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How to Hunter Basically
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====Sazonde/Sabarta==== Deals a total of 5 hits to up to 3 enemies from medium range, and can be stacked 3 times for a total of 15 hits. Sazonde and Sabarta are some of the most effective chaining tools in the game, and stacks with melee weapons for even faster chain building. Sazonde and Sabarta have their own quirks. [[Sazonde]] repeatedly launches the enemies it hits, for a total of 5 hits, which can stun the enemies for quite a while. Chaining multiple sazondes can stunlock an enemy indefinitely, which allows many enemies to be dealt with rather safely. However, Sazonde has a fairly steep PP cost, and Hunters has trouble dealing a lot of damage with it due to having less TEC. Launching enemies can also be an issue sometimes, as enemies can be moved out of some [[Photon Arts]]' effective height. As such, timing is very important for maximizing Sazonde's effects. [[Sabarta]] repeatedly deals damage to the enemies within a fan area from the casting location, for a total of 5 hits. Sabarta has a less PP cost than sazonde, but does not launch the enemies. This allows better compatibility with some weapons, but does not provide the safety of stunlocking from Sazonde. And compared to Sazonde, Sabarta's hitbox is more reliable, and is more effective than particular enemies ([[Dal Falz Final]], for example). Pick from either Sazonde or Sabarta based on the playstyle and the enemies encountered.
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