Editing Creatures
From PSP2i Wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[File:Svaltia_render.png|frame|A [[Svaltia]], a creature introduced in ''Phantasy Star Portable 2'']] | |||
'''Creatures''', commonly referred to as '''enemies''' or '''monsters''', are the non-player characters that mercenaries of [[Little Wing]] are tasked with fighting against. Creatures appear in almost every [[missions|mission]], and will aggressively attack the player and party members until either the creature or party is [[incapacitate|incapacitated]]. | '''Creatures''', commonly referred to as '''enemies''' or '''monsters''', are the non-player characters that mercenaries of [[Little Wing]] are tasked with fighting against. Creatures appear in almost every [[missions|mission]], and will aggressively attack the player and party members until either the creature or party is [[incapacitate|incapacitated]]. | ||
Creatures are the primary source of character [[experience]] and [[drops]] in the game, as defeating a creature will reward the player with experience and | Creatures are the primary source of character [[experience]] and [[drops]] in the game, as defeating a creature will reward the player with experience and the chance at a randomly dropped item. Depending on the creature killed and its level, different amounts of experience will be earned, as well as different items being earned from it. | ||
Every creature has various special stats, such as having an [[attribute]], along with special [[resistances]] such as resistance to certain attack types, or resistance to certain [[status effects]]. | Every creature has various special stats, such as having an [[attribute]], along with special [[resistances]] such as resistance to certain attack types, or resistance to certain [[status effects]]. | ||
Line 18: | Line 19: | ||
Boss creatures tend to be the most powerful creatures in the game, and can be very tough to defeat if the party is not prepared. Unlike most regular creatures, bosses also tend to have many different locations to be hit, making area-of-effect attacks particularly effect against many bosses. | Boss creatures tend to be the most powerful creatures in the game, and can be very tough to defeat if the party is not prepared. Unlike most regular creatures, bosses also tend to have many different locations to be hit, making area-of-effect attacks particularly effect against many bosses. | ||
===Minibosses=== | ===Minibosses=== | ||
A subset of boss creatures are miniboss creatures, which are special creatures which can be the boss target of an [[infinity missions|infinity mission]]. All the minibosses are humanoid creatures, and act more similarly to regular creatures than boss creatures, such as not having any sort of entrance scene and could potentially be fought anywhere. | A subset of boss creatures are miniboss creatures, which are special creatures which can be the boss target of an [[infinity missions|infinity mission]]. All the minibosses are humanoid creatures, and act more similarly to regular creatures than boss creatures, such as not having any sort of entrance scene and could potentially be fought anywhere. | ||
If defeated in regular missions, minibosses drop items in the same way as regular creatures, but if defeated at the end of an infinity mission, minibosses will drop 8 items in the same way a boss creature does. | If defeated in regular missions, minibosses drop items in the same way as regular creatures, but if defeated at the end of an infinity mission, minibosses will drop 8 items in the same way a boss creature does. | ||
{{ | {{Gameplay}} |