Editing Handguns

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The amount healed by the shot is dependent on the user's effective ranged attack, and is increased by 40% in the case of a full charge shot. The exact formula is as follows, with the 1.4 multiplication only applying if full charge shot is used:
The amount healed by the shot is dependent on the user's effective ranged attack, and is increased by 40% in the case of a full charge shot. The exact formula is as follows:
 
<math>{\color{White}\bigg(\frac{\frac{ATK}{4}+ACC}{4}\bigg)\times1.4}</math>


<code>((ATK/4)+ACC)/4)*Full Charge Shot</code>
==Photon Arts==
==Photon Arts==
Bullets only affect normal {{Square}} attacks, '''charge shots are only affected by the range modifier of bullets'''.
: ''Main article: [[Photon Arts/Handguns]]''
{{HandgunPAs}}


==Special patterns==
==Special patterns==
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|}
|}


==List of handguns==
==List of Handguns==
{{Gallery|Handguns/Gallery|This page displays all handguns with how they look, without other information.}}
{{Legend|#b19cd9|- Download Item}}
As handguns are a left-handed weapon, any stats listed in the "Other Stats" column will also apply to any right-handed weapon equipped on the same palette slot as the handgun, not including extra locks.


{{WeaponTableLegend}}
<tabber>
<tabber>
Regular Data=
Regular Data=
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
{{RWeaponTableHead}}
{{RWeaponTableHead}}
{{RWeaponTableRow|r=1|rspan=3|Handgun|GRM|C|1|50|90|16|100|100|Pattern 1 LV1|Any||ACC+5|5%}}
{{RWeaponTableRow|r=1|rspan=3|Handgun|GRM|C|1|50|90|16|100|100|Pattern 1 LV1|Any||ACC+5|5%}}
Line 136: Line 132:
{{RWeaponTableRow|Ortotore|Yohmei|C|10|94|134|26|90|90|Pattern 1 LV1|Any||ACC+15|5%}}
{{RWeaponTableRow|Ortotore|Yohmei|C|10|94|134|26|90|90|Pattern 1 LV1|Any||ACC+15|5%}}
{{RWeaponTableRow|B'duki Oga|Tenora|C|10|98|138|24|110|110|Pattern 1 LV1|Any||ACC+15|5%}}
{{RWeaponTableRow|B'duki Oga|Tenora|C|10|98|138|24|110|110|Pattern 1 LV1|Any||ACC+15|5%}}
{{RWeaponTableRowPass|Real Hand Gun G|Kubara|C|10|60|100|60|100|100|Charm LV2|Any||ACC+15|12%}}
{{RWeaponTableRow|Real Hand Gun G|Kubara|C|10|60|100|60|100|100|Charm LV2|Any||ACC+15|12%}}
{{RWeaponTableRowRare|Beamguc|Kubara|C|50|356|396|105|90|110|Pattern 1 LV1|Any||ACC+45|5%}}
{{RWeaponTableRow|Beamguc|Kubara|C|50|356|396|105|90|110|Pattern 1 LV1|Any||ACC+45|5%}}
{{RWeaponTableRow|Bimtorec|Kubara|C|50|326|366|114|90|110|Pattern 1 LV1|Any||ACC+45|5%}}
{{RWeaponTableRow|Bimtorec|Kubara|C|50|326|366|114|90|110|Pattern 1 LV1|Any||ACC+45|5%}}
{{RWeaponTableRow|B'duki Maganac|Kubara|C|50|321|361|121|90|110|Pattern 1 LV1|Any||ACC+45|5%}}
{{RWeaponTableRow|B'duki Maganac|Kubara|C|50|321|361|121|90|110|Pattern 1 LV1|Any||ACC+45|5%}}
|-
{{RWeaponTableHead}}
{{RWeaponTableRow|r=4|rspan=4|Lockgun|GRM|B|15|131|171|38|100|100|Pattern 1 LV1|Any||ACC+20|5%}}
{{RWeaponTableRow|r=4|rspan=4|Lockgun|GRM|B|15|131|171|38|100|100|Pattern 1 LV1|Any||ACC+20|5%}}
{{RWeaponTableRow|Louktore|Yohmei|B|15|136|176|36|90|90|Pattern 1 LV1|Any||ACC+20|5%}}
{{RWeaponTableRow|Louktore|Yohmei|B|15|136|176|36|90|90|Pattern 1 LV1|Any||ACC+20|5%}}
Line 151: Line 149:
{{RWeaponTableRow|Rayratore|Yohmei|B|30|210|250|61|90|90|Pattern 1 LV1|Any||ACC+30|5%}}
{{RWeaponTableRow|Rayratore|Yohmei|B|30|210|250|61|90|90|Pattern 1 LV1|Any||ACC+30|5%}}
{{RWeaponTableRow|B'duki Re|Tenora|B|30|218|258|58|110|110|Pattern 1 LV1|Any||ACC+30|5%}}
{{RWeaponTableRow|B'duki Re|Tenora|B|30|218|258|58|110|110|Pattern 1 LV1|Any||ACC+30|5%}}
{{RWeaponTableRow|De Ragnuc|Kubara|B|90|524|564|170|90|110| -|Neutral||ACC+60|5%}}
{{RWeaponTableRow|De Ragnuc|Kubara|B|90|524|564|170|90|110|None|Neutral||ACC+60|5%}}
