Editing Max Attack ∞ II

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| planet = Clad 6
| planet = Clad 6
| type = Tactical Mission
| type = Tactical Mission
| field = [[Mine]]<br>[[Ruins]]<br>[[Forest]]<br>[[Clad 0]]
| field = Clad 0<br>Forest<br>Mine<br>Ruins
| party = 1-4
| party = 1-4
| clear = Defeat [[Olga Flow]]
| clear = Defeat [[Olga Flow]]
Line 16: Line 16:
| iclv = 220
| iclv = 220
| unlock = [[DLC]]
| unlock = [[DLC]]
| multi = Yes
| desc = This strange realm seems to be the power source. Defeat as many foes as possible and cut off the power!<br>The area connecting to Ragol is dangerous, so watch out. Little Wing, go!<br><br>Client: Emilia
| desc = This strange realm seems to be the power source. Defeat as many foes as possible and cut off the power!<br>The area connecting to Ragol is dangerous, so watch out. Little Wing, go!<br><br>Client: Emilia
}}
}}
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After clearing the final room before [[Olga Flow]], Clad 0 may be randomly invaded. The screen will flash red and an extra teleporter will be opened.
After clearing the final room before [[Olga Flow]], Clad 0 may be randomly invaded. The screen will flash red and an extra teleporter will be opened.


In Max Attack ∞ II, Clad 0 features 2 [[Shot Mother]]s for the party to fight, and 6 clear boxes. The mission is not over at this point, and the party may return to the Ruins to face Olga Flow.
In Max Attack ∞ II, Clad 0 features 2 [[Shoot Mother]]s for the party to fight, and 6 clear boxes. The mission is not over at this point, and the party may return to the Ruins to face Olga Flow.
==Rapico==
==Rapico==
[[Rapico]] may randomly appear in 1 of 4 locations in the mission. If interacted with, Rapico will grant the player 1 [[R. Lucky Feather]] for use in the [[Rapico's Outlet]] [[trade missions|trade mission]].
[[Rapico]] may randomly appear in 1 of 4 locations in the mission. If interacted with, Rapico will grant the player 1 [[R. Lucky Feather]] for use in the [[Rapico's Outlet]] [[trade missions|trade mission]].


<gallery mode="packed">
* Sector 1: In the second room, Rapico will appear if a message capsule in the south of the room is interacted with.
File:Rapico_MAI2_1.png|Sector 1: In the south of the second room, after interacting with a message capsule.
* Sector 2: In the first room, Rapico may appear next to the warp in the south passage.
File:Rapico_MAI2_2.png|Sector 2: Through a fake wall in the north of the first room.
* Sector 2: In the first room, the north wall is a fake wall, and Rapico will be behind it.
File:Rapico_MAI2_3.png|Sector 2: Next to the warp south of the first room.
* Bonus Sector: Rapico may be hidden behind grass in the south-east.
File:Rapico_MAI2_4.png|Bonus Sector: Hidden in grass in the south-east.
</gallery>
 
