)
|11~31
|Giresta Lv5
|-
|Chapter 5 Act 1
|Time (12:00)
|15~35
|Moon Atomizer x3
|-
|Chapter 5 Act 2
|People
'saved' (23+)
|16~36
|Shifta Lv10
|-
|Chapter 6 Act 1
|Points (1000)
|10~40
|Megaline
Perpa / Power
Hel / Force
|-
|Chapter 6 Act 2
|Points (1000)
|11~41
|Last Survivor Replica
|-
|Chapter 7 Act 1
|Kills (57)
|25~45
|Deband Lv10
|-
|Chapter 7 Act 2
|Time (10:00)
|26~46
|Resta Lv11
|-
|Chapter 8 Act 1
|% Researched
|31~51
|Tero Weave
|-
|Chapter 8 Act 2
|Time
|32~52
|Jellen Lv10
|-
|Chapter 9 Act 1
|Time
|37~57
|Zalure Lv10
|-
|Chapter 9 Act 2
|Time
|38~58
|Fighting Beat
|-
|Chapter 10 Act 1
|Time
|43~63
|Solid / Stamina
|-
|Chapter 10 Act 2
|Time
|43-63
|Scape Doll
|-
|Chapter 10 Act 3
|Time
|44-64
|Whiting Spell
Tethis (True ED)
|}
|}
</tabber>
==Episode 2==
<tabber>
Normal=


==Hard mode==
{| class="wikitable"
After clearing all story missions for an episode, hard mode will be unlocked for story missions, which are a replay of the story missions but with much higher level creatures. Character level 50 or higher is required to tackle hard mode.
!Mission
!Criterion
!Monster LV
!Reward
|-
|[[Prologue]]
|Time
|1~3
|[[Consumables#Trimates|Trimate]] x3
|-
|[[Chapter 1 Act 1]]
|Time
|1~3
|[[Consumables#Trimates|Trimate]] x3
|-
|[[Chapter 2 Act 1]]
|Route
|1~20
|[[Consumables#Star Atomizer|Star Atomizer]] x3
|-
| [[Chapter 2 Act 2]]


Hard mode missions have stricter criteria for S-Rank, different mission clear rewards, and unique rewards for clearing hard mode. Clearing hard mode requires clearing all story missions of an episode, not just the final story missions.
|Time (15:00)
===Hard mode clear rewards===
|1~21
====Episode 1====
|[[Resta]] Lv3
* Trade missions [[Secret Society]], [[Desert Oasis]], [[The Offertory Box]], and [[The Secret Pub]] stock extra items.
|-
* Outfits and parts based on the ''Phantasy Star Online'' classes are available from the clothes shop.
|[[Chapter 3 Act 1]]
* [[Music discs]] 25, 26, 27, and 47 are available at the interior designs shop.
 
====Episode 2====
|Kills (80)
* Outfits and parts based on the ''Phantasy Star Zero'' story characters are available from the clothes shop.
|5~25
* Music disc 50 is available at the interior designs shop.
|Scapedoll
==List of story missions==
|-
===Episode 1===
|[[Chapter 3 Act 2]]
{{StoryMissionHead}}
 
