Editing SUV-weapons
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In comparison to other blast types, SUV-weapons are mediocre due to their low attack power, inability to utilise chain break modifiers, and having an attack type resisted by a lot of creatures. However, SUV-weapons can still be useful for dealing room-wide damage, freezing all creatures, or providing buffs to the party, but they are not as effective as they were in the previous ''Phantasy Star Universe'' series games. | In comparison to other blast types, SUV-weapons are mediocre due to their low attack power, inability to utilise chain break modifiers, and having an attack type resisted by a lot of creatures. However, SUV-weapons can still be useful for dealing room-wide damage, freezing all creatures, or providing buffs to the party, but they are not as effective as they were in the previous ''Phantasy Star Universe'' series games. | ||
==Hegel series== | ==Hegel series== | ||
The Hegel series of weapons are giant gatling guns that sweep the area in an arc in front of the user. It will hit all creatures in their line of sight 5 times, inflicting them with [[↓ATK,TEC]]. | The Hegel series of weapons are giant gatling guns that sweep the area in an arc in front of the user. It will hit all creatures in their line of sight 5 times, inflicting them with [[↓ATK,TEC]]. | ||
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==Rafal series== | ==Rafal series== | ||
The Rafal series of weapons are giant gatling guns that provide concentrated fire in front of the user, hitting all creatures in the user's line of sight 10 times. Creatures will also be afflicted with [[↓DEF,EVA,MND]]. | The Rafal series of weapons are giant gatling guns that provide concentrated fire in front of the user, hitting all creatures in the user's line of sight 10 times. Creatures will also be afflicted with [[↓DEF,EVA,MND]]. | ||
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==Blitz series== | ==Blitz series== | ||
The Blitz series of weapons are giant laser cannons that sweep the area in an arc in front of the user. It will hit all creatures in their line of sight 5 times, inflicting them with [[stun]]. | The Blitz series of weapons are giant laser cannons that sweep the area in an arc in front of the user. It will hit all creatures in their line of sight 5 times, inflicting them with [[stun]]. | ||
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==Grom series== | ==Grom series== | ||
The Grom series of weapons are giant laser cannons that attack in concentrated arc in front of the user, hitting all creatures in the user's line of sight 10 times. Creatures will also be afflicted with [[shock]]. | The Grom series of weapons are giant laser cannons that attack in concentrated arc in front of the user, hitting all creatures in the user's line of sight 10 times. Creatures will also be afflicted with [[shock]]. | ||
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==Meteor series== | ==Meteor series== | ||
The Meteor series of weapons are huge mechanical arms that move the player forwards and attack in front of them. Uniquely, this SUV-weapon is typeless, meaning that it cannot be resisted by any creature. Creatures hit by the arms are also launched, and afflicted with [[confuse]]. | The Meteor series of weapons are huge mechanical arms that move the player forwards and attack in front of them. Uniquely, this SUV-weapon is typeless, meaning that it cannot be resisted by any creature. Creatures hit by the arms are also launched, and afflicted with [[confuse]]. | ||
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==Sturm series== | ==Sturm series== | ||
The Sturm series of weapons are huge rocket launchers which launch missiles in a very wide area, centred on the user. This weapon will hit all creatures in the area 9 times and inflict [[burn]]. | The Sturm series of weapons are huge rocket launchers which launch missiles in a very wide area, centred on the user. This weapon will hit all creatures in the area 9 times and inflict [[burn]]. | ||
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==Fluge series== | ==Fluge series== | ||
The Fluge series of weapons are gigantic wings, which allow the user to provide the following effects to themselves and the party: | The Fluge series of weapons are gigantic wings, which allow the user to provide the following effects to themselves and the party: | ||
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==Espada series== | ==Espada series== | ||
The Espada series of weapons summon a gigantic sword, which attack directly in front of the user with one fell swoop. This attack hits any creature it hits 4 times, and is one of the strongest SUV-weapons. While Espada hits the most per-hit, the meteor series of weapons do more overall damage. | The Espada series of weapons summon a gigantic sword, which attack directly in front of the user with one fell swoop. This attack hits any creature it hits 4 times, and is one of the strongest SUV-weapons. While Espada hits the most per-hit, the meteor series of weapons do more overall damage. | ||
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==Cataract series== | ==Cataract series== | ||
The Cataract series of weapons are orbital lasers, launched from satellites in nearby orbit. It has an extremely wide range, centred around the user, and will hit all creatures 6 times, inflicting guaranteed [[freeze]]. | The Cataract series of weapons are orbital lasers, launched from satellites in nearby orbit. It has an extremely wide range, centred around the user, and will hit all creatures 6 times, inflicting guaranteed [[freeze]]. | ||
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==Faust series== | ==Faust series== | ||
The Faust series of weapons are gigantic fists, which are thrown in front of the user in the straight line. Any creatures hit by the fist will take 3 hits, get blown away, and be afflicted by [[confuse]]. | The Faust series of weapons are gigantic fists, which are thrown in front of the user in the straight line. Any creatures hit by the fist will take 3 hits, get blown away, and be afflicted by [[confuse]]. | ||
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==Punisher series== | ==Punisher series== | ||
The Punisher series of weapons are [[Vivienne]]'s signature SUV-weapon. The user will float into the air, and then fire 6 missiles to creatures in the vicinity in front of them, while also launching them. However, unlike other SUV-weapons, each attack can only hit one creature, meaning a maximum of 6 creatures can be hit by this SUV-weapon. | The Punisher series of weapons are [[Vivienne]]'s signature SUV-weapon. The user will float into the air, and then fire 6 missiles to creatures in the vicinity in front of them, while also launching them. However, unlike other SUV-weapons, each attack can only hit one creature, meaning a maximum of 6 creatures can be hit by this SUV-weapon. | ||
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==Impact series== | ==Impact series== | ||
The Impact series of weapons summon a gigantic hammer, which attack directly in front of the user with one fell swoop. The hammer will hit 5 times, and inflict [[sleep]]. | The Impact series of weapons summon a gigantic hammer, which attack directly in front of the user with one fell swoop. The hammer will hit 5 times, and inflict [[sleep]]. | ||
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==Panzer series== | ==Panzer series== | ||
The Panzer series of weapons summon a flamethrower which fires a continuous stream of flame in front of the user, hitting a total of 6 times. Unlike other SUV-weapons, this weapon can be manually controlled, with the user able to turn 90 degrees to the left or right after summoning it. This SUV-weapon also inflicts [[burn]]. | The Panzer series of weapons summon a flamethrower which fires a continuous stream of flame in front of the user, hitting a total of 6 times. Unlike other SUV-weapons, this weapon can be manually controlled, with the user able to turn 90 degrees to the left or right after summoning it. This SUV-weapon also inflicts [[burn]]. | ||
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==Cluster series== | ==Cluster series== | ||
The Cluster series of weapons are space hoverboards, which allow the user to fly around the room. All creatures are hit up to 8 times within a large area, centred around the user, being launched and also afflicted with [[shock]]. | The Cluster series of weapons are space hoverboards, which allow the user to fly around the room. All creatures are hit up to 8 times within a large area, centred around the user, being launched and also afflicted with [[shock]]. | ||
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