Editing Rifles

From PSP2i Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Infobox Weapon
==Type proficiency==
|jp = ライフル
{{TypeProficiency|rifle|2|0|2|2}}
|romaji = Rifle
==Ranged special patterns==
|image = Rifle.png
Certain ranged weapons have their special decided by their attribute rather than a fixed special. There are three different patterns that is based on the weapon itself.
|type = Ranged
|attack = (ATK/4)+ACC
|defense = DEF
|hand = Two
|category = DEF
|range = Long
|speed = Slow
|locks = 1
|hits = 1
|ppc = 7
|fps = Yes
|strafe = No
|hu = 2
|ra = 1
|fo = 2
|va = 2
}}
[[File:rifle.gif|link=]] '''Rifles''' are a two-handed ranged [[weapons|weapon]] with high ATK, ACC, and the longest range of all weapons in the game. They fire at a medium speed, and do not allow strafe shooting, but they are a popular choice of weapon for all [[types]] to be able to reach far away [[creatures]] that they would not be able to attack otherwise.
 
Their charge shots are very strong, being able to hit many enemies and/or locks for high damage, making them ideal for killing bosses with many locks in close proximity.
 
Rifles are available from the beginning of the game, with all [[Ranger|Rangers]] starting with one, and easily accessible from the [[Weapon Shop]].
 
==Charge Shot==
 
Bullet modifiers and weapon PA% and PP% modifiers do not modify the charge shot in any way, except reduced or extra range from bullets.
 
Any values in parantheses () refer to modifiers from the Full Charge Shot [[ability]].
===Charge Shot I===
 
A shot is fired directly at the target, and explodes on impact. The bullet only hits 1 target, but the explosion hits up to 3 (including the original target) for a total of 2 hits.
 
{| class="wikitable" style="text-align:center;"
!Attack Power
!PP Cost
!Charge Time
!Hits
!Locks
!Attack Type
|-
|190% (320%)
|30 (40)
|2s (3s)
|2
|1-3
|Ranged
|}
===Charge Shot II===
 
A volley of shots is fired towards the sky, and then rains down on the target. The target is determined at time of shot release, and does not track any enemy movement afterwards.
 
{| class="wikitable" style="text-align:center;"
!Attack Power
!PP Cost
!Charge Time
!Hits
!Locks
!Attack Type
|-
|210% (350%)
|40 (55)
|1.3s (2.5s)
|4
|1
|Ranged
|}
 
==Photon Arts==
Bullets only affect normal {{Square}} attacks, '''charge shots are only affected by the range modifier of bullets'''.
{{RiflePAs}}
 
==Special patterns==
Certain weapons have their special decided by their attribute rather than a fixed special. There are three different patterns that is based on the weapon itself.


{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
Line 112: Line 39:
|Charm
|Charm
|Confuse
|Confuse
|HP affects pwr
|Rage
|}
|}


==List of rifles==
==List of Rifles==
{{Gallery|Rifles/Gallery|This page displays all rifles with how they look, without other information.}}
{{Legend|#b19cd9|- Download Item}}
{{WeaponTableLegend}}
 
