Editing Experience
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'''Experience''' (also known as EXP or XP) refers to a [[character]]'s progress from defeating [[creatures]]. After obtaining a certain amount of experience, a character will level up, granting them increased [[stats]], and potentially the ability to use better [[equipment]]. They will also be fully healed if they are in a [[Missions| | '''Experience''' (also known as EXP or XP) refers to a [[character]]'s progress from defeating [[creatures]]. After obtaining a certain amount of experience, a character will "level up", granting them increased [[stats]], and potentially the ability to use better [[equipment]]. They will also be fully healed if they are in a [[Missions|Mission]]. The player is able to check their total experience and the experience they need to "level up" from their Status page in the Menu. | ||
Players will receive full experience if they land the finishing blow on | Players will receive full experience if they land the finishing blow on [[Creatures|creature]], and receive reduced experience (70%) if another party member lands the finishing blow after the player has landed an attack on the [[Creatures|creature]]. The player receives no experience if a [[Creatures|creature]] dies before the player has landed an attack on it. Using [[TECHNICs]] that hits enemies but does not deal damage (such as [[Zalure]]) counts as landing an attack, but missing an attack (dealing 0) does not count. If the level of the [[Creatures|creature]] defeated is at least 50 higher than the level of the player, the experience received is reduced by 10%. | ||
The amount of experience required to level up depends on the current level, and increases steadily as the character's level increases. The halfway mark to the maximum level, 200, is during level 165, with the maximum level being obtained at 99,999,999 experience. | The amount of experience required to "level up" depends on the current level, and increases steadily as the character's level increases. The halfway mark to the maximum level, 200, is during level 165, with the maximum level being obtained at 99,999,999 experience. | ||
Once the player is above | Once the player is above Level 50, the player is able to use [[Rebirth]] to set their level back to 1, and their total experience back to 0. | ||
There are two distinct types of experience, | There are two distinct types of experience, that is standard experience points and ''Type Points''. ''Type Points'' are gained at the end of a [[missions|mission]] and a certain amount of Type Points will level up the character's [[Types|Type]], granting them increased stats, extend points to use through [[Extend Type]], and extra [[abilities]]. | ||
A character at the maximum level of 200, or a Type at the maximum level of 50 can still defeat creatures and clear missions as normal, however no experience will be gained, and EXP FULL will be displayed for regular experience gain. | A character at the maximum level of 200, or a Type at the maximum level of 50 can still defeat creatures and clear missions as normal, however no experience will be gained, and EXP FULL will be displayed for regular experience gain. | ||
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{{TypeEXPTable}} | {{TypeEXPTable}} | ||
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