Editing Max Attack ∞ I

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| planet = Clad 6
| planet = Clad 6
| type = Tactical Mission
| type = Tactical Mission
| field = [[Raffon RELICS Site]]<br>[[Beach]]<br>[[Clad 0]]
| field = Clad 0<br>RELICS Site (Parum)<br>Beach
| party = 1-4
| party = 1-4
| clear = Defeat [[Dyla Bravas]]
| clear = Defeat [[Dyla Bravas]]
Line 16: Line 16:
| iclv = 210
| iclv = 210
| unlock = [[DLC]]
| unlock = [[DLC]]
| multi = Yes
| desc = The abandoned colony, Clad 0, is headed toward the sun. A collision would destroy our galaxy!<br>Head for Clad 0 at once, and see what you can do about it!<br><br>Client: Hyuga Ryght
| desc = The abandoned colony, Clad 0, is headed toward the sun. A collision would destroy our galaxy!<br>Head for Clad 0 at once, and see what you can do about it!<br><br>Client: Hyuga Ryght
}}
}}
'''Max Attack ∞ I''', commonly shortened to '''MAI1''', is the first of the [[Max Attack ∞]] series, event missions that were previously featured on ''Phantasy Star Portable 2 Infinity''. It features many unique items as clear rewards, and is a good [[missions|mission]] for finding [[Rappy-Go-Lucky]].
'''Maximum Attack ∞ I''', commonly shortened to '''MAI1''', is the first of the [[Max Attack ∞]] series, event missions that were previously featured on ''Phantasy Star Portable 2 Infinity''. It features many unique items as clear rewards, and is a good [[missions|mission]] for finding [[Rappy-Go-Lucky]].


Clear rank in this mission is determined by the amount of player incapacitations, shared amongst the party. [[Scape Doll]]s cannot be used, nor can the party return to [[Clad 6]] at any point during the mission. If defeated, the player will respawn at a point shortly before their current location.  
Clear rank in this mission is determined by the amount of player incapacitations, shared amongst the party. [[Scape Doll]]s cannot be used, nor can the party return to [[Clad 6]] at any point during the mission. If defeated, the player will respawn at a point shortly before their current location.  


There are two versions of Max Attack ∞ I, the regular version and the [[Gurhal Boost Road]] version. The regular version features {{Adiff}} and {{Idiff}} difficulties, while the Gurhal Boost Road version features {{Sdiff}} and {{Idiff}} difficulties, along with higher rates.
There are two versions of Maximum Attack ∞ I, the regular version and the [[Gurhal Boost Road]] version. The regular version features {{Adiff}} and {{Idiff}} difficulties, while the Gurhal Boost Road version features {{Sdiff}} and {{Idiff}} difficulties, along with higher rates.


{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
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After clearing the final room before [[Dyla Bravas]], Clad 0 may be randomly invaded. The screen will flash red and an extra teleporter will be opened.
After clearing the final room before [[Dyla Bravas]], Clad 0 may be randomly invaded. The screen will flash red and an extra teleporter will be opened.


In Max Attack ∞ I, Clad 0 features 2 [[Blade Mother]]s for the party to fight, and 6 clear boxes. The mission is not over at this point, and the party may return to the RELICS site to face Dyla Bravas.
In Maximum Attack ∞ I, Clad 0 features 2 [[Blade Mother]]s for the party to fight, and 6 clear boxes. The mission is not over at this point, and the party may return to the RELICS site to face Dyla Bravas.
==Rapico==
==Rapico==
[[Rapico]] may randomly appear in 1 of 4 locations in the mission. If interacted with, Rapico will grant the player 1 [[R. Lucky Feather]] for use in the [[Rapico's Outlet]] [[trade missions|trade mission]].
[[Rapico]] may randomly appear in 1 of 4 locations in the mission. If interacted with, Rapico will grant the player 1 [[R. Lucky Feather]] for use in the [[Rapico's Outlet]] [[trade missions|trade mission]].