<tabber>
<tabber>
Regular Data=
Regular Data=
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
{{RWeaponTableHead}}
{{RWeaponTableHead}}
{{RWeaponTableRow|r=1|rspan=2|Rifle|GRM|C|1|73|153|22|100|100|Sleep LV2|Any||DEF+5|20%}}
{{RWeaponTableRow|r=1|rspan=2|Rifle|GRM|C|1|73|153|22|100|100|Sleep LV2|Any||DEF+5|20%}}
Line 132: Line 59:
{{RWeaponTableRow|Assassic|Kubara|C|50|519|599|140|90|110|Pattern 1 LV2|Any||DEF+45|16%}}
{{RWeaponTableRow|Assassic|Kubara|C|50|519|599|140|90|110|Pattern 1 LV2|Any||DEF+45|16%}}
{{RWeaponTableRow|Haktsurahoc|Kubara|C|50|487|567|132|90|110|Pattern 1 LV2|Any||DEF+45|16%}}
{{RWeaponTableRow|Haktsurahoc|Kubara|C|50|487|567|132|90|110|Pattern 1 LV2|Any||DEF+45|16%}}
{{RWeaponTableRowPass|Maverick Rifle|Kubara|C|10|132|212|41|100|100|Shock Lv2|Lightning||DEF+15|16%}}
{{RWeaponTableRow|Maverick Rifle|Kubara|C|50|132|212|41|100|100|Shock Lv2|Lightning||DEF+15|16%}}
{{RWeaponTableRow|Missouri M25SE|Kubara|C|10|138|218|42|100|90|Burn LV2|Any||DEF+15|10%}}
{{RWeaponTableRow|Missouri M25SE|Kubara|C|10|138|218|42|100|90|Burn LV2|Any||DEF+15|10%}}
{{RWeaponTableRowDLC|Niconico Shooter|Kubara|C|1|200|280|70|90|90|Confuse LV3|Lightning||MND+30|35%}}
{{RWeaponTableRowDLC|Niconico Shooter|Kubara|C|1|200|280|70|90|90|Confuse LV3|Lightning||MND+30|35%}}
|-
{{RWeaponTableHead}}
{{RWeaponTableRow|r=4|rspan=5|Shooter|GRM|B|15|191|281|51|100|100|Pattern 1 LV2|Any||DEF+20|16%}}
{{RWeaponTableRow|r=4|rspan=5|Shooter|GRM|B|15|191|281|51|100|100|Pattern 1 LV2|Any||DEF+20|16%}}
{{RWeaponTableRow|Saiyuhoh|Yohmei|B|15|199|289|48|90|90|Pattern 1 LV2|Any||DEF+20|16%}}
{{RWeaponTableRow|Saiyuhoh|Yohmei|B|15|199|289|48|90|90|Pattern 1 LV2|Any||DEF+20|16%}}
Line 142: Line 71:
{{RWeaponTableRow|r=5|rspan=6|Vullseye|GRM|B|20|242|332|66|100|100|Pattern 1 LV2|Any||DEF+25|16%}}
{{RWeaponTableRow|r=5|rspan=6|Vullseye|GRM|B|20|242|332|66|100|100|Pattern 1 LV2|Any||DEF+25|16%}}
{{RWeaponTableRow|Burzaihoh|Yohmei|B|20|252|342|63|90|90|Pattern 1 LV2|Any||DEF+25|16%}}
{{RWeaponTableRow|Burzaihoh|Yohmei|B|20|252|342|63|90|90|Pattern 1 LV2|Any||DEF+25|16%}}
{{RWeaponTableRowRare|Black Meteora|Tenora|B|20|257|347|88|100|100|Pattern 1 LV2|Any||DEF+25|16%}}
{{RWeaponTableRow|Black Meteora|Tenora|B|20|257|347|88|100|100|Pattern 1 LV2|Any||DEF+25|16%}}
{{RWeaponTableRow|Rattlesnac|Kubara|B|80|708|798|201|90|110|Pattern 1 LV2|Any||DEF+55|16%}}
{{RWeaponTableRow|Rattlesnac|Kubara|B|80|708|798|201|90|110|Pattern 1 LV2|Any||DEF+55|16%}}
{{RWeaponTableRowDLC|Fire Arm|GRM|B|20|300|390|100|100|100|Burn LV2|Fire||DEF+25|10%}}
{{RWeaponTableRowDLC|Fire Arm|GRM|B|20|300|390|100|100|100|Burn LV2|Fire||DEF+25|10%}}
Line 148: Line 77:
{{RWeaponTableRow|r=6|rspan=8|Falcon|GRM|B|30|293|383|86|100|100|Pattern 1 LV2|Any||DEF+30|16%}}
{{RWeaponTableRow|r=6|rspan=8|Falcon|GRM|B|30|293|383|86|100|100|Pattern 1 LV2|Any||DEF+30|16%}}
{{RWeaponTableRow|Falgohoh|Yohmei|B|30|305|395|82|90|90|Pattern 1 LV2|Any||DEF+30|16%}}
