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How to Ranger Basically
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===Rifles=== ''Read more: [[Rifles]]'' '''Rifles are perhaps the most basic of ranged weapons.''' Rifles shoots once per '''{{Square}}''' press, hits one enemy, and has a normal fire rate, with a moderately high attack score. Charge Shot 1 simply makes a bigger version of the normal shot. It's quite easy and straight forward to use, if a little unremarkable. CS1 also has 3 lock, and 2 hits on the initial impact, making it decent against Bosses, groups of enemies, and single enemies. What makes Rifle unique, though, is the fact that '''Rifles has the longest range in the game'''. It's able to hit just about anything within the game's rendering distance. Combined with its general ease of use, and its access to FPS mode, makes it a good weapon for sniping from very far away, from on a different floor, or in some cases, from a different room altogether. Rifle CS2 deals 4 hits but in a fixed distance from the player. It can potentially deal good damage, but is rather different from a typical rifle playstyle. It should be noted that the fixed hitboxes can easily miss enemies, and lock-on via L is recommended to track the enemies. Also, if the character is knocked down while dramatically ''"Real men don't look at explosions"'', the entire shot cancels, so take extra caution.
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