{{RWeaponTableRow|Real Hand Gun|Kubara|B|30|179|219|82|100|100|Charm LV2|Light||ACC+30|12%}}
{{RWeaponTableRow|Real Hand Gun|Kubara|B|30|179|219|82|100|100|Charm LV2|Light||ACC+30|12%}}
{{RWeaponTableRowDLC|B-84|Kubara|B|20|200|240|70|100|80|Burn LV3|Neutral||ACC+30|4%}}
{{RWeaponTableRowDLC|B-84|Kubara|B|20|200|240|70|100|80|Burn LV3|Neutral||ACC+30|4%}}
{{RWeaponTableRowDLC|Super Railgun|Kubara|B|20|100|140|100|110|200|Shock LV5|Lightning||EVA+25, MND+50<br>LCK-5|10%}}
{{RWeaponTableRowDLC|Super Railgun|Kubara|B|20|100|140|100|110|200|Shock LV5|Lightning||EVA+25, MND+50<br>LCK-5|10%}}
{{RWeaponTableRowDLC|Enfield Revolver|Kubara|B|20|300|340|135|100|80|Freeze LV3|Ice||DEF+30, EVA+20| -}}
{{RWeaponTableRowDLC|Endfield Revolver|Kubara|B|20|300|340|135|100|80|Freeze LV3|Ice||DEF+30, EVA+20| -}}
{{RWeaponTableRowDLC|Cannon Scraper|Kubara|B|20|100|140|150|100|80|Freeze LV2|Dark||ACC+50, STA+10|6%}}
{{RWeaponTableRowDLC|Cannon Scraper|Kubara|B|20|100|140|150|100|80|Freeze LV2|Dark||ACC+50, STA+10|6%}}
|-
{{RWeaponTableHead}}
{{RWeaponTableRow|r=7|rspan=6|Beamgun|GRM|A|40|272|312|87|100|100|Pattern 1 LV1|Any||ACC+35|5%}}
{{RWeaponTableRow|r=7|rspan=6|Beamgun|GRM|A|40|272|312|87|100|100|Pattern 1 LV1|Any||ACC+35|5%}}
{{RWeaponTableRow|Bimtore|Yohmei|A|40|283|323|83|90|90|Pattern 1 LV1|Any||ACC+35|5%}}
{{RWeaponTableRow|Bimtore|Yohmei|A|40|283|323|83|90|90|Pattern 1 LV1|Any||ACC+35|5%}}
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{{RWeaponTableRow|Missouri H10|Kubara|A|40|411|451|168|100|100|Pattern 1|Any|Has more range than other handguns|ACC+35, LCK+10|5%}}
{{RWeaponTableRow|Missouri H10|Kubara|A|40|411|451|168|100|100|Pattern 1|Any|Has more range than other handguns|ACC+35, LCK+10|5%}}
{{RWeaponTableRow|r=8|rspan=6|Raygun|GRM|A|50|321|361|105|100|100|Pattern 1 LV1|Any||ACC+40|5%}}
{{RWeaponTableRow|r=8|rspan=6|Raygun|GRM|A|50|321|361|105|100|100|Pattern 1 LV1|Any||ACC+40|5%}}
{{RWeaponTableRow|Komatore|Yohmei|A|50|334|374|99|90|90| -|Any||ACC+40|5%}}
{{RWeaponTableRow|Komatore|Yohmei|A|50|334|374|99|90|90|None|Any||ACC+40|5%}}
{{RWeaponTableRow|B'duki Biso|Tenora|A|50|347|387|93|110|110|Pattern 1 LV1|Any||ACC+40|5%}}
{{RWeaponTableRow|B'duki Biso|Tenora|A|50|347|387|93|110|110|Pattern 1 LV1|Any||ACC+40|5%}}
{{RWeaponTableRow|Sand Rappy Gun|Kubara|A|50|313|353|132|100|100|Pattern 1 LV2|Any||ACC+40|6%}}
{{RWeaponTableRow|Sand Rappy Gun|Kubara|A|50|313|353|132|100|100|Pattern 1 LV2|Any||ACC+40|6%}}
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{{RWeaponTableRow|Bisotore|Yohmei|A|60|387|427|119|90|90|Pattern 1 LV1|Any||ACC+45|5%}}
{{RWeaponTableRow|Bisotore|Yohmei|A|60|387|427|119|90|90|Pattern 1 LV1|Any||ACC+45|5%}}
{{RWeaponTableRow|B'duki Boa|Tenora|A|60|403|443|112|110|110|Pattern 1 LV1|Any||ACC+45|5%}}
{{RWeaponTableRow|B'duki Boa|Tenora|A|60|403|443|112|110|110|Pattern 1 LV1|Any||ACC+45|5%}}
{{RWeaponTableRowRare|Ruby Bullet|Kubara|A|60|390|430|157|100|100|Burn LV2|Any||ACC+45|6%}}
{{RWeaponTableRow|Ruby Bullet|Kubara|A|60|390|430|157|100|100|Burn LV2|Any||ACC+45|6%}}
{{RWeaponTableRow|El Curare|Kubara|A|60|395|435|235|100|100|Pattern 1 LV2|Any||ACC+45|6%}}
{{RWeaponTableRow|El Curare|Kubara|A|60|395|435|235|100|100|Pattern 1 LV2|Any||ACC+45|6%}}
|-
{{RWeaponTableHead}}
{{RWeaponTableRow|r=10|rspan=2|Viper|GRM|S|70|465|515|157|100|100|Pattern 1 LV2|Any||ACC+50|5%}}
{{RWeaponTableRow|r=10|rspan=2|Viper|GRM|S|70|465|515|157|100|100|Pattern 1 LV2|Any||ACC+50|5%}}
{{RWeaponTableRow|Tension Blaster|Kubara|S|70|383|433|176|100|100|Charm LV2|Any|Cannot be equipped by casts|ACC+50|25%}}
{{RWeaponTableRow|Tension Blaster|Kubara|S|70|383|433|176|100|100|Charm LV2|Any|Cannot be equipped by casts|ACC+50|25%}}
{{RWeaponTableRow|r=11|rspan=3|Storm|GRM|S|80|507|557|181|100|100|Pattern 1 LV1|Any|Has a set effect with Storm Weave|ACC+55|5%}}