{{RWeaponTableRow|Falgohoh|Yohmei|B|30|305|395|82|90|90|Pattern 1 LV2|Any||DEF+30|16%}}
{{RWeaponTableRow|Killer Elic|Kubara|B|90|764|854|227|90|110| -|Neutral||DEF+60|16%}}
{{RWeaponTableRow|Killer Elic|Kubara|B|90|764|854|227|90|110|None|Neutral||DEF+60|16%}}
{{RWeaponTableRow|Metford|Kubara|B|30|321|411|90|100|100|Drain LV2|Any||DEF+30|50%}}
{{RWeaponTableRow|Metford|Kubara|B|30|321|411|90|100|100|Drain LV2|Any||DEF+30|50%}}
{{RWeaponTableRowPass|Miku's Leek Rifle|Kubara|B|20|404|494|121|100|100|Confuse LV3|Any||DEF+30|20%}}
{{RWeaponTableRow|Miku's Leek Rifle|Kubara|B|20|404|494|121|100|100|Confuse LV3|Any||DEF+30|20%}}
{{RWeaponTableRowDLC|Gallian|Kubara|B|20|320|410|121|80|80| -|Ground||DEF+30|10%}}
{{RWeaponTableRowDLC|Gallian|Kubara|B|20|320|410|121|80|80|None|Ground||DEF+30|10%}}
{{RWeaponTableRowDLC|Conductive Rifle|Kubara|B|20|400|490|120|100|90|Shock LV3|Light|Has longer range than other rifles|EVA+50|10%}}
{{RWeaponTableRowDLC|Conductive Rifle|Kubara|B|20|400|490|120|100|90|Shock LV3|Light|Has longer range than other rifles|EVA+50|10%}}
{{RWeaponTableRowDLC|LZ-Vispine|Kubara|B|20|400|490|165|110|120|Stun LV3|Light|Has longer range than other rifles|LCK+25|5%}}
{{RWeaponTableRowDLC|LZ-Vispine|Kubara|B|20|400|490|165|110|120|Stun LV3|Light|Has longer range than other rifles|LCK+25|5%}}
|-
{{RWeaponTableHead}}
{{RWeaponTableRow|r=7|rspan=4|Assassin|GRM|A|40|396|486|117|100|100|Infection LV2|Any||DEF+35|20%}}
{{RWeaponTableRow|r=7|rspan=4|Assassin|GRM|A|40|396|486|117|100|100|Infection LV2|Any||DEF+35|20%}}
{{RWeaponTableRow|Haktsurahoh|Yohmei|A|40|412|502|110|90|90|Pattern 1 LV2|Any||DEF+35|16%}}
{{RWeaponTableRow|Haktsurahoh|Yohmei|A|40|412|502|110|90|90|Pattern 1 LV2|Any||DEF+35|16%}}
Line 165: Line 96:
{{RWeaponTableRow|r=9|rspan=3|Phantom|GRM|A|60|542|632|169|100|100|Pattern 1 LV2|Any|Set Effect with [[Phantom Line]]|DEF+45|16%}}
{{RWeaponTableRow|r=9|rspan=3|Phantom|GRM|A|60|542|632|169|100|100|Pattern 1 LV2|Any|Set Effect with [[Phantom Line]]|DEF+45|16%}}
{{RWeaponTableRow|Kiujibahoh|Yohmei|A|60|564|654|159|90|90|Pattern 1 LV2|Any||DEF+45|16%}}
{{RWeaponTableRow|Kiujibahoh|Yohmei|A|60|564|654|159|90|90|Pattern 1 LV2|Any||DEF+45|16%}}
{{RWeaponTableRowRare|Frost Shot|Kubara|A|60|568|658|209|90|130|Freeze LV1|Ice|May freeze the user during an attack and has shorter range than other rifles|DEF+45|50%}}
{{RWeaponTableRow|Frost Shot|Kubara|A|60|568|658|209|90|130|Freeze LV1|Ice|May freeze the user during an attack and has shorter range than other rifles|DEF+45|50%}}
|-
{{RWeaponTableHead}}
{{RWeaponTableRow|r=10|rspan=5|Blackbull|GRM|S|70|677|777|210|100|100|Rage LV2|Any||DEF+50|20%}}
{{RWeaponTableRow|r=10|rspan=5|Blackbull|GRM|S|70|677|777|210|100|100|Rage LV2|Any||DEF+50|20%}}
{{RWeaponTableRow|Mizurakihoh|Yohmei|S|70|706|806|198|90|90|Pattern 1 LV2|Any||DEF+50|16%}}
{{RWeaponTableRow|Mizurakihoh|Yohmei|S|70|706|806|198|90|90|Pattern 1 LV2|Any||DEF+50|16%}}
{{RWeaponTableRowRare|Bringer Rifle|Kubara|S|70|630|730|243|120|120|Rage LV2|Any||DEF+50|100%}}
