Editing Chain
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The amount of damage multiplier provided by a chain break depends on whether there is more than one party member (including [[Non-player characters|NPC]]s, meaning that solo play with only NPCs follows the multiplayer formula) and the number of the chain counter at the time of break. | The amount of damage multiplier provided by a chain break depends on whether there is more than one party member (including [[Non-player characters|NPC]]s, meaning that solo play with only NPCs follows the multiplayer formula) and the number of the chain counter at the time of break. | ||
{| class="wikitable" | |||
!Player amount | |||
{| class="wikitable" | !Formula | ||
! | |||
|- | |- | ||
! | !1 player | ||
|<math>{\color{White}Damage \times \big[2+(0.125\times Chain)\big]}</math> | |||
|- | |- | ||
!2-4 players | |||
|<math>{\color{White}Damage \times \big[2+(0.075\times Chain)\big]}</math> | |||
|} | |} | ||
Put simply, the existence of a chain by itself will double all damage, while every extra chain count will increase damage by a further 12.5% or 7.5%, depending on player count. | |||
{{Mechanics}} | {{Mechanics}} |