{{RWeaponTableRow|r=11|rspan=3|Storm|GRM|S|80|507|557|181|100|100|Pattern 1 LV1|Any|Has a set effect with Storm Weave|ACC+55|5%}}
{{RWeaponTableRow|Yasminkov 2000H|Kubara|S|80|433|483|174|100|100| -|Any|Has more range than other handguns|ACC+55|6%}}
{{RWeaponTableRow|Yasminkov 2000H|Kubara|S|80|433|483|174|100|100|None|Any|Has more range than other handguns|ACC+55|6%}}
{{RWeaponTableRow|Missouri H44|Kubara|S|80|450|500|186|100|100|Pattern 1 LV2|Any|Has more range than other handguns|ACC+55, LCK+10|5%}}
{{RWeaponTableRow|Missouri H44|Kubara|S|80|450|500|186|100|100|Pattern 1 LV2|Any|Has more range than other handguns|ACC+55, LCK+10|5%}}
{{RWeaponTableRow|r=12|rspan=3|De Ragun|GRM|S|90|547|597|205|100|100|Pattern 1 LV1|Any||ACC+60|5%}}
{{RWeaponTableRow|r=12|rspan=3|De Ragun|GRM|S|90|547|597|205|100|100|Pattern 1 LV1|Any||ACC+60|5%}}
{{RWeaponTableRowRare|Glasher|Kubara|S|90|534|584|206|100|100|HP affects pwr LV2|Any||ACC+60|100%}}
{{RWeaponTableRow|Glasher|Kubara|S|90|534|584|206|100|100|HP affects pwr LV2|Any||ACC+60|100%}}
{{RWeaponTableRow|Pure Heart Gun|Kubara|S|90|484|534|203|100|80|HP affects pwr LV2|Any|Has more range than other handguns|ACC+60, MND+50|10%}}
{{RWeaponTableRow|Pure Heart Gun|Kubara|S|90|484|534|203|100|80|HP affects pwr LV2|Any|Has more range than other handguns|ACC+60, MND+50|10%}}
|-
{{RWeaponTableHead}}
{{RWeaponTableRow|r=13|rspan=2|Serpentes|GRM|S|100|586|636|227|100|100|Stun LV2|Any|Changes appearance when upgraded to (10)|ACC+60|5%}}
{{RWeaponTableRow|r=13|rspan=2|Serpentes|GRM|S|100|586|636|227|100|100|Stun LV2|Any|Changes appearance when upgraded to (10)|ACC+60|5%}}
{{RWeaponTableRow|Peacemaker|Kubara|S|110|636|686|254|100|80|Sleep LV2|Any||ACC+65|5%}}
{{RWeaponTableRow|Peacemaker|Kubara|S|110|636|686|254|100|80|Sleep LV2|Any||ACC+65|5%}}
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{{RWeaponTableRow|Zero Blaster|Kubara|S|130|520|570|250|100|90|Drain LV4|Any||ACC+70, EVA+30|20%}}
{{RWeaponTableRow|Zero Blaster|Kubara|S|130|520|570|250|100|90|Drain LV4|Any||ACC+70, EVA+30|20%}}
{{RWeaponTableRow|r=15|rspan=3|Heaven Punisher|Kubara|S|150|543|593|248|100|90|Freeze LV2|Any|When the console's clock is on an even hour, this weapon's attacks will become 3 beams that come from the sky, including Charge Shot I. In multiplayer, the clock hour of the host is considered only|ACC+75, TEC+25|20%}}
{{RWeaponTableRow|r=15|rspan=3|Heaven Punisher|Kubara|S|150|543|593|248|100|90|Freeze LV2|Any|When the console's clock is on an even hour, this weapon's attacks will become 3 beams that come from the sky, including Charge Shot I. In multiplayer, the clock hour of the host is considered only|ACC+75, TEC+25|20%}}
{{RWeaponTableRowRare|Ma'dan Mistilteinn|Kubara|S|150|544|594|238|100|100|↓DEF,EVA,MND LV3|Any||ACC+75|6%}}
{{RWeaponTableRow|Ma'dan Mistilteinn|Kubara|S|150|544|594|238|100|100|↓DEF,EVA,MND LV3|Any||ACC+75|6%}}
{{RWeaponTableRow|Ancient Sight|Kubara|S|150|562|612|264|110|100|Shock LV1|Any||DEF+50, ACC+75|12%}}
{{RWeaponTableRow|Ancient Sight|Kubara|S|150|562|612|264|110|100|Shock LV1|Any||DEF+50, ACC+75|12%}}
{{RWeaponTableRow|r=16|rspan=2|Divine Homura|Kubara|S|160|610|660|251|120|130|Burn LV3|Any|Shots will come from the sky instead of the weapon|ACC+80, EVA+25|5%}}
{{RWeaponTableRow|r=16|rspan=2|Divine Homura|Kubara|S|160|610|660|251|120|130|Burn LV3|Any|Shots will come from the sky instead of the weapon|ACC+80, EVA+25|5%}}
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Extend Data=
Extend Data=
Special in parentheses () indicates the base weapon's special that cannot be obtained through Extend. For these specials, '''No Change''' must be chosen when using an Extend Code.
