Modules: Difference between revisions

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'''Modules''' are items that can be equipped onto the player's shield-weave to provide the player with benefits such as stats, resistance to specific aliments, or access to their [[Blast Types]]. Shield-weaves can have from 2 to 4 slots for modules, dependent on its rank. Modules can only be equipped to Shield-weaves that has a rank higher or equal to the rank of the module. A module can be equipped to multiple shield-weaves at once, and each shield-weave can equip multiple modules of the same name. Each shield-weave also has its own module configurations, which allows a player to swap between different sets of abilities by equipping each shield-weave with different modules.
'''Modules''', more commonly known as '''units''', are pieces of equipment which can be linked to [[shield-weaves]] to gain their effects. Modules may only be linked to a shield-weave that has the same or higher rank. For example, a module with rank {{A}} may only be equipped onto shield-weaves of rank {{A}} or {{S}}.


==Stat Modules==
Modules provide many different benefits, such as [[stats|stat]] boosts, resistance to certain [[status effects]], special visuals, or access to [[mirage blasts]] or [[SUV-weapons]].


==Resist Modules==
With the exception of blast modules, multiple modules of the same type may be linked to a shield-weave to gain the benefits of all of them.


==Visual Modules==
==Stat modules==
Stat modules provide the player with the named [[stats|stat]]. Equipping multiples of the same stat module will provide the benefits of all of them.
===ATK modules===
{{StatModuleHead|ATK}}
{{StatModuleRow|2|Perpa / Power|GRM|C|5}}
{{StatModuleRow|5|Giga / Power|GRM|B|10}}
{{StatModuleRow|8|Solid / Power|GRM|A|15}}
{{StatModuleRow|11|Lumirus / Power|GRM|S|20}}
{{StatModuleRow|14|Feril / Power|GRM|S|25}}
{{StatModuleRow|16|Infinite / Power|GRM|S|30}}
|}
===DEF modules===
{{StatModuleHead|DEF}}
{{StatModuleRow|2|Perpa / Guard|Tenora|C|5}}
{{StatModuleRow|5|Giga / Guard|Tenora|B|10}}
{{StatModuleRow|8|Solid / Guard|Tenora|A|15}}
{{StatModuleRow|11|Lumirus / Guard|Tenora|S|20}}
{{StatModuleRow|14|Feril / Guard|Tenora|S|25}}
{{StatModuleRow|16|Infinite / Guard|Tenora|S|30}}
|}
===ACC modules===
{{StatModuleHead|ACC}}
{{StatModuleRow|2|Perpa / Hit|GRM|C|3}}
{{StatModuleRow|5|Giga / Hit|GRM|B|6}}
{{StatModuleRow|8|Solid / Hit|GRM|A|9}}
{{StatModuleRow|11|Lumirus / Hit|GRM|S|12}}
{{StatModuleRow|14|Feril / Hit|GRM|S|15}}
{{StatModuleRow|16|Infinite / Hit|GRM|S|18}}
|}
===EVA modules===
{{StatModuleHead|EVA}}
{{StatModuleRow|2|Perpa / Legs|Tenora|C|3}}
{{StatModuleRow|5|Giga / Legs|Tenora|B|6}}
{{StatModuleRow|8|Solid / Legs|Tenora|A|9}}
{{StatModuleRow|11|Lumirus / Legs|Tenora|S|12}}
{{StatModuleRow|14|Feril / Legs|Tenora|S|15}}
{{StatModuleRow|16|Infinite / Legs|Tenora|S|18}}
|}
===TEC modules===
{{StatModuleHead|TEC}}
{{StatModuleRow|2|Hel / Force|Yohmei|C|5}}
{{StatModuleRow|5|Gi / Force|Yohmei|B|10}}
{{StatModuleRow|8|Sori / Force|Yohmei|A|15}}
{{StatModuleRow|11|Lumira / Force|Yohmei|S|20}}
{{StatModuleRow|14|Feri / Force|Yohmei|S|25}}
{{StatModuleRow|16|Infinite / Force|Yohmei|S|30}}
|}
===MND modules===
{{StatModuleHead|MND}}
{{StatModuleRow|2|Hel / Mind|Yohmei|C|5}}
{{StatModuleRow|5|Gi / Mind|Yohmei|B|10}}
{{StatModuleRow|8|Sori / Mind|Yohmei|A|15}}
{{StatModuleRow|11|Lumira / Mind|Yohmei|S|20}}
{{StatModuleRow|14|Feri / Mind|Yohmei|S|25}}
{{StatModuleRow|16|Infinite / Mind|Yohmei|S|30}}
|}
===STA modules===
{{StatModuleHead|STA}}
{{StatModuleRow|2|Perpa / Stamina|Tenora|C|3}}
{{StatModuleRow|5|Giga / Stamina|Tenora|B|4}}
{{StatModuleRow|8|Solid / Stamina|Tenora|A|5}}
{{StatModuleRow|11|Lumirus / Stamina|Tenora|S|6}}
{{StatModuleRow|14|Feril / Stamina|Tenora|S|7}}
|}
===Attribute resist modules===
{{StatModuleHead|Resist}}
{{StatModuleRow|2|Perpa / Rainbow|Tenora|C|1%}}
{{StatModuleRow|5|Giga / Rainbow|Tenora|B|2%}}
{{StatModuleRow|8|Solid / Rainbow|Tenora|A|3%}}
{{StatModuleRow|11|Lumirus / Rainbow|Tenora|S|4%}}
{{StatModuleRow|14|Feril / Rainbow|Tenora|S|5%}}
|}