{{RWeaponTableRow|Bringer Rifle|Kubara|S|70|630|730|243|120|120|Rage LV2|Any||DEF+50|100%}}
{{RWeaponTableRow|Missouri RX4|Kubara|S|70|681|781|253|100|90|Burn LV2|Any||DEF+50, EVA+30|10%}}
{{RWeaponTableRow|Missouri RX4|Kubara|S|70|681|781|253|100|90|Burn LV2|Any||DEF+50, EVA+30|10%}}
{{RWeaponTableRow|Edge Blazer|Kubara|S|70|682|782|250|110|100|Poison LV2|Any||DEF+50|10%}}
{{RWeaponTableRow|Edge Blazer|Kubara|S|70|682|782|250|110|100|Poison LV2|Any||DEF+50|10%}}
Line 176: Line 109:
{{RWeaponTableRow|r=12|rspan=2|Killer Elite|GRM|S|90|797|897|273|100|100|Incapacitate LV2|Any||DEF+60|8%}}
{{RWeaponTableRow|r=12|rspan=2|Killer Elite|GRM|S|90|797|897|273|100|100|Incapacitate LV2|Any||DEF+60|8%}}
{{RWeaponTableRow|Yasminkov 3000|Kubara|S|90|681|781|255|100|100|Pattern 1 LV2|Any|Set Effect with [[Aramid Suit]]|DEF+60|16%}}
{{RWeaponTableRow|Yasminkov 3000|Kubara|S|90|681|781|255|100|100|Pattern 1 LV2|Any|Set Effect with [[Aramid Suit]]|DEF+60|16%}}
|-
{{RWeaponTableHead}}
{{RWeaponTableRow|r=13|rspan=3|Infinite Corundum|GRM|S|100|853|953|303|100|100|Stun LV2|Any||DEF+65|20%}}
{{RWeaponTableRow|r=13|rspan=3|Infinite Corundum|GRM|S|100|853|953|303|100|100|Stun LV2|Any||DEF+65|20%}}
{{RWeaponTableRow|Skull Sorcerer|Kubara|S|110|793|893|317|100|100|Incapacitate LV2|Any|Set Effect with [[Mitama-senba]]|DEF+65|8%}}
{{RWeaponTableRow|Skull Sorcerer|Kubara|S|110|793|893|317|100|100|Incapacitate LV2|Any|Set Effect with [[Mitama-senba]]|DEF+65|8%}}
{{RWeaponTableRow|Meteor Rouge|Kubara|S|110|860|960|316|100|100|Burn LV2|Any||DEF+65, EVA+10<br>MND+30|10%}}
{{RWeaponTableRow|Meteor Rouge|Kubara|S|110|860|960|316|100|100|Burn LV2|Any||DEF+65, EVA+10<br>MND+30|10%}}
{{RWeaponTableRowRare|r=14|rspan=2|Rebellion|Kubara|S|130|772|872|297|100|100|Rage LV2|Any||DEF+70|100%}}
{{RWeaponTableRow|r=14|rspan=2|Rebellion|Kubara|S|130|772|872|297|100|100|Rage LV2|Any||DEF+70|100%}}
{{RWeaponTableRow|Commando Blazer|Kubara|S|130|844|944|318|110|100|Poison LV2|Any||DEF+70|14%}}
{{RWeaponTableRow|Commando Blazer|Kubara|S|130|844|944|318|110|100|Poison LV2|Any||DEF+70|14%}}
{{RWeaponTableRow|r=15|rspan=4|Black Rebellion|Kubara|S|130|811|911|315|100|100|Rage LV2|Any||DEF+75|100%}}
{{RWeaponTableRow|r=15|rspan=4|Black Rebellion|Kubara|S|130|811|911|315|100|100|Rage LV2|Any||DEF+75|100%}}
{{RWeaponTableRow|Edel Fusil|Kubara|S|150|926|1026|339|100|100| -|Any||DEF+75|20%}}
{{RWeaponTableRow|Edel Fusil|Kubara|S|150|926|1026|339|100|100|None|Any||DEF+75|20%}}
{{RWeaponTableRow|Cluster Sword Rifle|Kubara|S|150|940|1040|365|110|100|↓ATK,TEC LV2|Any||DEF+75|10%}}
{{RWeaponTableRow|Cluster Sword Rifle|Kubara|S|150|940|1040|365|110|100|↓ATK,TEC LV2|Any||DEF+75|10%}}
{{RWeaponTableRow|Anti-Android Rifle|Kubara|S|150|1020|1120|359|100|80|Incapacitate LV3|Any|Has longer range than other rifles|DEF+75|4%}}
{{RWeaponTableRow|Anti-Android Rifle|Kubara|S|150|1020|1120|359|100|80|Incapacitate LV3|Any|Has longer range than other rifles|DEF+75|4%}}
Line 190: Line 125:


