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How to Hunter Basically
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== tl;dr == [[File:Hunter-sample-palette.png|thumb|274x274px|A sample palette for aspiring Hunters]] * Weapons ** BEEG {{Triangle}} DAMAGE GO BRRRRRR: [[Swords]], [[Axes]], [[Twin Claws]] ** Press {{Square}} a lot: [[Twin Sabers]], [[Twin Daggers]], [[Twin Handguns]], [[Machine Guns]] (featuring [[Meseta Fever]]). ** '''The best thing to ever happen to hunters ever:''' [[Foverse]] ({{Square}}) ** The second best thing to ever happen to hunters (tied): [[Sazonde]] ({{Square}}), [[Zalure]] ({{Square}} or {{Triangle}}) ** Utility: [[Anti]], [[Resta]], [[Jellen]], [[Shifta]], [[Deband]], [[Rifles]] or [[Handguns]], [[Shields]] ** Sample Palette on the right: *** [[Axes|Axe]] ({{Triangle}} [[Anga Grudda]]) *** [[Tech-Mags|Tech-Mag]] ({{Square}} [[Foverse]] , {{Triangle}} [[Zalure]]) + [[Saber]] ({{Triangle}} [[Infinite Storm]]) *** [[Twin Sabers]] ({{Triangle}} [[Assault Crush]]) *** [[Rods|Rod]] ({{Square}} [[Sazonde]], {{Triangle}} [[Resta]], R+{{Square}} [[Shifta]], R+{{Triangle}} [[Deband]]) *** [[Twin Handguns]] ({{Square}} [[Long-Range Bullets]]) *** [[Sword]] ({{Triangle}} [[Gravity Break]]) * Notable Abilities ** Full Charge Shot (Ranger Lv2): Vital for any ranged weapon use. ** Auto Heal Half/Critical (Default): Makes life easier. ** Healing Item Boost (Hunter Lv2): Makes life even easier. ** PP Defense Save (Hunter Lv3): Makes Guarding easier. ** Partnership (Vanguard Lv6): Makes your friends stronger. * Tips ** Triggering Perfect Attacks (pressing either {{Square}} or {{Triangle}} while the the yellow circle from the last attack matches the button's circle) deals an extra 25% damage. ** [[Foverse]] and [[Sazonde]] chains way faster than any melee {{Square}} can, thus they should be your primary chain accumulators. ** Guarding can be performed from any two handed weapons (which is most of your weapons), and reduce a ton of damage. Helps your survivalibiity a ton as you get better at it. ** Having Ranged Weapons on your palette gives you way more opportunities to attack enemies, since Melee Weapons can only attack at melee range (duh).
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