==Blast Modules==
==Resist modules==
Resist modules provide complete immunity to a [[status effect]]. Multiple different resist modules may be equipped at once, providing the effects of all of them. Equipping multiple of the same resist module provides no extra benefit, with the exception of [[Anti Up]].
{{ResistModuleHead}}
{{ResistModuleRow|r=8|Burn Resist|0|0|[[File:burn.png|link=]] [[Burn]]}}
{{ResistModuleRow|Ice Resist|0|0|[[File:freeze.png|link=]] [[Freeze]]}}
{{ResistModuleRow|Shock Resist|0|0|[[File:shock.gif|link=]] [[Shock]]}}
{{ResistModuleRow|Confuse Resist|0|0|[[File:confuse.png|link=]] [[Confuse]]}}
{{ResistModuleRow|Stun Resist|0|0|[[File:stun.png|link=]] [[Stun]]}}
{{ResistModuleRow|Sleep Resist|0|0|[[File:sleep.png|link=]] [[Sleep]]}}
{{ResistModuleRow|Poison Resist|0|0|[[File:poison.gif|link=]] [[Poison]]}}
{{ResistModuleRow|Virus Resist|0|0|[[File:infection.png|link=]] [[Infection]]}}
{{ResistModuleRow|Anti Up|50|50|[[File:shifta.gif|link=]][[File:deband.gif|link=]] [[↑ATK,TEC]] & [[↑DEF,EVA,MND]]}}
{{ResistModuleRow|Anti Down|0|0|[[File:jellen.gif|link=]][[File:zalure.gif|link=]] [[↓ATK,TEC]] & [[↓DEF,EVA,MND]]}}
|}
==Blast modules==
Blast modules allow [[humans]], [[newmans]] and [[casts]] to equip their [[blasts]] and use them. Without a blast module equipped, the aforementioned races are unable to utilise their blasts.
 