|-|
|-|
Extend Data=
Extend Data=
Special in parentheses () indicates the base weapon's special that cannot be obtained through Extend. For these specials, '''No Change''' must be chosen when using an Extend Code.
 
{| class="wikitable sortable" style="text-align:center;"
{{ERWeaponTableHead}}
{{ERWeaponTableRow|r=10|rspan=13|Rifle|GRM|S|80|753|316|100|100|Sleep LV2|Any||DEF+5|20%|burn=2|freeze=2|sleep=(2)}}
{{ERWeaponTableRow|Raihoh|Yohmei|S|80|775|346|90|90|Pattern 1 LV2|Any||DEF+5|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Sniper|GRM|S|80|774|306|100|100|Pattern 1 LV2|Any|Set Effect with [[De Corte Line]]|DEF+10|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Snihoh|Yohmei|S|80|797|333|90|90|Pattern 1 LV2|Any||DEF+10|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Riflic|Kubara|S|80|911|196|90|110|Pattern 1 LV2|Any||DEF+40|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Raihoc|Kubara|S|80|756|188|90|110|Pattern 1 LV2|Any||DEF+40|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Blaster|GRM|S|80|795|298|100|100|Shock LV2|Any||DEF+15|20%|burn=2|freeze=2|other=(Shock LV2)}}
{{ERWeaponTableRow|Brahoh|Yohmei|S|80|821|320|90|90|Pattern 1 LV2|Any||DEF+15|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Assassic|Kubara|S|80|927|187|90|110|Pattern 1 LV2|Any||DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Haktsurahoc|Kubara|S|80|890|199|90|110|Pattern 1 LV2|Any||DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowPass|Maverick Rifle|Kubara|S|80|795|302|100|100|Shock Lv2|Lightning||DEF+15|16%|other=(Shock LV2)}}
{{ERWeaponTableRow|Missouri M25SE|Kubara|S|80|718|217|100|90|Burn LV2|Any||DEF+15|10%|burn=2|sleep=2}}
{{ERWeaponTableRowDLC|Niconico Shooter|Kubara|S|80|680|220|90|90|Confuse LV3|Lightning||MND+30|35%|confuse=3}}
{{ERWeaponTableRow|r=10|rspan=19|Shooter|GRM|S|80|827|277|100|100|Pattern 1 LV2|Any||DEF+20|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Saiyuhoh|Yohmei|S|80|858|295|90|90|Pattern 1 LV2|Any||DEF+20|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Blackbullic|Kubara|S|80|954|243|90|110|Pattern 1 LV2|Any||DEF+50|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Mizurakihoc|Kubara|S|80|931|239|90|110|Pattern 1 LV2|Any||DEF+50|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Enfield|Kubara|S|80|695|210|100|100|Drain LV1|Any||DEF+20|100%|drain=1}}
{{ERWeaponTableRow|Vullseye|GRM|S|80|841|266|100|100|Pattern 1 LV2|Any||DEF+25|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Burzaihoh|Yohmei|S|80|877|280|90|90|Pattern 1 LV2|Any||DEF+25|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowRare|Black Meteora|Tenora|S|80|838|313|100|100|Pattern 1 LV2|Any||DEF+25|16%|stun=2|confuse=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Rattlesnac|Kubara|S|90|972|271|90|110|Pattern 1 LV2|Any||DEF+55|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowDLC|Fire Arm|GRM|S|80|890|310|100|100|Burn LV2|Fire||DEF+25|10%|burn=2|freeze=2|stun=2|confuse=2}}
{{ERWeaponTableRowDLC|Leidenschaft|Kubara|S|80|990|290|100|100|↓DEF,EVA,MND LV2|Dark||EVA+40|4%|freeze=2|stun=2|sleep=2|infect=2|other=(↓DEF,EVA,MND LV2)}}
{{ERWeaponTableRow|Falcon|GRM|S|80|856|256|100|100|Pattern 1 LV2|Any||DEF+30|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Falgohoh|Yohmei|S|80|896|270|90|90|Pattern 1 LV2|Any||DEF+30|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Killer Elic|Kubara|S|100|989|276|90|110| -|Neutral||DEF+60|16%|burn=2|freeze=2}}
{{ERWeaponTableRow|Metford|Kubara|S|80|711|215|100|100|Drain LV2|Any||DEF+30|50%|drain=2}}
{{ERWeaponTableRowPass|Miku's Leek Rifle|Kubara|S|80|880|246|100|100|Confuse LV3|Any||DEF+30|20%|confuse=(3)}}
{{ERWeaponTableRowDLC|Gallian|Kubara|S|80|900|265|80|80| -|Ground||DEF+30|10%|burn=2}}
{{ERWeaponTableRowDLC|Conductive Rifle|Kubara|S|80|790|220|100|90|Shock LV3|Light|Has longer range than other rifles|EVA+50|10%|burn=3|stun=3|sleep=3|drain=3|other=(Shock LV3)}}
{{ERWeaponTableRowDLC|LZ-Vispine|Kubara|S|80|790|270|110|120|Stun LV3|Light|Has longer range than other rifles|LCK+25|5%|freeze=2|stun=3|incap=3}}
{{ERWeaponTableRow|r=10|rspan=12|Assassin|GRM|S|80|872|245|100|100|Infection LV2|Any||DEF+35|20%|burn=2|freeze=2|infect=(2)}}