<gallery mode="packed">
* Sector 1: Hidden inside a box right next to the exit.
File:Rapico_MAI1_1.png|Sector 1: Directly ahead of the warp.
* Sector 2: Right before the 4 buttons to activate the boulder trap.
File:Rapico_MAI1_2.png|Sector 2: Before the 4 buttons.
* Sector 2: In the final room, a piece of rubble in the south-east corner may be destructible using first-person mode. If destroyed, Rapico will be under it.
File:Rapico_MAI1_3.png|Sector 2: Hidden under destructible rubble in the south-east of the final room.
* Bonus Sector:
File:Rapico_MAI1_4.png|Bonus Sector: Hidden in a corner behind the bridge.
</gallery>


==Creature data==
==Creature data==
{{MissionCreatureHead}}
{{MissionCreatureHead}}
{{MissionCreatureRow|Blade Mother|{{Light}}| -| -|110|165|210|{{Saber1}}|Clad 0|count=0-2}}
{{MissionCreatureRow|Blade Mother|{{Light}}| -| -|110|165|210|{{Saber1}}|Clad 0}}
{{MissionCreatureRow|Nargevahl|{{Dark}}| -| -|110|165|210| -|Bonus}}
{{MissionCreatureRow|Nargevahl|{{Dark}}| -| -|110|165|210| -|Bonus}}
{{MissionCreatureRow|Ob Lily|{{Light}}| -| -|110|165|210| -|1}}
{{MissionCreatureRow|Ob Lily|{{Light}}| -| -|110|165|210| -|1}}
Line 76: Line 73:
{{MissionCreatureRow|Zelumon|{{Light}}| -| -|110|165|210| -|2}}
{{MissionCreatureRow|Zelumon|{{Light}}| -| -|110|165|210| -|2}}
{{MissionRareCreatures}}
{{MissionRareCreatures}}
{{MissionCreatureRow|Rappy-Go-Lucky|{{Fire}}| -| -|110|165|210| -|Bonus|count=26}}
{{MissionCreatureRow|Rappy-Go-Lucky|{{Fire}}| -| -|110|165|210| -|Bonus<ref>26 Rappy-Go-Lucky are guaranteed in the bonus sector</ref>}}
{{MissionBossCreatures}}
{{MissionBossCreatures}}
{{MissionCreatureRow|Dyla Bravas|{{Light}}| -| -|114|169|214| -|Final|count=1}}
{{MissionCreatureRow|Dyla Bravas|{{Light}}| -| -|114|169|214| -|Final}}
|}
|}
 
<references/>
==Clear data==
==Clear data==
===Regular version===
===Regular version===
{{MissionRewardHead}}
{{MissionRewardHead}}
{{MissionRewardRow|s|0-4 incapacitations|870| -|435| -| -|?| -|30600| -| -}}
{{MissionRewardRow|s|0-4 incapacitations| -| -|435| -|870| -| -|30600| -|?}}
{{MissionRewardRow|a|5-9 incapacitations|?| -|?| -| -|?| -|?| -| -}}
{{MissionRewardRow|a|5-9 incapacitations| -| -|?| -|?| -| -|?| -|?}}
{{MissionRewardRow|b|10-? incapacitations|?| -|?| -| -|?| -|?| -| -}}
{{MissionRewardRow|b|10-? incapacitations| -| -|?| -|?| -| -|?| -|?}}
{{MissionRewardRow|c|?+ incapacitations|0| -|0| -| -|0| -|0| -| -}}
{{MissionRewardRow|c|?+ incapacitations| -| -|?| -|?| -| -|?| -|?}}
|}
|}
====Item rewards====
====S-Rank item rewards====
{{MissionItemHead}}
{{MissionItemHead}}
{{MissionItemSub|I}}
{{MissionItemRowI|diff=i|diffspan=8|Extend Fragment|1|1/1}}
{{MissionItemRow|diff=i|diffspan=8|Extend Fragment|1|1}}
{{MissionItemRowI|Guardians Ticket|2|1/1}}
{{MissionItemRow|Guardians Ticket|2|1}}
{{MissionItemRowI|Photon Booster|1|?}}
{{MissionItemRow|Photon Booster|1|?}}
{{MissionItemRowI|Photon Code|1|?}}
{{MissionItemRow|Photon Code|1|?}}
{{MissionItemRowI|Ambición|1|?}}
{{MissionItemRow|Ambición|1|?}}
{{MissionItemRowI|Bashousehn|1|?}}
{{MissionItemRow|Bashousehn|1|?}}
{{MissionItemRowI|Furinkazan|1|?}}
{{MissionItemRow|Furinkazan|1|?}}
{{MissionItemRowI|Judgment Hearts|1|?}}
{{MissionItemRow|Judgment Hearts|1|?}}
{{MissionItemRowA|diff=a|diffspan=6|Extend Fragment|1|1/1}}
{{MissionItemSub|A}}
{{MissionItemRowA|Guardians Ticket|1|1/1}}
{{MissionItemRow|diff=a|diffspan=6|Extend Fragment|1|1}}
{{MissionItemRowA|Photon Booster|1|?}}
{{MissionItemRow|Guardians Ticket|1|1}}
{{MissionItemRowA|Photon Code|1|?}}
{{MissionItemRow|Photon Booster|1|?}}
{{MissionItemRowA|Ambición|1|?}}
{{MissionItemRow|Photon Code|1|?}}
{{MissionItemRowA|Bashousehn|1|?}}
{{MissionItemRow|Ambición|1|?}}
{{MissionItemRow|Bashousehn|1|?}}
|}
|}