Only one blast module may be equipped per shield-weave.
===Mirage blasts===
: ''See also: [[Mirage blasts]]''
Mirage blasts may only be equipped by humans and newmans. The {{Light}} blasts may only be equipped by newmans, and the {{Dark}} blasts may only be equipped by humans.
{{MirageModuleHead}}
{{MirageModuleRow|r=4|Flaming Roar|B|1|{{Fire}} Nui}}
{{MirageModuleRow|Snow Gust|B|1|{{Ice}} Konl}}
{{MirageModuleRow|Thunder Flash|B|1|{{Lightning}} Canna}}
{{MirageModuleRow|Clod Impact|B|1|{{Earth}} Toitoi}}
{{MirageModuleRow|Light Haven|B|1|{{Light}} Pilika}}
{{MirageModuleRow|Dark Embrace|B|1|{{Dark}} Kun'ne}}
{{MirageModuleRow|r=8|Fiery Roar|A|2|{{Fire}} Nui}}
{{MirageModuleRow|Ice Gust|A|2|{{Ice}} Konl}}
{{MirageModuleRow|Lightning Flash|A|2|{{Lightning}} Canna}}
{{MirageModuleRow|Levee Impact|A|2|{{Earth}} Toitoi}}
{{MirageModuleRow|Brilliant Haven|A|2|{{Light}} Pilika}}
{{MirageModuleRow|Night Embrace|A|2|{{Dark}} Kun'ne}}
{{MirageModuleRow|r=12|Inferno Roar|S|3|{{Fire}} Nui}}
{{MirageModuleRow|Ice-Blade Gust|S|3|{{Ice}} Konl}}
{{MirageModuleRow|Storm Flash|S|3|{{Lightning}} Canna}}
{{MirageModuleRow|Landslide Impact|S|3|{{Earth}} Toitoi}}
{{MirageModuleRow|Mighty Haven|S|3|{{Light}} Pilika}}
{{MirageModuleRow|Diabolic Embrace|S|3|{{Dark}} Kun'ne}}
|}
 
===SUV-weapons===
: ''See also: [[SUV-weapons]]''
SUV-weapons may only be equipped by casts.
{{SUVModuleHead}}
{{SUVModuleRow|r=4|rspan=15|Hegel Buster|B|1|Hegel series}}
{{SUVModuleRow|Rafal Buster|B|1|Rafal series}}
{{SUVModuleRow|Blitz Buster|B|1|Blitz series}}
{{SUVModuleRow|Grom Buster|B|1|Grom series}}
{{SUVModuleRow|Meteor Buster|B|1|Meteor series}}
{{SUVModuleRow|Sturm Buster|B|1|Sturm series}}
{{SUVModuleRow|Vivienne Fluge|B|5|Fluge series}}
{{SUVModuleRow|Gigas Espada|B|1|Espada series}}
{{SUVModuleRow|Paradi Cataract|B|1|Cataract series}}
{{SUVModuleRow|Gigas Faust|B|1|Faust series}}
{{SUVModuleRow|Wise Faust|B|1|Prototype Faust series}}
{{SUVModuleRow|Vivienne Punisher|B|1|Punisher series}}
{{SUVModuleRow|Big Impact|B|1|Impact series}}
{{SUVModuleRow|Flame Panzer|B|1|Panzer series}}
{{SUVModuleRow|Air Ride Cluster|B|1|Cluster series}}
{{SUVModuleRow|r=6|Seraphim Fluge|B|2|Support Fluge series}}
{{SUVModuleRow|r=8|rspan=16|Hegel Attacker|A|2|Hegel series}}
{{SUVModuleRow|Rafal Attacker|A|2|Rafal series}}
{{SUVModuleRow|Blitz Attacker|A|2|Blitz series}}
{{SUVModuleRow|Grom Attacker|A|2|Grom series}}
{{SUVModuleRow|Meteor Attacker|A|2|Meteor series}}
{{SUVModuleRow|Sturm Attacker|A|2|Sturm series}}
{{SUVModuleRow|Lapia Fluge|A|10|Fluge series}}
{{SUVModuleRow|Ares Espada|A|2|Espada series}}
{{SUVModuleRow|Thrones Cataract|A|2|Cataract series}}
{{SUVModuleRow|Ares Faust|A|2|Faust series}}
{{SUVModuleRow|Apollo Faust|A|2|Prototype Faust series}}
{{SUVModuleRow|Ascension Gift|A|2|Ascension Gift}}
{{SUVModuleRow|Innocent Punisher|A|2|Punisher series}}
{{SUVModuleRow|Death Impact|A|2|Impact series}}
{{SUVModuleRow|Burn Panzer|A|2|Panzer series}}
{{SUVModuleRow|Sacred Cluster|A|2|Cluster series}}
{{SUVModuleRow|r=12|rspan=16|Hegel Burst|S|3|Hegel series}}
{{SUVModuleRow|Rafal Burst|S|3|Rafal series}}
{{SUVModuleRow|Blitz Burst|S|3|Blitz series}}
{{SUVModuleRow|Grom Burst|S|3|Grom series}}
{{SUVModuleRow|Meteor Burst|S|3|Meteor series}}
{{SUVModuleRow|Sturm Burst|S|3|Sturm series}}
{{SUVModuleRow|Exusia Fluge|S|3|Support Fluge series}}
{{SUVModuleRow|Exusia Espada|S|3|Espada series}}
{{SUVModuleRow|Eternal Cataract|S|3|Cataract series}}
{{SUVModuleRow|Exusia Faust|S|3|Faust series}}
{{SUVModuleRow|Kelbim Faust|S|3|Prototype Faust series}}
{{SUVModuleRow|Eternal Punisher|S|3|Punisher series}}
{{SUVModuleRow|Burst Impact|S|3|Impact series}}
{{SUVModuleRow|Inferno Panzer|S|3|Panzer series}}
{{SUVModuleRow|Starlight Cluster|S|3|Cluster series}}
|}
 
