Editing How to Vanguard Basically
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== Sample Palettes == | == Sample Palettes == | ||
[[File:Sample Vanguard Palette 1.png|thumb|200x200px]] | [[File:Sample Vanguard Palette 1.png|thumb|200x200px]] | ||
Sample Melee Based Palette on the right: | |||
* Tech-Mag ({{Square}} Foverse , {{Triangle}} Zalure) + Whip ({{Triangle}} Vivi Dezza) | * Tech-Mag ({{Square}} Foverse , {{Triangle}} Zalure) + Whip ({{Triangle}} Vivi Dezza) | ||
* Twin Sabers ({{Triangle}} Assault Crush) | * Twin Sabers ({{Triangle}} Assault Crush) | ||
* Machine Gun ({{Square}} Meseta Fever {{Triangle}} Charge Shot I) + Wand ({{Square}} Sazonde , {{Triangle}} Zalure) | * Machine Gun ({{Square}} Meseta Fever {{Triangle}} Charge Shot I) + Wand ({{Square}} Sazonde , {{Triangle}} Zalure) | ||
* Handgun ({{Square}} Long Range Shoot {{Triangle}} Charge Shot I) + Dagger ({{Triangle}} Shisoku Tenkai-zan) | * Handgun ({{Square}} Long Range Shoot {{Triangle}} Charge Shot I) + Dagger ({{Triangle}} Shisoku Tenkai-zan) | ||
* Rod ({{Square}} Sazonde, {{Triangle}} Resta, R+{{Square}} Shifta, R+{{Triangle}} Deband) | * Rod ({{Square}} Sazonde, {{Triangle}} Resta, R+{{Square}} Shifta, R+{{Triangle}} Deband) | ||
* Axe ({{Triangle}} Anga Grudda) | * Axe ({{Triangle}} Anga Grudda) | ||
Foverse is positioned next to three melee weapons to allow quick swapping. Machine Gun and Wand are used for quickly accumulating chains from midrange. Machine Guns allows strafing while attacking, which allows Sazonde -> approaching while holding Meseta Fever -> Assault Crush. Handgun is used for ranged damage, and FPS sniping. Dagger is used for faster movement, and provides a boost to the Handgun's damage. Sazonde and Zalure are equipped twice for easier access from anywhere on the palette. | Foverse is positioned next to three melee weapons to allow quick swapping. Machine Gun and Wand are used for quickly accumulating chains from midrange. Machine Guns allows strafing while attacking, which allows Sazonde -> approaching while holding Meseta Fever -> Assault Crush. Handgun is used for ranged damage, and FPS sniping. Dagger is used for faster movement, and provides a boost to the Handgun's damage. Sazonde and Zalure are equipped twice for easier access from anywhere on the palette. | ||
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[[File:Sample Ranged Based Palette.png|thumb|200x200px]] | [[File:Sample Ranged Based Palette.png|thumb|200x200px]] | ||
Sample Ranged Based Palette on the right: | |||
* Twin Handguns ({{Square}} Long Range Bullets {{Triangle}} Charge Shot I) | * Twin Handguns ({{Square}} Long Range Bullets {{Triangle}} Charge Shot I) | ||
* Shotgun ({{Square}} Barada Longa {{Triangle}} Charge Shot II) | * Shotgun ({{Square}} Barada Longa {{Triangle}} Charge Shot II) | ||
* Crossbow ({{Square}} Yak Longa {{Triangle}} Charge Shot I) + Wand ({{Square}} Foverse , {{Triangle}} Zalure) | * Crossbow ({{Square}} Yak Longa {{Triangle}} Charge Shot I) + Wand ({{Square}} Foverse , {{Triangle}} Zalure) | ||
* Rod ({{Square}} Sazonde, {{Triangle}} Resta, R+{{Square}} Shifta, R+{{Triangle}} Deband) | * Rod ({{Square}} Sazonde, {{Triangle}} Resta, R+{{Square}} Shifta, R+{{Triangle}} Deband) | ||
* Sword ({{Triangle}} Tornado Break) | * Sword ({{Triangle}} Tornado Break) | ||
* Laser Cannon ({{Square}}Save Prism {{Triangle}}Charge Shot II) | * Laser Cannon ({{Square}}Save Prism {{Triangle}}Charge Shot II) | ||
Twin handguns and Wand is used for chainbuilding. Shotgun is for single target chainbreaks, while Crossbow (CS1) is used for dealing with groups of mobs. Both of these works very well with Foverse. Laser Cannon (CS2) serves as a last resort to groups of troublesome enemies (stunlock go brrrrr). Sword is also used to deal with groups of mobs, specifically ranged resistant ones. It's also used to deal with large bosses (like [[Dragon]]) with multi-targets, which ranged weapons tend to have some trouble with, hence the use of Tornado Break. It's recommended to keep a Rifle in the inventory: while Twin Handguns and Laser | Twin handguns and Wand is used for chainbuilding. Shotgun is for single target chainbreaks, while Crossbow (CS1) is used for dealing with groups of mobs. Both of these works very well with Foverse. Laser Cannon (CS2) serves as a last resort to groups of troublesome enemies (stunlock go brrrrr). Sword is also used to deal with groups of mobs, specifically ranged resistant ones. It's also used to deal with large bosses (like [[Dragon]]) with multi-targets, which ranged weapons tend to have some trouble with, hence the use of Tornado Break. It's recommended to use a sword with a Drain effect; the sword pictured here is, unsurprisingly, a [[Kokuintou Hozuki]]. It's also recommended to keep a Rifle in the inventory: while Twin Handguns and Laser Cannnons both have FPS mode, and can be used to snipe weakness or ceiling bombs, they can't deal with flying bosses or tall bosses very well, which rifles are fantastic against. | ||
Compared to Rangers, Vanguard's biggest loss is the 20% less damage on Shotguns (due to having less shots), in exchange, Vanguard's get longer buff and debuff durations | Compared to Rangers, Vanguard's biggest loss is the 20% less damage on Shotguns (due to having less shots), in exchange, Vanguard's get longer buff and debuff durations. Other than that, their performance is fairly similar. As a result, Vanguard can be a good choice for aspiring Rangers, until they get Lv21+ Shotgun Photon Art Discs. | ||
Sample Technic Based Palette on the right: | |||