Special in parentheses () indicates the base weapon's special that cannot be obtained through Extend. For these specials, '''No Change''' must be chosen when using an Extend Code.
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
{{ERWeaponTableHead}}
{{ERWeaponTableHead}}
{{ERWeaponTableRow|r=10|rspan=16|Handgun|GRM|S|80|502|236|100|100|Pattern 1 LV1|Any||ACC+5|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|r=10|rspan=16|Handgun|GRM|S|80|502|236|100|100|Pattern 1 LV1|Any||ACC+5|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
Line 210: Line 214:
{{ERWeaponTableRow|Ortotore|Yohmei|S|80|551|211|90|90|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Ortotore|Yohmei|S|80|551|211|90|90|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Oga|Tenora|S|80|573|199|110|110|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Oga|Tenora|S|80|573|199|110|110|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRowPass|Real Hand Gun G|Kubara|S|80|521|261|100|100|Charm LV2|Any||ACC+15|12%|other=(Charm LV2)}}
{{ERWeaponTableRow|Real Hand Gun G|Kubara|S|80|521|261|100|100|Charm LV2|Any||ACC+15|12%|other=(Charm LV2)}}
{{ERWeaponTableRowRare|Beamguc|Kubara|S|80|621|140|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Beamguc|Kubara|S|80|621|140|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Bimtorec|Kubara|S|80|649|210|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Bimtorec|Kubara|S|80|649|210|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Maganac|Kubara|S|80|639|221|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Maganac|Kubara|S|80|639|221|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
|-
{{ERWeaponTableHead}}
{{ERWeaponTableRow|r=10|rspan=17|Lockgun|GRM|S|80|545|208|100|100|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|r=10|rspan=17|Lockgun|GRM|S|80|545|208|100|100|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Louktore|Yohmei|S|80|566|197|90|90|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Louktore|Yohmei|S|80|566|197|90|90|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
Line 225: Line 231:
{{ERWeaponTableRow|Rayratore|Yohmei|S|80|588|182|90|90|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Rayratore|Yohmei|S|80|588|182|90|90|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Re|Tenora|S|80|610|173|110|110|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Re|Tenora|S|80|610|173|110|110|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|De Ragnuc|Kubara|S|100|667|207|90|110| -|Neutral||ACC+60|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|De Ragnuc|Kubara|S|100|667|207|90|110|None|Neutral||ACC+60|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Real Hand Gun|Kubara|S|80|507|206|100|100|Charm LV2|Light||ACC+30|12%|other=(Charm LV2)}}
{{ERWeaponTableRow|Real Hand Gun|Kubara|S|80|507|206|100|100|Charm LV2|Light||ACC+30|12%|other=(Charm LV2)}}
{{ERWeaponTableRowDLC|B-84|Kubara|S|80|490|260|100|80|Burn LV3|Neutral||ACC+30|4%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}}
{{ERWeaponTableRowDLC|B-84|Kubara|S|80|490|260|100|80|Burn LV3|Neutral||ACC+30|4%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}}
{{ERWeaponTableRowDLC|Super Railgun|Kubara|S|80|440|300|100|200|Shock LV5|Lightning||EVA+25, MND+50<br>LCK-5|10%|other=(Shock LV5)}}
{{ERWeaponTableRowDLC|Super Railgun|Kubara|S|80|440|300|100|200|Shock LV5|Lightning||EVA+25, MND+50<br>LCK-5|10%|other=(Shock LV5)}}
{{ERWeaponTableRowDLC|Enfield Revolver|Kubara|S|80|640|255|100|80|Freeze LV3|Ice||DEF+30, EVA+20| -|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}}
{{ERWeaponTableRowDLC|Endfield Revolver|Kubara|S|80|640|255|100|80|Freeze LV3|Ice||DEF+30, EVA+20| -|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}}
{{ERWeaponTableRowDLC|Cannon Scraper|Kubara|S|80|440|250|100|80|Freeze LV2|Dark||ACC+50, STA+10|6%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}}
{{ERWeaponTableRowDLC|Cannon Scraper|Kubara|S|80|440|250|100|80|Freeze LV2|Dark||ACC+50, STA+10|6%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}}
|-
{{ERWeaponTableHead}}
{{ERWeaponTableRow|r=10|rspan=17|Beamgun|GRM|S|80|577|183|100|100|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|r=10|rspan=17|Beamgun|GRM|S|80|577|183|100|100|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Bimtore|Yohmei|S|80|599|174|90|90|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Bimtore|Yohmei|S|80|599|174|90|90|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
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{{ERWeaponTableRow|Missouri H10|Kubara|S|80|526|218|100|100|Pattern 1|Any|Has more range than other handguns|ACC+35, LCK+10|5%|burn=2|freeze=(2)|stun=2|confuse=2|sleep=2}}
