Anonymous
Not logged in
Talk
Contributions
Create account
Log in
PSP2i Wiki
Search
Editing
Battle at the Castle
(section)
From PSP2i Wiki
Namespaces
Page
Discussion
More
More
Page actions
Read
Edit
Edit source
History
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Rules== *Battle Royale *Time Limit: 5:00 *All Characters start at Lv1. *When a player is defeated, they will respawn after 10 seconds. **If the player is defeated by another player, they will respawn with their level increased by 5, type level increased by 1. **If the player is defeated by a map obstacle, they will respawn at their current level and type level, and their points will not be deducted. *There are multiple Energy Poles present on the map. **Pressing Circle with the Energy Pole highlighted will initiate capturing. **It takes 8 seconds to capture an Energy Pole. **Moving out of the glowing circle around the Energy Pole will cancel and reset the capturing process. **Getting hit with an attack will not cancel the process, unless the player is knocked out of the glowing circle. **Another player on the opposing team is able to initiate capturing while a player is capturing. Doing so will cancel the current capturing process, and start a capturing process for the player. ** Capturing an enemy Energy Pole takes twice the normal time: it takes 8 seconds to first go back to neutral (which deducts points from the enemy team), and then another 8 seconds for the capturing process. *2 Energy Poles on the center of the map has 2 switches within its circle, which can be stood on to activate barriers on its side. **The barrier cannot be passed through. Ranged attacks and TECHNICs do not pass through the barrier from the red side, on the side away from the pole, but they do from the blue side, on the side of the pole. **Moving off of the switch deactivates the barriers. *There are multiple traps scattered across the map. They will not explode when approached, but will explode when hit with an attack. The explosion occurs 5 times, covering a sizable area, and the trap will not disappear, and can be attacked multiple times to trigger more explosions. *There are multiple containers across the map, which can be broken for heal items or traps. These item drops are individually instanced, and cannot be seen or interacted with by other players. [[File:BattleAtTheCastleTrap.png|thumb|The trap can be detonated via attacking]] [[File:BattleAtTheCastleSwitch.png|thumb|Barriers can be temporarily erected via a switch]]
Summary:
Please note that all contributions to PSP2i Wiki are considered to be released under the CC BY-NC-SA 3.0 (see
PSP2i:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation
Navigation
Main page
About us
Recent changes
New files
Random page
Guides
New player guide
Setting up multiplayer
Level up guide
Titles
Visiphone passwords
Community
Community Discord
Wiki style guide
Wiki tools
Wiki tools
Special pages
Page tools
Page tools
User page tools
More
What links here
Related changes
Page information
Page logs