{{StoryMissionRow|Chapter 1 - Act 1 (Episode 1){{!}}Chapter 1 - Act 1|{{Fire}} {{Lightning}} {{Light}}|1-3|53-73}}
|Time
{{StoryMissionRow|Chapter 2 - Act 1 (Episode 1){{!}}Chapter 2 - Act 1|{{Fire}} {{Ice}} {{Earth}} {{Light}}|1-20|55-75}}
|6~26
{{StoryMissionRow|Chapter 2 - Act 2 (Episode 1){{!}}Chapter 2 - Act 2|{{Fire}} {{Ice}} {{Lightning}} {{Earth}}|1-21|58-78}}
|[[Reol Variant]]
{{StoryMissionRow|Chapter 3 - Act 1 (Episode 1){{!}}Chapter 3 - Act 1|{{Fire}} {{Lightning}} {{Light}}|5-25|60-80}}
[[Hero's Shield]]
{{StoryMissionRow|Chapter 3 - Act 2 (Episode 1){{!}}Chapter 3 - Act 2|{{Fire}} {{Lightning}}|6-26|63-83}}
|-
{{StoryMissionRow|Chapter 4 - Act 1 (Episode 1){{!}}Chapter 4 - Act 1|{{Fire}} {{Ice}} {{Earth}}|10-30|65-85}}
|[[Chapter 4 Act 1]]
{{StoryMissionRow|Chapter 4 - Act 2 (Episode 1){{!}}Chapter 4 - Act 2|{{Light}} {{Dark}}|11-31|70-90}}
|Time
{{StoryMissionRow|Chapter 5 - Act 1 (Episode 1){{!}}Chapter 5 - Act 1|{{Fire}} {{Ice}} {{Earth}} {{Dark}}|15-35|75-95}}
|10~30
{{StoryMissionRow|Chapter 5 - Act 2 (Episode 1){{!}}Chapter 5 - Act 2|{{Dark}}|16-36|80-100}}
|[[Perpaline]]
{{StoryMissionRow|Chapter 6 - Act 1{{!}}Chapter 6 - Act 1|{{Ice}} {{Earth}} {{Light}}|10-40|85-105}}
[[Perpa / Guard]]
{{StoryMissionRow|Chapter 6 - Act 2{{!}}Chapter 6 - Act 2|{{Fire}} {{Ice}} {{Lightning}} {{Earth}}|11-41|90-110}}
|-
{{StoryMissionRow|Chapter 7 - Act 1{{!}}Chapter 7 - Act 1|{{Fire}} {{Lightning}} {{Dark}}|25-45|95-115}}
|[[Chapter 4 Act 2]]
{{StoryMissionRow|Chapter 7 - Act 2{{!}}Chapter 7 - Act 2|{{Dark}}|26-46|100-120}}
|Equipment
{{StoryMissionRow|Chapter 8 - Act 1{{!}}Chapter 8 - Act 1|{{Fire}} {{Ice}} {{Earth}} {{Light}}|31-51|105-125}}
defended (all)
{{StoryMissionRow|Chapter 8 - Act 2{{!}}Chapter 8 - Act 2|{{Fire}} {{Lightning}} {{Light}}|32-52|110-130}}
| 11~31
{{StoryMissionRow|Chapter 9 - Act 1{{!}}Chapter 9 - Act 1|{{Fire}} {{Earth}} {{Light}}|37-57|115-135}}
|[[Giresta]] Lv5
{{StoryMissionRow|Chapter 9 - Act 2{{!}}Chapter 9 - Act 2|{{Fire}} {{Lightning}} {{Light}} {{Dark}}|38-58|120-140}}
|-
{{StoryMissionRow|Chapter 10 - Act 1{{!}}Chapter 10 - Act 1|{{Earth}} {{Dark}}|43-63|125-145}}
|[[Chapter 5 Act 1]]
{{StoryMissionRow|Chapter 10 - Act 2{{!}}Chapter 10 - Act 2|{{Fire}} {{Lightning}} {{Earth}} {{Light}} {{Dark}}|43-63|130-150}}
|Time (12:00)
{{StoryMissionRow|Chapter 10 - Act 3{{!}}Chapter 10 - Act 3|{{Light}} {{Dark}}|44-64|135-150}}
|15~35
|[[Consumables#Moon Atomizer|Moon Atomizer]] x3
|-
| [[Chapter 5 Act 2]]
|People
'saved' (23+)
| 16~36
|[[Shifta]] Lv10
|-
|[[Chapter 5 Act 3]]
|Points (1000)
|10~40
|[[Megaline]]
[[Perpa / Power]]
[[Hel / Force]]
|}
|}
===Episode 2===
{{StoryMissionHead}}
{{StoryMissionRow|Prologue|{{Neutral}}|4-53|85-135}}
{{StoryMissionRow|Chapter 1 - Act 1 (Episode 2){{!}}Chapter 1 - Act 1|{{Fire}} {{Ice}} {{Light}}|2-52|85-135}}
{{StoryMissionRow|Chapter 2 - Act 1 (Episode 2){{!}}Chapter 2 - Act 1|{{Fire}} {{Lightning}} {{Earth}}|8-58|90-140}}
{{StoryMissionRow|Chapter 2 - Act 2 (Episode 2){{!}}Chapter 2 - Act 2|{{Lightning}} {{Earth}} {{Light}}|10-63|95-150}}
{{StoryMissionRow|Chapter 3 - Act 1 (Episode 2){{!}}Chapter 3 - Act 1|{{Fire}} {{Ice}} {{Lightning}} {{Earth}}|14-67|100-155}}
{{StoryMissionRow|Chapter 3 - Act 2 (Episode 2){{!}}Chapter 3 - Act 2|{{Fire}} {{Ice}} {{Lightning}} {{Earth}}|16-69|110-165}}
{{StoryMissionRow|Chapter 4 - Act 1 (Episode 2){{!}}Chapter 4 - Act 1|{{Fire}} {{Ice}} {{Earth}} {{Light}}|20-73|120-175}}
{{StoryMissionRow|Chapter 4 - Act 2 (Episode 2){{!}}Chapter 4 - Act 2|{{Dark}}|27-77|130-180}}
{{StoryMissionRow|Chapter 5 - Act 1 (Episode 2){{!}}Chapter 5 - Act 1|{{Light}} {{Dark}}|25-78|130-185}}
{{StoryMissionRow|Chapter 5 - Act 2 (Episode 2){{!}}Chapter 5 - Act 2|{{Light}} {{Dark}}|30-80|140-190}}
{{StoryMissionRow|Chapter 5 - Act 3 (Episode 2){{!}}Chapter 5 - Act 3|{{Dark}}|38-88|155-205}}
|}
===Side stories===
A special set of [[tactical missions]], called side stories, become available after the completion of certain story missions. They can be found on [[Clad 6]] under tactical missions.


