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| | desc = A species living underground in Parum. Attacks using leaps and nimble movements. | | | desc = A species living underground in Parum. Attacks using leaps and nimble movements. |
| }} | | }} |
| '''Golmoro''' is a regular creature. They move pretty fast and can put players to sleep by using light bullets. | | '''Golmoro''' is a regular creature. |
| ==Locations== | | ==Locations== |
| {{RareCount}} | | {{LocationHead}} |
| ===Story missions===
| | {{LocationRow|Hurricane Subversion|Open mission|Parum|C=12|B=50|A=100|S=150|I=205|{{Light}}}} |
| {{CreatureStoryHead}}
| | {{LocationRow|Sleeping Warriors|Open mission|Parum|C=4|B=35|A=80|S=130|I=175|{{Light}}}} |
| {{CreatureStoryRow|Chapter 3 - Act 1 (Episode 1){{!}}Chapter 3 - Act 1|Episode 1|5-25|60-80|{{Light}}}} | | {{LocationRow|The Dual Sentinel|Open mission|Parum|C=8|B=45|A=90|S=140|I=205|{{Light}}}} |
| {{CreatureStoryRow|Chapter 8 - Act 2|Episode 1|32-49|110-125|{{Light}}}}
| | {{LocationRow|Crimson Beast|Open mission|Parum|C=12|B=50|A=100|S=150|I=210|{{Light}}}} |
| {{CreatureStoryRow|Chapter 9 - Act 2|Episode 1|38-56|120-135|{{Light}}}}
| | {{LocationRow|Duel in the Ruins|Open mission|Parum|C=22|B=65|A=115|S=165|I=220|{{Light}}}} |
| {{CreatureStoryRow|Chapter 2 - Act 2 (Episode 2){{!}}Chapter 2 - Act 2|Episode 2|10-60|95-145|{{Light}}}}
| |
| |} | |
| | |
| ===Open missions===
| |
| {{CreatureOpenHead}}
| |
| {{CreatureOpenRow|Hurricane Subversion|Parum|C=12|B=50|A=100|S=150|I=205|{{Light}}|count=0, 18}}
| |
| {{CreatureOpenRow|Sleeping Warriors|Parum|C=4|B=35|A=80|S=130|I=175|{{Light}}|count=29, 31}} | |
| {{CreatureOpenRow|The Dual Sentinel|Parum|C=8|B=45|A=90|S=140|I=205|{{Light}}|count=16, 22}} | |
| {{CreatureOpenRow|Crimson Beast|Parum|C=12|B=50|A=100|S=150|I=210|{{Light}}|count=6, 10}} | |
| {{CreatureOpenRow|Duel in the Ruins|Parum|C=22|B=65|A=115|S=165|I=220|{{Light}}|count=0, 14}} | |
| {{CreatureOpenRow|Price of Knowledge|Neudaiz|C=25|B=70|A=120|S=170|I=225|{{Light}}|count=6, 7}}
| |
| |}
| |
| | |
| ===Tactical missions===
| |
| {{CreatureTacticalHead}}
| |
| {{CreatureTacticalRow|Escaped Specimens|Parum|C=5|B=30|A=70|S=120|I=170|{{Light}}}}
| |
| {{CreatureTacticalRow|Roar of Flames|Parum|C=20|B=70|A=120|S=180|I=210|{{Light}}}}
| |
| {{CreatureTacticalRow|The Holy Guardians|Clad 6|C=25|B=50|A=110|S=130|I=150|{{Light}}}}
| |
| {{CreatureTacticalRow|Famitsu Max Attack|route=Great Wellspring|Clad 6|C=25|B=70|A=120|S=170|I=220|{{Light}}}}
| |
| {{CreatureTacticalRow|Emerald Impromptu|Clad 6|C=20|B=70|A=120|S=190|I=230|{{Light}}}}
| |
| |} | | |} |
| {{Creatures}} | | {{Creatures}} |