==Creature data==
==Creature data==
{{MissionCreatureHead}}
{{MissionCreatureHead}}
{{MissionCreatureRow|Booma|{{Ice}}| -| -|120|175|220| -|Bonus}}
{{MissionCreatureRow|Booma|{{Ice}}| -| -|120|175|220| -|Bonus}}
{{MissionCreatureRow|Chaos Bringer|{{Dark}}| -| -|120|175|220|{{Handgun1}}|2|count=7}}
{{MissionCreatureRow|Chaos Bringer|{{Dark}}| -| -|120|175|220|{{Handgun1}}|2}}
{{MissionCreatureRow|Galdeen|{{Dark}}| -| -|120|175|220| -|2}}
{{MissionCreatureRow|Galdeen|{{Dark}}| -| -|120|175|220| -|2}}
{{MissionCreatureRow|Garanz|{{Lightning}}| -| -|120|175|220|{{Handgun1}}|1|count=4}}
{{MissionCreatureRow|Garanz|{{Lightning}}| -| -|120|175|220|{{Handgun1}}|1}}
{{MissionCreatureRow|Indi Belra|{{Dark}}| -| -|120|175|220|{{Saber1}}|2|count=7}}
{{MissionCreatureRow|Indi Belra|{{Dark}}| -| -|120|175|220|{{Saber1}}|2}}
{{MissionCreatureRow|Shot Mother|{{Light}}| -| -|120|175|220|{{Handgun1}}|Clad 0|count=0-2}}
{{MissionCreatureRow|Shoot Mother|{{Light}}| -| -|120|175|220|{{Handgun1}}|Clad 0}}
{{MissionCreatureRow|Sinow Beat|{{Earth}}| -| -|120|175|220|{{Handgun1}}|1}}
{{MissionCreatureRow|Sinow Beat|{{Earth}}| -| -|120|175|220|{{Handgun1}}|1}}
{{MissionRareCreatures}}
{{MissionRareCreatures}}
{{MissionCreatureRow|Baranz|{{Lightning}}| -| -|120|175|220|{{Saber1}} {{Handgun1}}|Bonus<ref>Several Baranz are guaranteed in the bonus sector</ref>|count=4}}
{{MissionCreatureRow|Baranz|{{Lightning}}| -| -|120|175|220|{{Saber1}} {{Handgun1}}|Bonus<ref>Several Baranz are guaranteed in the bonus sector</ref>}}
{{MissionCreatureRow|Delnadian|{{Dark}}| -| -|120|175|220|{{Handgun1}}|Bonus<ref>Several Delnadian are guaranteed in the bonus sector</ref>|count=4}}
{{MissionCreatureRow|Delnadian|{{Dark}}| -| -|120|175|220|{{Handgun1}}|Bonus<ref>Several Delnadian are guaranteed in the bonus sector</ref>}}
{{MissionBossCreatures}}
{{MissionBossCreatures}}
{{MissionCreatureRow|Olga Flow|{{Dark}}| -| -|124|179|224| -|Final|count=1}}
{{MissionCreatureRow|Olga Flow|{{Dark}}| -| -|124|179|224| -|Final}}
{{MissionCreatureRow|Olga Flow Final|{{Neutral}}| -| -| -|179|224| -|Final|count=1}}
{{MissionCreatureRow|Olga Flow Final|All| -| -|124|179|224| -|Final}}
|}
|}
<references/>
<references/>
==Clear data==
==Clear data==
===Regular version===
===Regular version===
{{MissionRewardHead}}
{{MissionRewardHead}}
{{MissionRewardRow|s|0-4 incapacitations|1350| -|675| -| -|126400| -|63200| -| -}}
{{MissionRewardRow|s|0-4 incapacitations| -| -|675| -|1350| -| -|63200| -|126400}}
{{MissionRewardRow|a|5-? incapacitations|?| -|?| -| -|?| -|?| -| -}}
{{MissionRewardRow|a|5-? incapacitations| -| -|?| -|?| -| -|?| -|?}}
{{MissionRewardRow|b|?-? incapacitations|?| -|?| -| -|?| -|?| -| -}}
{{MissionRewardRow|b|?-? incapacitations| -| -|?| -|?| -| -|?| -|?}}
{{MissionRewardRow|c|?+ incapacitations|0| -|0| -| -|0| -|0| -| -}}
{{MissionRewardRow|c|?+ incapacitations| -| -|?| -|?| -| -|?| -|?}}
|}
|}
====Item rewards====
====S-Rank item rewards====
{{MissionItemHead}}
{{MissionItemHead}}
{{MissionItemSub|I}}
{{MissionItemRowI|diff=i|diffspan=8|Extend Fragment|1|1/1}}
{{MissionItemRow|diff=i|diffspan=8|Extend Fragment|1|1}}
{{MissionItemRowI|Hunters Ticket|2|1/1}}
{{MissionItemRow|Hunters Ticket|2|1}}
{{MissionItemRowI|Photon Booster|1|?}}
{{MissionItemRow|Photon Booster|1|?}}
{{MissionItemRowI|Photon Code|1|?}}
{{MissionItemRow|Photon Code|1|?}}
{{MissionItemRowI|Cursed Dark Flow|1|?}}
{{MissionItemRow|Cursed Dark Flow|1|?}}
{{MissionItemRowI|Dark Meteor Shot|1|?}}
{{MissionItemRow|Dark Meteor Shot|1|?}}
{{MissionItemRowI|Flowen's Shield|1|?}}
{{MissionItemRow|Flowen's Shield|1|?}}
{{MissionItemRowI|S-Gold Blades|1|?}}
{{MissionItemRow|S-Gold Blades|1|?}}
{{MissionItemRowA|diff=a|diffspan=6|Extend Fragment|1|1/1}}
{{MissionItemSub|A}}
{{MissionItemRowA|Hunters Ticket|1|1/1}}
{{MissionItemRow|diff=a|diffspan=6|Extend Fragment|1|1}}
{{MissionItemRowA|Photon Booster|1|?}}
{{MissionItemRow|Hunters Ticket|1|1}}
{{MissionItemRowA|Photon Code|1|?}}
{{MissionItemRow|Photon Booster|1|?}}
{{MissionItemRowA|Flowen's Shield|1|?}}
{{MissionItemRow|Photon Code|1|?}}
{{MissionItemRowA|S-Gold Blades|1|?}}
{{MissionItemRow|Flowen's Shield|1|?}}
{{MissionItemRow|S-Gold Blades|1|?}}
|}
|}