===Gurhal Boost Road===
===Gurhal Boost Road===
{{MissionRewardHead}}
{{MissionRewardHead}}
{{MissionRewardRow|s|0-4 incapacitations|1160|870| -| -| -|61200|45900| -| -| -}}
{{MissionRewardRow|s|0-4 incapacitations| -| -| -|?|1160| -| -| -|?|61200}}
{{MissionRewardRow|a|5-9 incapacitations|870|?| -| -| -|45900|?| -| -| -}}
{{MissionRewardRow|a|5-9 incapacitations| -| -| -|?|870| -| -| -|?|45900}}
{{MissionRewardRow|b|10-? incapacitations|580|?| -| -| -|30600|?| -| -| -}}
{{MissionRewardRow|b|10-? incapacitations| -| -| -|?|580| -| -| -|?|30600}}
{{MissionRewardRow|c|?+ incapacitations|0|0| -| -| -|0|0| -| -| -}}
{{MissionRewardRow|c|?+ incapacitations| -| -| -|?|?| -| -| -|?|?}}
|}
|}
====Item rewards====
====S-Rank item rewards====
{{MissionItemHead}}
{{MissionItemHead}}
{{MissionItemSub|I}}
{{MissionItemRowI|diff=i|diffspan=8|Extend Fragment|1|1/1}}
{{MissionItemRow|diff=i|diffspan=8|Extend Fragment|1|1}}
{{MissionItemRowI|Guardians Ticket|3|1/1}}
{{MissionItemRow|Guardians Ticket|3|1}}
{{MissionItemRowI|Photon Booster|1|?}}
{{MissionItemRow|Photon Booster|1|?}}
{{MissionItemRowI|Photon Code|1|?}}
{{MissionItemRow|Photon Code|1|?}}
{{MissionItemRowI|Ambición|1|?}}
{{MissionItemRow|Ambición|1|?}}
{{MissionItemRowI|Bashousehn|1|?}}
{{MissionItemRow|Bashousehn|1|?}}
{{MissionItemRowI|Furinkazan|1|?}}
{{MissionItemRow|Furinkazan|1|?}}
{{MissionItemRowI|Judgment Hearts|1|?}}
{{MissionItemRow|Judgment Hearts|1|?}}
{{MissionItemRowS|diff=s|diffspan=6|Extend Fragment|1|1/1}}
{{MissionItemSub|S}}
{{MissionItemRowS|Guardians Ticket|2|1/1}}
{{MissionItemRow|diff=s|diffspan=6|Extend Fragment|1|1}}
{{MissionItemRowS|Photon Booster|1|?}}
{{MissionItemRow|Guardians Ticket|2|1}}
{{MissionItemRowS|Photon Code|1|?}}
{{MissionItemRow|Photon Booster|1|?}}
{{MissionItemRowS|Ambición|1|?}}
{{MissionItemRow|Photon Code|1|?}}
{{MissionItemRowS|Bashousehn|1|?}}
{{MissionItemRow|Ambición|1|?}}
{{MissionItemRow|Bashousehn|1|?}}
|}
|}


{{Tactical Missions}}
{{Tactical Missions}}
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