These missions are not required to advance the story, but give rewards that cannot be earned anywhere else, such as extra [[partner characters]] or [[open missions]].
|-|
{{TacticalMissionHead}}
Hard={| class="wikitable"
{{TacticalMissionRow|Wayfarer in White|{{Fire}} {{Ice}} {{Lightning}} {{Earth}}|span|1|1-4|span|25-50|None|Clear Chapter 5 (Episode 1)|notes=Episode 1 side story}}
!Mission
{{TacticalMissionRow|Crimson Warrior|{{Fire}} {{Lightning}} {{Earth}} {{Dark}}|span|1|1-4|span|40-83|None|Clear Chapter 8 (Episode 1)|notes=Episode 1 side story}}
!Criterion
{{TacticalMissionRow|Heroes' Ronde|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}}|span|1|1-4|span|50-105|None|Clear Episode 1|notes=Episode 1 side story}}
!Monster LV
{{TacticalMissionRow|Hal's Action Shot|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}}|span|1|1-4|span|40-90|None|Clear Episode 2|notes=Episode 2 side story}}
!Reward
{{TacticalMissionRow|Beyond Space and Time|{{Neutral}} {{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Dark}}|rare={{Light}}|span|1|1-4|span|70-99|None|Clear Episode 2 with best ending|notes=Episode 2 side story}}
|-
|Prologue
|Time
|1~3
|[[Consumables#Trimates|Trimate]] x3
|-
|Chapter 1 Act 1
|Time
|1~3
|Trimate x3
|-
|Chapter 2 Act 1
 
|Route
|1~20
|Star Atomizer x3
|-
|Chapter 2 Act 2
 
|Time (15:00)
|1~21
|Resta Lv3
|-
|Chapter 3 Act 1
 
|Kills (80)
|5~25
|Scapedoll
|-
|Chapter 3 Act 2
 
|Time
|6~26
|Reol Variant
Hero's Shield
|-
|Chapter 4 Act 1
|Time
|10~30
|Perpaline
Perpa / Guard
|-
|Chapter 4 Act 2
 
|Equipment
defended (all)
|11~31
|Giresta Lv5
|-
|Chapter 5 Act 1
|Time (12:00)
|15~35
|Moon Atomizer x3
|-
|Chapter 5 Act 2
|People
'saved' (23+)
|16~36
|Shifta Lv10
|-
|Chapter 5 Act 3
|Points (1000)
|10~40
|Megaline
Perpa / Power
Hel / Force
|-
|}
|}
</tabber>


{{Missions}}
{{Missions}}
Please note that all contributions to PSP2i Wiki are considered to be released under the CC BY-NC-SA 3.0 (see PSP2i:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)