{{ERWeaponTableRow|Missouri H10|Kubara|S|80|526|218|100|100|Pattern 1|Any|Has more range than other handguns|ACC+35, LCK+10|5%|burn=2|freeze=(2)|stun=2|confuse=2|sleep=2}}
{{ERWeaponTableRow|Raygun|GRM|S|80|587|175|100|100|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Raygun|GRM|S|80|587|175|100|100|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Komatore|Yohmei|S|80|610|165|90|90| -|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Komatore|Yohmei|S|80|610|165|90|90|None|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Biso|Tenora|S|80|633|156|110|110|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Biso|Tenora|S|80|633|156|110|110|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Sand Rappy Gun|Kubara|S|80|579|206|100|100|Pattern 1 LV2|Any||ACC+40|6%|freeze=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Sand Rappy Gun|Kubara|S|80|579|206|100|100|Pattern 1 LV2|Any||ACC+40|6%|freeze=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}}
Line 246: Line 254:
{{ERWeaponTableRow|Bisotore|Yohmei|S|80|621|157|90|90|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Bisotore|Yohmei|S|80|621|157|90|90|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Boa|Tenora|S|80|646|149|110|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Boa|Tenora|S|80|646|149|110|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRowRare|Ruby Bullet|Kubara|S|80|598|194|100|100|Burn LV2|Any||ACC+45|6%|burn=(2)|freeze=2|stun=2|confuse=2|sleep=2|infect=2|drain=2}}
{{ERWeaponTableRow|Ruby Bullet|Kubara|S|80|598|194|100|100|Burn LV2|Any||ACC+45|6%|burn=(2)|freeze=2|stun=2|confuse=2|sleep=2|infect=2|drain=2}}
{{ERWeaponTableRow|El Curare|Kubara|S|80|632|290|100|100|Pattern 1 LV2|Any||ACC+45|6%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|El Curare|Kubara|S|80|632|290|100|100|Pattern 1 LV2|Any||ACC+45|6%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2|other=(Pattern 1 LV2)}}
|-
{{ERWeaponTableHead}}
{{ERWeaponTableRow|r=10|rspan=2|Viper|GRM|S|80|619|216|100|100|Pattern 1 LV2|Any||ACC+50|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|r=10|rspan=2|Viper|GRM|S|80|619|216|100|100|Pattern 1 LV2|Any||ACC+50|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Tension Blaster|Kubara|S|80|526|225|100|100|Charm LV2|Any|Cannot be equipped by casts|ACC+50|25%|freeze=2|other=(Charm LV2)}}
{{ERWeaponTableRow|Tension Blaster|Kubara|S|80|526|225|100|100|Charm LV2|Any|Cannot be equipped by casts|ACC+50|25%|freeze=2|other=(Charm LV2)}}
{{ERWeaponTableRow|r=11|rspan=3|Storm|GRM|S|90|631|241|100|100|Pattern 1 LV1|Any|Has a set effect with Storm Weave|ACC+55|5%|freeze=1|charm=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|r=11|rspan=3|Storm|GRM|S|90|631|241|100|100|Pattern 1 LV1|Any|Has a set effect with Storm Weave|ACC+55|5%|freeze=1|charm=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Yasminkov 2000H|Kubara|S|90|674|222|100|100| -|Any|Has more range than other handguns|ACC+55|6%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2}}
{{ERWeaponTableRow|Yasminkov 2000H|Kubara|S|90|674|222|100|100|None|Any|Has more range than other handguns|ACC+55|6%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2}}
{{ERWeaponTableRow|Missouri H44|Kubara|S|90|550|236|100|100|Pattern 1 LV2|Any|Has more range than other handguns|ACC+55, LCK+10|5%|burn=2|stun=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Missouri H44|Kubara|S|90|550|236|100|100|Pattern 1 LV2|Any|Has more range than other handguns|ACC+55, LCK+10|5%|burn=2|stun=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|r=12|rspan=3|De Ragun|GRM|S|100|642|246|100|100|Pattern 1 LV1|Any||ACC+60|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|r=12|rspan=3|De Ragun|GRM|S|100|642|246|100|100|Pattern 1 LV1|Any||ACC+60|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRowRare|Glasher|Kubara|S|100|640|257|100|100|HP affects pwr LV2|Any||ACC+60|100%|other=(HP affects pwr LV2)}}
{{ERWeaponTableRow|Glasher|Kubara|S|100|640|257|100|100|HP affects pwr LV2|Any||ACC+60|100%|other=(HP affects pwr LV2)}}
{{ERWeaponTableRow|Pure Heart Gun|Kubara|S|100|634|253|100|80|HP affects pwr LV2|Any|Has more range than other handguns|ACC+60, MND+50|10%|burn=2|freeze=2|confuse=2|sleep=2|other=(HP affects pwr LV2)}}
{{ERWeaponTableRow|Pure Heart Gun|Kubara|S|100|634|253|100|80|HP affects pwr LV2|Any|Has more range than other handguns|ACC+60, MND+50|10%|burn=2|freeze=2|confuse=2|sleep=2|other=(HP affects pwr LV2)}}
|-
{{ERWeaponTableHead}}
{{ERWeaponTableRow|r=13|rspan=2|Serpentes|GRM|S|100|666|256|100|100|Stun LV2|Any|Changes appearance when upgraded to (10)|ACC+60|5%|freeze=2|confuse=2|stun=(2)}}
{{ERWeaponTableRow|r=13|rspan=2|Serpentes|GRM|S|100|666|256|100|100|Stun LV2|Any|Changes appearance when upgraded to (10)|ACC+60|5%|freeze=2|confuse=2|stun=(2)}}
