Editing Catapult Jump
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** Pressing {{Circle}} with the Energy Pole highlighted will initiate capturing. | ** Pressing {{Circle}} with the Energy Pole highlighted will initiate capturing. | ||
** It takes 8 seconds to capture an Energy Pole. | ** It takes 8 seconds to capture an Energy Pole. | ||
** Moving out of the glowing | ** Moving out of the glowing {{Circle}} around the Energy Pole will cancel and reset the capturing process. | ||
** Getting hit with an attack will not cancel the process, unless the player is knocked out of the glowing | ** Getting hit with an attack will not cancel the process, unless the player is knocked out of the glowing {{Circle}}. | ||
** Another player on the opposing team is able to initiate capturing while a player is capturing. Doing so will cancel the current capturing process, and start a capturing process for the player. | ** Another player on the opposing team is able to initiate capturing while a player is capturing. Doing so will cancel the current capturing process, and start a capturing process for the player. | ||
** Capturing an enemy Energy Pole takes twice the normal time: it takes 8 seconds to first go back to neutral (which deducts points from the enemy team), and then another 8 seconds for the capturing process. | ** Capturing an enemy Energy Pole takes twice the normal time: it takes 8 seconds to first go back to neutral (which deducts points from the enemy team), and then another 8 seconds for the capturing process. | ||
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* Lose friendly Large Energy Pole: -1000 points | * Lose friendly Large Energy Pole: -1000 points | ||
[[File:BattleMissionEnergyPole.png|thumb|An Energy Pole and its highlighted capture | [[File:BattleMissionEnergyPole.png|thumb|An Energy Pole and its highlighted capture {{Circle}}]] | ||
[[File:BattleMissionLargeEnergyPole.png|thumb|An Large Energy Pole and its highlighted capture | [[File:BattleMissionLargeEnergyPole.png|thumb|An Large Energy Pole and its highlighted capture {{Circle}}]] | ||
== Time Events == | == Time Events == |