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====Shifta/Deband/Anti/Resta==== It doesn't really matter what game it is, stacking buffs is stacking buffs! Since Hunter only has access to Lv15 TECHNICs, they only have access to Tier 2 [[Shifta]]/[[Deband]]. [[Consumables#Shiftaride|Shiftarides]] and [[Consumables#Debandride|Debandrides]] provides the similar effects as the Shifta/Deband Hunters have access to, and can be used instead to save pp usage, casting time, and potentially a weapon slot. Although, a player can only carry 10 Shiftarides and Debandrides at a time, which lasts for a total of 15 minutes each. 15 minutes is enough for shorter missions, but not enough for longer Open Missions or Tactical Missions. While it's possible to get Shiftarides and Debandrides from item boxes, but is less common than mates and unreliable for resupplying. It's also a consideration to bring Force [[Partner Characters]], such as [[Lumia Waber|Lumia]], as they have access to Lv30 TECHNICs for a more powerful buff, but the AI does not apply more than one buff at a time, thus the player should still bring a way to buff themselves to account for the other buff. [[Photon Arts#Anti|Anti]] doesn't come up super often in single player, as it's only good for removing [[Status Effects|Burn, Poison, or Virus]] from the player. Zalure and Jellen statuses can be overwritten by casting Shifta and Deband. Anti is a bit more valuable during Multiplayer play as it can recover allies out of Stun and Sleep. [[Photon Arts#Resta|Resta]] can be replaced with Mates for Open Missions and some tactical missions, since there are a lot of item boxes that can replenish the player's mate supply. In longer or more difficult missions, bringing Resta would be more preferable.
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