{{ERWeaponTableRow|Peacemaker|Kubara|S|120|701|284|100|80|Sleep LV2|Any||ACC+65|5%|burn=2|freeze=2|stun=2|confuse=2|sleep=(2)|infect=2|drain=2}}
{{ERWeaponTableRow|Peacemaker|Kubara|S|120|701|284|100|80|Sleep LV2|Any||ACC+65|5%|burn=2|freeze=2|stun=2|confuse=2|sleep=(2)|infect=2|drain=2}}
Line 262: Line 274:
{{ERWeaponTableRow|Zero Blaster|Kubara|S|140|670|300|100|90|Drain LV4|Any||ACC+70, EVA+30|20%|sleep=4|infect=4|drain=(4)}}
{{ERWeaponTableRow|Zero Blaster|Kubara|S|140|670|300|100|90|Drain LV4|Any||ACC+70, EVA+30|20%|sleep=4|infect=4|drain=(4)}}
{{ERWeaponTableRow|r=15|rspan=3|Heaven Punisher|Kubara|S|150|693|298|100|90|Freeze LV2|Any|When the console's clock is on an even hour, this weapon's attacks will become 3 beams that come from the sky, including Charge Shot I. In multiplayer, the clock hour of the host is considered only|ACC+75, TEC+25|20%|freeze=2|sleep=2}}
{{ERWeaponTableRow|r=15|rspan=3|Heaven Punisher|Kubara|S|150|693|298|100|90|Freeze LV2|Any|When the console's clock is on an even hour, this weapon's attacks will become 3 beams that come from the sky, including Charge Shot I. In multiplayer, the clock hour of the host is considered only|ACC+75, TEC+25|20%|freeze=2|sleep=2}}
{{ERWeaponTableRowRare|Ma'dan Mistilteinn|Kubara|S|150|645|278|100|100|↓DEF,EVA,MND LV3|Any||ACC+75|6%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3|other=(↓DEF,EVA,MND LV3)}}
{{ERWeaponTableRow|Ma'dan Mistilteinn|Kubara|S|150|645|278|100|100|↓DEF,EVA,MND LV3|Any||ACC+75|6%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3|other=(↓DEF,EVA,MND LV3)}}
{{ERWeaponTableRow|Ancient Sight|Kubara|S|150|712|314|110|100|Shock LV1|Any||DEF+50, ACC+75|12%|stun=1|sleep=1|other=(Shock LV1)}}
{{ERWeaponTableRow|Ancient Sight|Kubara|S|150|712|314|110|100|Shock LV1|Any||DEF+50, ACC+75|12%|stun=1|sleep=1|other=(Shock LV1)}}
{{ERWeaponTableRow|r=16|rspan=2|Divine Homura|Kubara|S|160|710|301|120|130|Burn LV3|Any|Shots will come from the sky instead of the weapon|ACC+80, EVA+25|5%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}}
{{ERWeaponTableRow|r=16|rspan=2|Divine Homura|Kubara|S|160|710|301|120|130|Burn LV3|Any|Shots will come from the sky instead of the weapon|ACC+80, EVA+25|5%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}}
Line 270: Line 282:
Extend ∞ Data=
Extend ∞ Data=
Special in parentheses () indicates the base weapon's special that cannot be obtained through Extend ∞. For these specials, '''No Change''' must be chosen when using an Extend Code ∞.
Special in parentheses () indicates the base weapon's special that cannot be obtained through Extend ∞. For these specials, '''No Change''' must be chosen when using an Extend Code ∞.
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
{{ERWeaponTableHead}}
{{ERWeaponTableHead}}
{{ERWeaponTableRow|r=15|rspan=16|Handgun|GRM|S|120|602|261|100|100|Pattern 1 LV1|Any||ACC+5|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|r=15|rspan=16|Handgun|GRM|S|120|602|261|100|100|Pattern 1 LV1|Any||ACC+5|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
Line 284: Line 296:
{{ERWeaponTableRow|Ortotore|Yohmei|S|120|681|261|90|90|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Ortotore|Yohmei|S|120|681|261|90|90|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Oga|Tenora|S|120|613|229|110|110|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Oga|Tenora|S|120|613|229|110|110|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRowPass|Real Hand Gun G|Kubara|S|120|596|311|100|100|Charm LV2|Any||ACC+15|12%|other=(Charm LV2)}}
{{ERWeaponTableRow|Real Hand Gun G|Kubara|S|120|596|311|100|100|Charm LV2|Any||ACC+15|12%|other=(Charm LV2)}}
{{ERWeaponTableRowRare|Beamguc|Kubara|S|120|721|240|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Beamguc|Kubara|S|120|721|240|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Bimtorec|Kubara|S|120|749|310|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Bimtorec|Kubara|S|120|749|310|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Maganac|Kubara|S|120|739|321|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Maganac|Kubara|S|120|739|321|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
|-
{{ERWeaponTableHead}}
{{ERWeaponTableRow|r=15|rspan=17|Lockgun|GRM|S|120|615|258|100|100|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|r=15|rspan=17|Lockgun|GRM|S|120|615|258|100|100|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Louktore|Yohmei|S|120|686|252|90|90|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Louktore|Yohmei|S|120|686|252|90|90|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
Line 299: Line 313:
