Editing Catapult Jump

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** Pressing {{Circle}} with the Energy Pole highlighted will initiate capturing.
** Pressing {{Circle}} with the Energy Pole highlighted will initiate capturing.
** It takes 8 seconds to capture an Energy Pole.
** It takes 8 seconds to capture an Energy Pole.
** Moving out of the glowing circle around the Energy Pole will cancel and reset the capturing process.
** Moving out of the glowing {{Circle}} around the Energy Pole will cancel and reset the capturing process.
** Getting hit with an attack will not cancel the process, unless the player is knocked out of the glowing circle.
** Getting hit with an attack will not cancel the process, unless the player is knocked out of the glowing {{Circle}}.
** Another player on the opposing team is able to initiate capturing while a player is capturing. Doing so will cancel the current capturing process, and start a capturing process for the player.
** Another player on the opposing team is able to initiate capturing while a player is capturing. Doing so will cancel the current capturing process, and start a capturing process for the player.
** Capturing an enemy Energy Pole takes twice the normal time: it takes 8 seconds to first go back to neutral (which deducts points from the enemy team), and then another 8 seconds for the capturing process.
** Capturing an enemy Energy Pole takes twice the normal time: it takes 8 seconds to first go back to neutral (which deducts points from the enemy team), and then another 8 seconds for the capturing process.
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* Lose friendly Large Energy Pole: -1000 points
* Lose friendly Large Energy Pole: -1000 points


[[File:BattleMissionEnergyPole.png|thumb|An Energy Pole and its highlighted capture circle]]
[[File:BattleMissionEnergyPole.png|thumb|An Energy Pole and its highlighted capture {{Circle}}]]
[[File:BattleMissionLargeEnergyPole.png|thumb|An Large Energy Pole and its highlighted capture circle]]
[[File:BattleMissionLargeEnergyPole.png|thumb|An Large Energy Pole and its highlighted capture {{Circle}}]]


== Time Events ==
== Time Events ==
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