{{ERWeaponTableRow|Haktsurahoh|Yohmei|S|80|921|243|90|90|Pattern 1 LV2|Any||DEF+35|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Holy Ray|Kubara|S|80|872|302|100|80|Stun LV3|Any||DEF+35|20%|stun=(3)}}
{{ERWeaponTableRow|M&A33|Kubara|S|80|730|237|100|100|Burn LV2|Any||DEF+35, EVA+10|10%|burn=2|sleep=2}}
{{ERWeaponTableRow|Burst|GRM|S|80|887|233|100|100|Burn LV2|Any||DEF+40|20%|burn=(2)|freeze=2}}
{{ERWeaponTableRow|Kaurasuhoh|Yohmei|S|80|943|225|90|90|Pattern 1 LV2|Any||DEF+40|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Harpoon Rifle|Kubara|S|80|877|282|110|100|Stun LV2|Any||DEF+40|16%|stun=(2)}}
{{ERWeaponTableRow|White Meteora|Kubara|S|80|900|270|100|100|Pattern 1 LV2|Any||DEF+40|16%|stun=2|confuse=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Rouge Burst|Kubara|S|80|778|231|100|100|Burn LV2|Any||DEF+40, MND+10|10%|burn=2|freeze=2}}
{{ERWeaponTableRow|Phantom|GRM|S|80|903|222|100|100|Pattern 1 LV2|Any|Set Effect with [[Phantom Line]]|DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Kiujibahoh|Yohmei|S|80|965|210|90|90|Pattern 1 LV2|Any||DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowRare|Frost Shot|Kubara|S|80|903|271|90|130|Freeze LV1|Ice|May freeze the user during an attack and has shorter range than other rifles|DEF+45|50%|freeze=(1)}}
{{ERWeaponTableRow|r=10|rspan=5|Blackbull|GRM|S|80|929|289|100|100|Rage LV2|Any||DEF+50|20%|burn=2|freeze=2|other=(Rage LV2)}}
{{ERWeaponTableRow|Mizurakihoh|Yohmei|S|80|1004|235|90|90|Pattern 1 LV2|Any||DEF+50|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowRare|Bringer Rifle|Kubara|S|80|842|325|120|120|Rage LV2|Any||DEF+50|100%|drain=2|other=(Rage LV2)}}
{{ERWeaponTableRow|Missouri RX4|Kubara|S|80|831|278|100|90|Burn LV2|Any||DEF+50, EVA+30|10%|burn=2|sleep=2}}
{{ERWeaponTableRow|Edge Blazer|Kubara|S|80|832|275|110|100|Poison LV2|Any||DEF+50|10%|sleep=2|infect=2|other=(Poison LV2)}}
{{ERWeaponTableRow|r=11|rspan=3|Rattlesnake|GRM|S|90|946|321|100|100|Pattern 1 LV2|Any||DEF+55|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Crimson Nova|Kubara|S|90|943|320|100|100|Pattern 1 LV2|Any||DEF+55|16%|stun=2|confuse=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Blue Burst|Kubara|S|90|885|277|100|100|Burn LV2|Any||DEF+55, MND+20|10%|burn=2|freeze=2}}
{{ERWeaponTableRow|r=12|rspan=2|Killer Elite|GRM|S|100|962|328|100|100|Incapacitate LV2|Any||DEF+60|8%|burn=2|freeze=2|other=(Incapacitate LV2)}}
{{ERWeaponTableRow|Yasminkov 3000|Kubara|S|100|1027|318|100|100|Pattern 1 LV2|Any|Set Effect with [[Aramid Suit]]|DEF+60|16%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2|drain=2}}
{{ERWeaponTableRow|r=13|rspan=3|Infinite Corundum|GRM|S|110|997|341|100|100|Stun LV2|Any||DEF+65|20%|burn=2|freeze=2|stun=(2)}}
{{ERWeaponTableRow|Skull Sorcerer|Kubara|S|120|952|379|100|100|Incapacitate LV2|Any|Set Effect with [[Mitama-senba]]|DEF+65|8%|freeze=2|incap=(2)}}
{{ERWeaponTableRow|Meteor Rouge|Kubara|S|120|1010|341|100|100|Burn LV2|Any||DEF+65, EVA+10<br>MND+30|10%|burn=(2)|freeze=2}}
{{ERWeaponTableRowRare|r=14|rspan=2|Rebellion|Kubara|S|140|1103|351|100|100|Rage LV2|Any||DEF+70|100%|other=(Rage LV2)}}
{{ERWeaponTableRow|Commando Blazer|Kubara|S|140|994|343|110|100|Poison LV2|Any||DEF+70|14%|confuse=2|sleep=2|other=(Poison LV2)}}
{{ERWeaponTableRow|r=15|rspan=4|Black Rebellion|Kubara|S|140|1123|360|100|100|Rage LV2|Any||DEF+75|100%|other=(Rage LV2)}}
{{ERWeaponTableRow|Edel Fusil|Kubara|S|150|1049|371|100|100| -|Any||DEF+75|20%|burn=4|freeze=4|stun=4|confuse=4|sleep=4|infect=4|drain=4}}
{{ERWeaponTableRow|Cluster Sword Rifle|Kubara|S|150|1090|390|110|100|↓ATK,TEC LV2|Any||DEF+75|10%|burn=2|freeze=2|stun=2|confuse=2|other=(↓ATK,TEC LV2)}}
{{ERWeaponTableRow|Anti-Android Rifle|Kubara|S|150|1170|384|100|80|Incapacitate LV3|Any|Has longer range than other rifles|DEF+75|4%|freeze=3|stun=3|sleep=3|incap=(3)}}
{{ERWeaponTableRow|r=16|rspan=2|Darkness Ray|Kubara|S|160|1240|435|100|90|Incapacitate LV3|Dark|Has longer range than other rifles|DEF+80, MND+50|3%|incap=(3)}}
{{ERWeaponTableRow|Astral Riser|Kubara|S|160|1311|425|120|110|Drain LV3|Any||DEF+80, EVA+30<br>LCK+10|15%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}}
|}
|-|
Extend ∞ Data=
Special in parentheses () indicates the base weapon's special that cannot be obtained through Extend ∞. For these specials, '''No Change''' must be chosen when using an Extend Code ∞.