{{ERWeaponTableRow|Rayratore|Yohmei|S|120|688|247|90|90|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Rayratore|Yohmei|S|120|688|247|90|90|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Re|Tenora|S|120|635|223|110|110|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Re|Tenora|S|120|635|223|110|110|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|De Ragnuc|Kubara|S|120|767|307|90|110| -|Neutral||ACC+60|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|De Ragnuc|Kubara|S|120|767|307|90|110|None|Neutral||ACC+60|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Real Hand Gun|Kubara|S|120|607|306|100|100|Charm LV2|Light||ACC+30|12%|other=(Charm LV2)}}
{{ERWeaponTableRow|Real Hand Gun|Kubara|S|120|607|306|100|100|Charm LV2|Light||ACC+30|12%|other=(Charm LV2)}}
{{ERWeaponTableRowDLC|B-84|Kubara|S|120|690|450|100|80|Burn LV3|Neutral||ACC+30|4%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}}
{{ERWeaponTableRowDLC|B-84|Kubara|S|120|690|450|100|80|Burn LV3|Neutral||ACC+30|4%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}}
{{ERWeaponTableRowDLC|Super Railgun|Kubara|S|120|590|375|100|200|Shock LV5|Lightning||EVA+25, MND+50<br>LCK-5|10%|other=(Shock LV5)}}
{{ERWeaponTableRowDLC|Super Railgun|Kubara|S|120|590|375|100|200|Shock LV5|Lightning||EVA+25, MND+50<br>LCK-5|10%|other=(Shock LV5)}}
{{ERWeaponTableRowDLC|Enfield Revolver|Kubara|S|120|740|335|100|80|Freeze LV3|Ice||DEF+30, EVA+20| -|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}}
{{ERWeaponTableRowDLC|Endfield Revolver|Kubara|S|120|740|335|100|80|Freeze LV3|Ice||DEF+30, EVA+20| -|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}}
{{ERWeaponTableRowDLC|Cannon Scraper|Kubara|S|120|540|350|100|80|Freeze LV2|Dark||ACC+50, STA+10|6%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}}
{{ERWeaponTableRowDLC|Cannon Scraper|Kubara|S|120|540|350|100|80|Freeze LV2|Dark||ACC+50, STA+10|6%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}}
|-
{{ERWeaponTableHead}}
{{ERWeaponTableRow|r=15|rspan=17|Beamgun|GRM|S|120|617|263|100|100|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|r=15|rspan=17|Beamgun|GRM|S|120|617|263|100|100|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Bimtore|Yohmei|S|120|689|244|90|90|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Bimtore|Yohmei|S|120|689|244|90|90|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
Line 312: Line 328:
{{ERWeaponTableRow|Missouri H10|Kubara|S|120|651|268|100|100|Pattern 1|Any|Has more range than other handguns|ACC+35, LCK+10|5%|burn=2|freeze=(2)|stun=2|confuse=2|sleep=2}}
{{ERWeaponTableRow|Missouri H10|Kubara|S|120|651|268|100|100|Pattern 1|Any|Has more range than other handguns|ACC+35, LCK+10|5%|burn=2|freeze=(2)|stun=2|confuse=2|sleep=2}}
{{ERWeaponTableRow|Raygun|GRM|S|120|617|265|100|100|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Raygun|GRM|S|120|617|265|100|100|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Komatore|Yohmei|S|120|690|240|90|90| -|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Komatore|Yohmei|S|120|690|240|90|90|None|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Biso|Tenora|S|120|653|216|110|110|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Biso|Tenora|S|120|653|216|110|110|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Sand Rappy Gun|Kubara|S|120|679|306|100|100|Pattern 1 LV2|Any||ACC+40|6%|freeze=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Sand Rappy Gun|Kubara|S|120|679|306|100|100|Pattern 1 LV2|Any||ACC+40|6%|freeze=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}}
Line 320: Line 336:
{{ERWeaponTableRow|Bisotore|Yohmei|S|120|691|237|90|90|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Bisotore|Yohmei|S|120|691|237|90|90|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Boa|Tenora|S|120|666|219|110|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|B'duki Boa|Tenora|S|120|666|219|110|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRowRare|Ruby Bullet|Kubara|S|120|673|244|100|100|Burn LV2|Any||ACC+45|6%|burn=(2)|freeze=2|stun=2|confuse=2|sleep=2|infect=2|drain=2}}
{{ERWeaponTableRow|Ruby Bullet|Kubara|S|120|673|244|100|100|Burn LV2|Any||ACC+45|6%|burn=(2)|freeze=2|stun=2|confuse=2|sleep=2|infect=2|drain=2}}
{{ERWeaponTableRow|El Curare|Kubara|S|120|732|345|100|100|Pattern 1 LV2|Any||ACC+45|6%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|El Curare|Kubara|S|120|732|345|100|100|Pattern 1 LV2|Any||ACC+45|6%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2|other=(Pattern 1 LV2)}}
|-
{{ERWeaponTableHead}}
{{ERWeaponTableRow|r=15|rspan=8|Viper|GRM|S|120|649|276|100|100|Pattern 1 LV2|Any||ACC+50|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|r=15|rspan=8|Viper|GRM|S|120|649|276|100|100|Pattern 1 LV2|Any||ACC+50|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Tension Blaster|Kubara|S|120|676|275|100|100|Charm LV2|Any|Cannot be equipped by casts|ACC+50|25%|freeze=2|other=(Charm LV2)}}