===Gurhal Boost Road===
===Gurhal Boost Road===
{{MissionRewardHead}}
{{MissionRewardHead}}
{{MissionRewardRow|s|0-4 incapacitations|?|1350| -| -| -|?|?| -| -| -}}
{{MissionRewardRow|s|0-4 incapacitations| -| -| -|1350|?| -| -| -|?|?}}
{{MissionRewardRow|a|5-? incapacitations|?|1014| -| -| -|?|71100| -| -| -}}
{{MissionRewardRow|a|5-? incapacitations| -| -| -|?|?| -| -| -|?|?}}
{{MissionRewardRow|b|?-? incapacitations|?|?| -| -| -|?|?| -| -| -}}
{{MissionRewardRow|b|?-? incapacitations| -| -| -|?|?| -| -| -|?|?}}
{{MissionRewardRow|c|?+ incapacitations|0|0| -| -| -|0|0| -| -| -}}
{{MissionRewardRow|c|?+ incapacitations| -| -| -|?|?| -| -| -|?|?}}
|}
|}
====Item rewards====
====S-Rank item rewards====
{{MissionItemHead}}
{{MissionItemHead}}
{{MissionItemSub|I}}
{{MissionItemRowI|diff=i|diffspan=8|Extend Fragment|1|1/1}}
{{MissionItemRow|diff=i|diffspan=8|Extend Fragment|1|1}}
{{MissionItemRowI|Hunters Ticket|3|1/1}}
{{MissionItemRow|Hunters Ticket|3|1}}
{{MissionItemRowI|Photon Booster|1|?}}
{{MissionItemRow|Photon Booster|1|?}}
{{MissionItemRowI|Photon Code|1|?}}
{{MissionItemRow|Photon Code|1|?}}
{{MissionItemRowI|Cursed Dark Flow|1|?}}
{{MissionItemRow|Cursed Dark Flow|1|?}}
{{MissionItemRowI|Dark Meteor Shot|1|?}}
{{MissionItemRow|Dark Meteor Shot|1|?}}
{{MissionItemRowI|Flowen's Shield|1|?}}
{{MissionItemRow|Flowen's Shield|1|?}}
{{MissionItemRowI|S-Gold Blades|1|?}}
{{MissionItemRow|S-Gold Blades|1|?}}
{{MissionItemRowS|diff=s|diffspan=6|Extend Fragment|1|1/1}}
{{MissionItemSub|S}}
{{MissionItemRowS|Hunters Ticket|2|1/1}}
{{MissionItemRow|diff=s|diffspan=6|Extend Fragment|1|1}}
{{MissionItemRowS|Photon Booster|1|?}}
{{MissionItemRow|Hunters Ticket|2|1}}
{{MissionItemRowS|Photon Code|1|?}}
{{MissionItemRow|Photon Booster|1|?}}
{{MissionItemRowS|Flowen's Shield|1|?}}
{{MissionItemRow|Photon Code|1|?}}
{{MissionItemRowS|S-Gold Blades|1|?}}
{{MissionItemRow|Flowen's Shield|1|?}}
{{MissionItemRow|S-Gold Blades|1|?}}
|}
|}
===Heathcliff Flowen===
===Heathcliff Flowen===
If the mission is cleared on {{Sdiff}} or {{Idiff}} difficulty with an S-Rank, [[Heathcliff Flowen]] will appear after defeating Olga Flow Final instead of Emilia. Flowen will have a chance to give the player an extra [[Hunters Ticket]].
If the mission is cleared on {{Sdiff}} or {{Idiff}} difficulty with an S-Rank, [[Heathcliff Flowen]] will appear after defeating Olga Flow Final instead of Emilia.


If the player does not already have it, they will be given Flowen's [[partner card]].
If the player does not already have it, they will be given Flowen's [[partner card]], along with a chance of receiving an extra [[Hunters Ticket]].


{{Tactical Missions}}
{{Tactical Missions}}
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