Editing Catapult Jump

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[[File:CatapultJumpMap.png|thumb|Catapult Jump's Map]]''"Use catapults to jump around the lakeshore and capture more enemy poles than your opponents!"''
[[File:CatapultJumpMap|thumb|Catapult Jump's Map]]


—— in-game description
==Rules==
==Rules==


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**If the player is defeated by a creature or a map obstacle, they will respawn at their current level and type level, and their points will not be deducted.
**If the player is defeated by a creature or a map obstacle, they will respawn at their current level and type level, and their points will not be deducted.
* Each Team starts with a Base on their side.
* Each Team starts with a Base on their side.
[[File:BattleMissionBase.png|thumb|The Base]]
[[File:BattleMissionBarrier.png|thumb|Attacks can pass through the Blue barrier but not the Red Barrier.]]
** There's a barrier in front of each base. The barrier cannot be passed through. Ranged attacks and TECHNICs do not pass through the barrier from the red side, on the side away from the base, but they do from the blue side, on the side of the base.
** There's a barrier in front of each base. The barrier cannot be passed through. Ranged attacks and TECHNICs do not pass through the barrier from the red side, on the side away from the base, but they do from the blue side, on the side of the base.
** The base automatically full heals all friendly characters near the Base at an incredibly fast rate.
** The base automatically full heals all friendly characters near the Base at an incredibly fast rate.
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** The Base's health does not regenerate.
** The Base's health does not regenerate.
** After being destroyed, The Base will regenerate after 30 seconds.
** After being destroyed, The Base will regenerate after 30 seconds.
* There are multiple Energy Poles present on the map.
* There are multiple Energy Poles present on the map.
** Pressing {{Circle}} with the Energy Pole highlighted will initiate capturing.
** Pressing Circle with the Energy Pole highlighted will initiate capturing.
** It takes 8 seconds to capture an Energy Pole.
** It takes 8 seconds to capture an Energy Pole.
** Moving out of the glowing circle around the Energy Pole will cancel and reset the capturing process.
** Moving out of the glowing circle around the Energy Pole will cancel and reset the capturing process.
** Getting hit with an attack will not cancel the process, unless the player is knocked out of the glowing circle.
** Getting hit with an attack will not cancel the process, unless the player is knocked out of the glowing circle.
** Another player on the opposing team is able to initiate capturing while a player is capturing. Doing so will cancel the current capturing process, and start a capturing process for the player.
* New Catapults will spawn at 3:30 left, which allows access to two new areas (including 1 Energy Poles each and item containers).
** Capturing an enemy Energy Pole takes twice the normal time: it takes 8 seconds to first go back to neutral (which deducts points from the enemy team), and then another 8 seconds for the capturing process.
* Two [[Astark|Astarks]] will spawn at 2:00 left, one on each of the two new areas.
*Points gained doubles at 1:00 left.
 
[[File:BattleMissionBase.jpg|thumb|The Base]]


==Points==
==Points==
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* Lose friendly Base: -1000 points
* Lose friendly Base: -1000 points
* Lose friendly Energy Pole: -500 points
* Lose friendly Energy Pole: -500 points
* Lose friendly Large Energy Pole: -1000 points
* Lose friendly Energy Pole: -1000 points
 
[[File:BattleMissionEnergyPole.png|thumb|An Energy Pole and its highlighted capture circle]]
[[File:BattleMissionLargeEnergyPole.png|thumb|An Large Energy Pole and its highlighted capture circle]]
 
== Time Events ==
{| class="wikitable"
|+
!Time Left
!Event
|-
|3:30
|New Jump Pads spawn at the center island, which allows access to two new areas, with 1 Energy Pole and item containers each.
|-
|2:00
|Two [[Astark|Astarks]] spawn, one on each ot the two new areas.
|-
|1:00
|Points gained is doubled.
|}


<gallery widths=200px heights=350px>
[[File:BattleMissionEnergyPole.jpg|thumb|An Energy Pole and its highlighted capture circle]]
File:CatapultJumpInitial.png|frame|Initial Map
File:CatapultJump330.png|frame|Map with 3:30 left
File:CatapultJump200.png|frame|Map with 2:00 left
</gallery>


==Equipments==
==Equipments==
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|Neutral 0%
|Neutral 0%
| -
| -
|[[Foie]] Lv15 ({{Square}}), [[Rafoie]] Lv15 ({{Triangle}}), [[Barta]] Lv15 (R+{{Square}}), [[Gibarta]] Lv15(R+{{Triangle}})
|[[Foie]] Lv15 (Sqaure), [[Rafoie]] Lv15 (Triangle), [[Barta]] Lv15 (L+Square), [[Gibarta]] Lv15(L+Triangle)
| rowspan="2" |[[Zonde]] Lv15, [[Diga]] Lv15, [[Grants]] Lv15, [[Megid]] Lv15
| rowspan="2" |[[Zonde]] Lv15, [[Diga]] Lv15, [[Grants]] Lv15, [[Megid]] Lv15
|-
|-
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|Neutral 0%
|Neutral 0%
| -
| -
|[[Foie]] Lv15 ({{Square}}), [[Rafoie]] Lv15 ({{Triangle}})
|[[Foie]] Lv15 (Square), [[Rafoie]] Lv15 (Triangle)
|-
|-
|[[Saber]]
|[[Saber]]
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|Neutral 0%
|Neutral 0%
| -
| -
|[[Foie]] Lv15 ({{Square}}), [[Barta]] Lv15 ({{Triangle}})
|[[Foie]] Lv15 (Square), [[Barta]] Lv15 (Triangle)
| -
| -
|-
|-
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