{{ERWeaponTableRow|Tension Blaster|Kubara|S|120|676|275|100|100|Charm LV2|Any|Cannot be equipped by casts|ACC+50|25%|freeze=2|other=(Charm LV2)}}
{{ERWeaponTableRow|Storm|GRM|S|120|671|281|100|100|Pattern 1 LV1|Any|Has a set effect with Storm Weave|ACC+55|5%|freeze=1|charm=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Storm|GRM|S|120|671|281|100|100|Pattern 1 LV1|Any|Has a set effect with Storm Weave|ACC+55|5%|freeze=1|charm=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|Yasminkov 2000H|Kubara|S|120|724|297|100|100| -|Any|Has more range than other handguns|ACC+55|6%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2}}
{{ERWeaponTableRow|Yasminkov 2000H|Kubara|S|120|724|297|100|100|None|Any|Has more range than other handguns|ACC+55|6%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2}}
{{ERWeaponTableRow|Missouri H44|Kubara|S|120|675|286|100|100|Pattern 1 LV2|Any|Has more range than other handguns|ACC+55, LCK+10|5%|burn=2|stun=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|Missouri H44|Kubara|S|120|675|286|100|100|Pattern 1 LV2|Any|Has more range than other handguns|ACC+55, LCK+10|5%|burn=2|stun=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}}
{{ERWeaponTableRow|De Ragun|GRM|S|120|672|286|100|100|Pattern 1 LV1|Any||ACC+60|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRow|De Ragun|GRM|S|120|672|286|100|100|Pattern 1 LV1|Any||ACC+60|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}}
{{ERWeaponTableRowRare|Glasher|Kubara|S|120|690|307|100|100|HP affects pwr LV2|Any||ACC+60|100%|other=(HP affects pwr LV2)}}
{{ERWeaponTableRow|Glasher|Kubara|S|120|690|307|100|100|HP affects pwr LV2|Any||ACC+60|100%|other=(HP affects pwr LV2)}}
{{ERWeaponTableRow|Pure Heart Gun|Kubara|S|120|734|303|100|80|HP affects pwr LV2|Any|Has more range than other handguns|ACC+60, MND+50|10%|burn=2|freeze=2|confuse=2|sleep=2|other=(HP affects pwr LV2)}}
{{ERWeaponTableRow|Pure Heart Gun|Kubara|S|120|734|303|100|80|HP affects pwr LV2|Any|Has more range than other handguns|ACC+60, MND+50|10%|burn=2|freeze=2|confuse=2|sleep=2|other=(HP affects pwr LV2)}}
|-
{{ERWeaponTableHead}}
{{ERWeaponTableRow|r=15|rspan=8|Serpentes|GRM|S|120|696|286|100|100|Stun LV2|Any|Changes appearance when upgraded to (10)|ACC+60|5%|freeze=2|confuse=2|stun=(2)}}
{{ERWeaponTableRow|r=15|rspan=8|Serpentes|GRM|S|120|696|286|100|100|Stun LV2|Any|Changes appearance when upgraded to (10)|ACC+60|5%|freeze=2|confuse=2|stun=(2)}}
{{ERWeaponTableRow|Peacemaker|Kubara|S|130|726|334|100|80|Sleep LV2|Any||ACC+65|5%|burn=2|freeze=2|stun=2|confuse=2|sleep=(2)|infect=2|drain=2}}
{{ERWeaponTableRow|Peacemaker|Kubara|S|130|726|334|100|80|Sleep LV2|Any||ACC+65|5%|burn=2|freeze=2|stun=2|confuse=2|sleep=(2)|infect=2|drain=2}}
Line 336: Line 356:
{{ERWeaponTableRow|Zero Blaster|Kubara|S|150|770|350|100|90|Drain LV4|Any||ACC+70, EVA+30|20%|sleep=4|infect=4|drain=(4)}}
{{ERWeaponTableRow|Zero Blaster|Kubara|S|150|770|350|100|90|Drain LV4|Any||ACC+70, EVA+30|20%|sleep=4|infect=4|drain=(4)}}
{{ERWeaponTableRow|Heaven Punisher|Kubara|S|160|793|348|100|90|Freeze LV2|Any|When the console's clock is on an even hour, this weapon's attacks will become 3 beams that come from the sky, including Charge Shot I. In multiplayer, the clock hour of the host is considered only|ACC+75, TEC+25|20%|freeze=2|sleep=2}}
{{ERWeaponTableRow|Heaven Punisher|Kubara|S|160|793|348|100|90|Freeze LV2|Any|When the console's clock is on an even hour, this weapon's attacks will become 3 beams that come from the sky, including Charge Shot I. In multiplayer, the clock hour of the host is considered only|ACC+75, TEC+25|20%|freeze=2|sleep=2}}
{{ERWeaponTableRowRare|Ma'dan Mistilteinn|Kubara|S|160|795|378|100|100|↓DEF,EVA,MND LV3|Any||ACC+75|6%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3|other=(↓DEF,EVA,MND LV3)}}
{{ERWeaponTableRow|Ma'dan Mistilteinn|Kubara|S|160|795|378|100|100|↓DEF,EVA,MND LV3|Any||ACC+75|6%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3|other=(↓DEF,EVA,MND LV3)}}
{{ERWeaponTableRow|Ancient Sight|Kubara|S|160|812|364|110|100|Shock LV1|Any||DEF+50, ACC+75|12%|stun=1|sleep=1|other=(Shock LV1)}}
{{ERWeaponTableRow|Ancient Sight|Kubara|S|160|812|364|110|100|Shock LV1|Any||DEF+50, ACC+75|12%|stun=1|sleep=1|other=(Shock LV1)}}
{{ERWeaponTableRow|r=16|rspan=2|Divine Homura|Kubara|S|160|810|351|120|130|Burn LV3|Any|Shots will come from the sky instead of the weapon|ACC+80, EVA+25|5%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}}
{{ERWeaponTableRow|r=16|rspan=2|Divine Homura|Kubara|S|160|810|351|120|130|Burn LV3|Any|Shots will come from the sky instead of the weapon|ACC+80, EVA+25|5%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}}
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