{| class="wikitable sortable" style="text-align:center;"
{{ERWeaponTableHead}}
{{ERWeaponTableRow|r=15|rspan=13|Rifle|GRM|S|120|953|316|100|100|Sleep LV2|Any||DEF+5|20%|burn=2|freeze=2|sleep=(2)}}
{{ERWeaponTableRow|Raihoh|Yohmei|S|120|1075|346|90|90|Pattern 1 LV2|Any||DEF+5|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Sniper|GRM|S|120|964|316|100|100|Pattern 1 LV2|Any|Set Effect with [[De Corte Line]]|DEF+10|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Snihoh|Yohmei|S|120|1087|343|90|90|Pattern 1 LV2|Any||DEF+10|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Riflic|Kubara|S|120|1161|196|90|110|Pattern 1 LV2|Any||DEF+40|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Raihoc|Kubara|S|120|1006|288|90|110|Pattern 1 LV2|Any||DEF+40|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Blaster|GRM|S|120|975|318|100|100|Shock LV2|Any||DEF+15|20%|burn=2|freeze=2|other=(Shock LV2)}}
{{ERWeaponTableRow|Brahoh|Yohmei|S|120|1101|340|90|90|Pattern 1 LV2|Any||DEF+15|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Assassic|Kubara|S|120|1167|287|90|110|Pattern 1 LV2|Any||DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Haktsurahoc|Kubara|S|120|1130|299|90|110|Pattern 1 LV2|Any||DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowPass|Maverick Rifle|Kubara|S|120|945|352|100|100|Shock Lv2|Lightning||DEF+15|16%|other=(Shock LV2)}}
{{ERWeaponTableRow|Missouri M25SE|Kubara|S|120|1018|292|100|90|Burn LV2|Any||DEF+15|10%|burn=2|sleep=2}}
{{ERWeaponTableRowDLC|Niconico Shooter|Kubara|S|120|980|320|90|90|Confuse LV3|Lightning||MND+30|35%|confuse=3}}
{{ERWeaponTableRow|r=15|rspan=19|Shooter|GRM|S|120|997|307|100|100|Pattern 1 LV2|Any||DEF+20|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Saiyuhoh|Yohmei|S|120|1128|325|90|90|Pattern 1 LV2|Any||DEF+20|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Blackbullic|Kubara|S|120|1184|343|90|110|Pattern 1 LV2|Any||DEF+50|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Mizurakihoc|Kubara|S|120|1161|314|90|110|Pattern 1 LV2|Any||DEF+50|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Enfield|Kubara|S|120|995|310|100|100|Drain LV1|Any||DEF+20|100%|drain=1}}
{{ERWeaponTableRow|Vullseye|GRM|S|120|1001|306|100|100|Pattern 1 LV2|Any||DEF+25|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Burzaihoh|Yohmei|S|120|1137|320|90|90|Pattern 1 LV2|Any||DEF+25|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowRare|Black Meteora|Tenora|S|120|1038|363|100|100|Pattern 1 LV2|Any||DEF+25|16%|stun=2|confuse=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Rattlesnac|Kubara|S|120|1192|296|90|110|Pattern 1 LV2|Any||DEF+55|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowDLC|Fire Arm|GRM|S|120|990|360|100|100|Burn LV2|Fire||DEF+25|10%|burn=2|freeze=2|stun=2|confuse=2}}
{{ERWeaponTableRowDLC|Leidenschaft|Kubara|S|120|1090|340|100|100|↓DEF,EVA,MND LV2|Dark||EVA+40|4%|freeze=2|stun=2|sleep=2|infect=2|other=(↓DEF,EVA,MND LV2)}}
{{ERWeaponTableRow|Falcon|GRM|S|120|1006|306|100|100|Pattern 1 LV2|Any||DEF+30|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Falgohoh|Yohmei|S|120|1146|320|90|90|Pattern 1 LV2|Any||DEF+30|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Killer Elic|Kubara|S|120|1199|301|90|110| -|Neutral||DEF+60|16%|burn=2|freeze=2}}
{{ERWeaponTableRow|Metford|Kubara|S|120|1011|315|100|100|Drain LV2|Any||DEF+30|50%|drain=2}}
{{ERWeaponTableRowPass|Miku's Leek Rifle|Kubara|S|120|1030|296|100|100|Confuse LV3|Any||DEF+30|20%|confuse=(3)}}
{{ERWeaponTableRowDLC|Gallian|Kubara|S|120|1000|315|80|80| -|Ground||DEF+30|10%|burn=2}}
{{ERWeaponTableRowDLC|Conductive Rifle|Kubara|S|120|990|320|100|90|Shock LV3|Light|Has longer range than other rifles|EVA+50|10%|burn=3|stun=3|sleep=3|drain=3|other=(Shock LV3)}}
{{ERWeaponTableRowDLC|LZ-Vispine|Kubara|S|120|1090|350|110|120|Stun LV3|Light|Has longer range than other rifles|LCK+25|5%|freeze=2|stun=3|incap=3}}
{{ERWeaponTableRow|r=15|rspan=12|Assassin|GRM|S|120|1012|305|100|100|Infection LV2|Any||DEF+35|20%|burn=2|freeze=2|infect=(2)}}
{{ERWeaponTableRow|Haktsurahoh|Yohmei|S|120|1161|303|90|90|Pattern 1 LV2|Any||DEF+35|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Holy Ray|Kubara|S|120|1072|352|100|80|Stun LV3|Any||DEF+35|20%|stun=(3)}}
