Editing How to Planetary Treasure, Basically

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===Platinum===
===Platinum===
''Requirements: Specific mission name (i.e. specific boss and area), enemy table, block number, S difficulty or higher.''
''Requirements: Specific mission name (i.e. specific boss and area), enemy table, block number, S difficulty or higher.''
The Block count is randomly chosen between the block count of both missions.


The Block count is randomly chosen between the block count of both missions, and the Enemy Table 1 is also randomly chosen from the table 1 of both missions. For max efficiency, we should obtain a mission that has both the right Block Count, and the right Enemy Table 1.
First, pick one of the component missions (either the one with the boss or the area), and synthesize it with one with the right number of blocks, until you get it with the right amount. Make sure to use the component mission as the Plus Mission, if you want to keep the boss, or the Base Mission, if you want to keep the Area.


In other words, we get a mission with the right block count, another with the right enemy table 1, and synthesize them until you get one that has both. And then, we get it to have the right area and boss:
Then, synthesize it with the component mission with the right number of blocks and synthesize it with the other component mission until the block count is right. Remember that the Boss is the same as the Boss of the Plus Mission, and the Area is the same as the Area of the Base Mission.


First, pick one of the component missions (either the one with the boss or the area), and synthesize it with one with blocks and table 1, until you get it to have both. Make sure to use the component mission as the Plus Mission, if you want to keep the boss, or the Base Mission, if you want to keep the Area.
If you already have a mission with the correct boss and area, but not the right block count, you can synthesize it with a mission that does have the right block count, until you get it with the correct count. (Whichever synthesis order is fine for this step).  


Then, synthesize the result mission and your other area/boss component mission until you get all the attributes you need. Remember that the Boss is the same as the Boss of the Plus Mission, and the Area is the same as the Area of the Base Mission.
Then, synthesize the new mission with the old mission that has the correct boss and area, until you get it with the correct block count. Remember that the Boss is the same as the Boss of the Plus Mission, and the Area is the same as the Area of the Base Mission.
 
Skip whichever step you already have an appropriate mission for.


'''<u>Example:</u>'''
'''<u>Example:</u>'''
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