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==Notable Weapons== [[Famitsu Dendo Blade]], [[Yonohate Fu]], [[Kokuintou Hozuki]] Lumping these together: these are the three unsealable swords in the game. By defeating 2000 enemies with them (2011 for Famitsu Dendo Blade), and then Extending them, they become some of the best [[Swords]] in the game, with ATK rivalling that of the 16*, [[Cursed Sword Dark Flow]]. Arguably they aren't as good as Dark Flow, since Dark Flow has 120% Photon Arts damage, but unlike Dark Flow, these swords are very easily obtainable ([[Famitsu Dendo Blade]] is obtainable from [[Visiphone passwords]], [[Yonohate Fu]] is from [[Downloadable content]], while [[Kokuintou Hozuki]] is from a [[Titles|Title]].), and they are useable at more levels (Famitsu Dendo Blade and Yonohate Fu with an Extend is usable at Lv80, while Kokuintou Hozuki is usable at Lv90). For the differences: [[Kokuintou Hozuki]] is obtainable from a [[Titles|Title]], and has access to a very notable effect: Drain Lv5, which heals the player for 10% of all damage dealt using the Sword. Since Swords have inherently high ATK and multi-lock, it makes the player significantly more durable, and allows the player to easily heal from low HP back to full. However, the Title Reward version of the Sword is neutral, which significantly lowers its potential damage. Thankfully, getting it dropped from [[Orga Dyran]] is fairly easy thanks to [[Infinity Missions]]. [[Famitsu Dendo Blade]], as a [[Visiphone passwords|Visiphone password]] item, allows the player to save-scum for its element and its elemental %, meaning it's effectively 60% of any element you want. It also has the highest ATK of the three, and has 80% PP usage, which means it deals good damage and is easy to use [[Photon Arts]] from. Upon extending, it gains access to a large array of special effects at Lv5. Stun is usually seen as the best effect of the bunch, but other effects can also be quite good. Notably, it does not have access to Drain, meaning it can't quite replace the ability that Hozuki offers. It should also be noted that, besides [[Visiphone passwords]], the only other way to obtain a Famitsu Dendo Blade is [[IGP Exchange]]. However, it's only obtainable at 15% element, and requires multiple runs of [[Infinity Grand Prix]]. If the player wants to bump it to 50% via [[Weapon upgrading#Weapon Synthesis|Weapon Synthesis]], that will require 13 copies of Famitsu Dendo Blades from IGP Exchange, which will translate to several dozen runs of Infinity Grand Prix and at least two [[Consumables#Others|Fusion Codes]]. [[Yonohate Fu]] is a [[Downloadable content]], which means the player can obtain as many copies of it as they want, and can use it on as many characters as they'd like. Yonohate Fu also comes at 50% Dark, which is quite good to fill in that gap in the player's palette. However, unlike the other two Swords, the only special effect it can obtain is Sleep, which is decent, but not as good as the abilities the other two has. It should also be noted that it starts with Reflect, meaning it will require an Extend, maybe before unsealing, to change its special effect and make it easier to use. [[Gran Orca]], [[God Hand]], [[Cho Hee]], [[Esperanza]], [[Ikotenyoku]], [[Kotetsu]] Obtained from [[MAX Event Trader]] and [[MAX β Trader]]. These weapons are very easily obtainable, and all have 80% to 100% Elements, which translates to 110% to 130% Weapon ATK when used against the correct elements. This makes them incredibly useful at their level, and are still quite useful even past that. Since the elements of these weapons are selectable, they can also be used to fill in the gaps of the player's current palette. [[Akatsuki Fu]] Giving this one a shout-out not because it's good, but because it's a pain. The [[Akatsuki Fu]], after defeating 2000 enemies, turns into the [[Akatsuki In]]. However, the Akatsuki In isn't anything special, and doesn't gain any special properties for being obtained using the unseal method. What's more, Akatsuki In is arguably easier to drop than Akatsuki Fu: Both of these weapons drop from [[Rappy Machina|Rappy Machinas]] (Fu drops between Lv1 and Lv124, while In drops between Lv100 and Lv249). Rappy Machinas are a rare enemy, meaning it's extremely rare to find in [[Open Missions]], and rarely seen even in [[Infinity Missions]] with the correct table. [[Maximum Attack Infinity III]]'s bonus room provides a large number of Rappy Machinas, which drops Akatsuki In, but are too high leveled (Lv175 to Lv249) to drop Akatsuki Fu. Basically...bother with this only if you care about the process of unsealing stuff and none of the results. [[Sealed Nodachi]] This Sword can't actually be unsealed. Next. [[Sprite Twins]] The Sprite Twins are unsealable, and gains a stat boost of 30% after defeating 2000 enemies. Unfortunately, even with that, the Sprite Twins aren't even close to the best [[Twin Sabers]] in slot, but it's very useful for a large number of reasons. * The Sprite Twins, despite being B-rank, is usable from Lv1, meaning that unsealing it can be started from literally the beginning of the game, allowing it to be unsealed much faster than other weapons. * Once unsealed, the Sprite Twins provides A-rank-ish attack power at Lv1, which is a good power boost for either early game, or early level [[Rebirth|Rebirths]]. * When unsealed and extended, the Sprite Twins gains access to Drain Lv5, which heals the player for 10% of all damage dealt using it, significantly improving the player's durability. * Sprite Twins is produced by GRM, making it compatible with GRM fan for a large damage boost. * With 60% Ice, Sprite Twins is perhaps the best Ice weapon the player has access to for the first hundred or more levels. * As a cherry on top, the Sprite Twins also has a good PP and PA ratio, 90% and 110% respectively. * Sprite Twins is a [[Downloadable content]] weapon, thus the player can obtain as many Sprite Twins as they like, and use them on as many characters as they please. [[Ken'ei]] The Ken'ei are unsealable, and gains a massive stat boost after defeating 3000 enemies. Its damage is quite high, and it has access to 120% PA damage. After unseal and extending, it's just shy of 16*s in terms of damage, and usable at much lower levels and much more obtainable. However, the Ken'ei uses a devastating 140% PP, which severely hinders its use of [[Photon Arts]]. It also comes with Reflect inherently, meaning an Extend Code might be required pre-unseal in order to make it more usable. [[T. Magatatara Ryu]] There are a whole bunch of Magatatara [[Sabers]] and [[Twin Sabers]], so I'm going to only mention one here as their good parts are quite similar: They all have great stats for their level, and also have 70%pp consumption, some of the lowest in the entirety of melee weapons. Their 90% PA power is compensated a bit by their above average ATK. If you like spamming [[Photon Arts]] over and over again, get yourself a couple of these. [[Zaks Breba]] This generic Tenora [[Claws|Claw]], that can be bought from [[Weapon Shop]], when fully extended, has the highest ATK of all Claws in the game. Yep, even higher than the two 16* ones. Since you can buy them from shop, this means they are very easy to obtain all the elements of, and very easy to hit 50% via [[Weapon upgrading#Weapon Synthesis|Weapon Synthesis]]. It's also very cheap to [[Weapon upgrading|upgrade]] since it starts at A-rank. Also, it even works with Tenora Fan for 10% extra damage. Definitely get a couple if you are using Claws. [[Endoif]] The most powerful Axe in the game, with very good ATK, 120% PA rate, as well as a longer reach than other Axes. Possibly the best chain breaker in the game for Hunters.
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