{{ERWeaponTableRow|M&A33|Kubara|S|120|1030|312|100|100|Burn LV2|Any||DEF+35, EVA+10|10%|burn=2|sleep=2}}
{{ERWeaponTableRow|Burst|GRM|S|120|1017|303|100|100|Burn LV2|Any||DEF+40|20%|burn=(2)|freeze=2}}
{{ERWeaponTableRow|Kaurasuhoh|Yohmei|S|120|1173|295|90|90|Pattern 1 LV2|Any||DEF+40|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Harpoon Rifle|Kubara|S|120|1027|332|110|100|Stun LV2|Any||DEF+40|16%|stun=(2)}}
{{ERWeaponTableRow|White Meteora|Kubara|S|120|1100|320|100|100|Pattern 1 LV2|Any||DEF+40|16%|stun=2|confuse=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Rouge Burst|Kubara|S|120|1078|306|100|100|Burn LV2|Any||DEF+40, MND+10|10%|burn=2|freeze=2}}
{{ERWeaponTableRow|Phantom|GRM|S|120|1023|302|100|100|Pattern 1 LV2|Any|Set Effect with [[Phantom Line]]|DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Kiujibahoh|Yohmei|S|120|1185|290|90|90|Pattern 1 LV2|Any||DEF+45|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowRare|Frost Shot|Kubara|S|120|1003|321|90|130|Freeze LV1|Ice|May freeze the user during an attack and has shorter range than other rifles|DEF+45|50%|freeze=(1)}}
{{ERWeaponTableRow|r=15|rspan=10|Blackbull|GRM|S|120|1039|319|100|100|Rage LV2|Any||DEF+50|20%|burn=2|freeze=2|other=(Rage LV2)}}
{{ERWeaponTableRow|Mizurakihoh|Yohmei|S|120|1214|335|90|90|Pattern 1 LV2|Any||DEF+50|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRowRare|Bringer Rifle|Kubara|S|120|942|375|120|120|Rage LV2|Any||DEF+50|100%|drain=2|other=(Rage LV2)}}
{{ERWeaponTableRow|Missouri RX4|Kubara|S|120|1081|303|100|90|Burn LV2|Any||DEF+50, EVA+30|10%|burn=2|sleep=2}}
{{ERWeaponTableRow|Edge Blazer|Kubara|S|120|1082|300|110|100|Poison LV2|Any||DEF+50|10%|sleep=2|infect=2|other=(Poison LV2)}}
{{ERWeaponTableRow|Rattlesnake|GRM|S|120|1046|331|100|100|Pattern 1 LV2|Any||DEF+55|16%|burn=2|freeze=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Crimson Nova|Kubara|S|120|1143|370|100|100|Pattern 1 LV2|Any||DEF+55|16%|stun=2|confuse=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Blue Burst|Kubara|S|120|1185|302|100|100|Burn LV2|Any||DEF+55, MND+20|10%|burn=2|freeze=2}}
{{ERWeaponTableRow|Killer Elite|GRM|S|120|1052|338|100|100|Incapacitate LV2|Any||DEF+60|8%|burn=2|freeze=2|other=(Incapacitate LV2)}}
{{ERWeaponTableRow|Yasminkov 3000|Kubara|S|120|1127|368|100|100|Pattern 1 LV2|Any|Set Effect with [[Aramid Suit]]|DEF+60|16%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2|drain=2}}
{{ERWeaponTableRow|r=15|rspan=9|Infinite Corundum|GRM|S|120|1097|351|100|100|Stun LV2|Any||DEF+65|20%|burn=2|freeze=2|stun=(2)}}
{{ERWeaponTableRow|Skull Sorcerer|Kubara|S|130|1152|429|100|100|Incapacitate LV2|Any|Set Effect with [[Mitama-senba]]|DEF+65|8%|freeze=2|incap=(2)}}
{{ERWeaponTableRow|Meteor Rouge|Kubara|S|130|1210|366|100|100|Burn LV2|Any||DEF+65, EVA+10<br>MND+30|10%|burn=(2)|freeze=2}}
{{ERWeaponTableRowRare|Rebellion|Kubara|S|150|1203|401|100|100|Rage LV2|Any||DEF+70|100%|other=(Rage LV2)}}
{{ERWeaponTableRow|Commando Blazer|Kubara|S|150|1194|368|110|100|Poison LV2|Any||DEF+70|14%|confuse=2|sleep=2|other=(Poison LV2)}}
{{ERWeaponTableRow|Black Rebellion|Kubara|S|150|1223|410|100|100|Rage LV2|Any||DEF+75|100%|other=(Rage LV2)}}
{{ERWeaponTableRow|Edel Fusil|Kubara|S|160|1249|471|100|100| -|Any||DEF+75|20%|burn=4|freeze=4|stun=4|confuse=4|sleep=4|infect=4|drain=4}}
{{ERWeaponTableRow|Cluster Sword Rifle|Kubara|S|160|1215|415|110|100|↓ATK,TEC LV2|Any||DEF+75|10%|burn=2|freeze=2|stun=2|confuse=2|other=(↓ATK,TEC LV2)}}
{{ERWeaponTableRow|Anti-Android Rifle|Kubara|S|160|1220|409|100|80|Incapacitate LV3|Any|Has longer range than other rifles|DEF+75|4%|freeze=3|stun=3|sleep=3|incap=(3)}}
{{ERWeaponTableRow|r=16|rspan=2|Darkness Ray|Kubara|S|160|1390|485|100|90|Incapacitate LV3|Dark|Has longer range than other rifles|DEF+80, MND+50|3%|incap=(3)}}
{{ERWeaponTableRow|Astral Riser|Kubara|S|160|1336|450|120|110|Drain LV3|Any||DEF+80, EVA+30<br>LCK+10|15%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}}
|}
</tabber>
</tabber>


{{Weapons}}
{{Weapons}}
Please note that all contributions to PSP2i Wiki are considered to be released under the CC BY-NC-SA 3.0 (see PSP2i:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)
Retrieved from "https://psp2i.wiki/w/Rifles"