{{Items}}

Latest revision as of 15:13, 30 October 2022

Modules, more commonly known as units, are pieces of equipment which can be linked to shield-weaves to gain their effects. Modules may only be linked to a shield-weave that has the same or higher rank. For example, a module with rank may only be equipped onto shield-weaves of rank or .

Modules provide many different benefits, such as stat boosts, resistance to certain status effects, special visuals, or access to mirage blasts or SUV-weapons.

With the exception of blast modules, multiple modules of the same type may be linked to a shield-weave to gain the benefits of all of them.

Stat modules[edit | edit source]

Stat modules provide the player with the named stat. Equipping multiples of the same stat module will provide the benefits of all of them.

ATK modules[edit | edit source]

Rarity Name Mfr. Grade ATK
2★ Perpa / Power 5
5★ Giga / Power 10
8★ Solid / Power 15
11★ Lumirus / Power 20
14★ Feril / Power 25
16★ Infinite / Power 30

DEF modules[edit | edit source]

Rarity Name Mfr. Grade DEF
2★ Perpa / Guard 5
5★ Giga / Guard 10
8★ Solid / Guard 15
11★ Lumirus / Guard 20
14★ Feril / Guard 25
16★ Infinite / Guard 30

ACC modules[edit | edit source]

Rarity Name Mfr. Grade ACC
2★ Perpa / Hit 3
5★ Giga / Hit 6
8★ Solid / Hit 9
11★ Lumirus / Hit 12
14★ Feril / Hit 15
16★ Infinite / Hit 18

EVA modules[edit | edit source]

Rarity Name Mfr. Grade EVA
2★ Perpa / Legs 3
5★ Giga / Legs 6
8★ Solid / Legs 9
11★ Lumirus / Legs 12
14★ Feril / Legs 15
16★ Infinite / Legs 18

TEC modules[edit | edit source]

Rarity Name Mfr. Grade TEC
2★ Hel / Force 5
5★ Gi / Force 10
8★ Sori / Force 15
11★ Lumira / Force 20
14★ Feri / Force 25
16★ Infinite / Force 30

MND modules[edit | edit source]

Rarity Name Mfr. Grade MND
2★ Hel / Mind 5
5★ Gi / Mind 10
8★ Sori / Mind 15
11★ Lumira / Mind 20
14★ Feri / Mind 25
16★ Infinite / Mind 30

STA modules[edit | edit source]

Rarity Name Mfr. Grade STA
2★ Perpa / Stamina 3
5★ Giga / Stamina 4
8★ Solid / Stamina 5
11★ Lumirus / Stamina 6
14★ Feril / Stamina 7

Attribute resist modules[edit | edit source]

Rarity Name Mfr. Grade Resist
2★ Perpa / Rainbow 1%
5★ Giga / Rainbow 2%
8★ Solid / Rainbow 3%
11★ Lumirus / Rainbow 4%
14★ Feril / Rainbow 5%

Resist modules[edit | edit source]

Resist modules provide complete immunity to a status effect. Multiple different resist modules may be equipped at once, providing the effects of all of them. Equipping multiple of the same resist module provides no extra benefit, with the exception of Anti Up.

Rarity Name Mfr. Grade DEF EVA Immunity
8★ Burn Resist 0 0 Burn
Ice Resist 0 0 Freeze
Shock Resist 0 0 Shock
Confuse Resist 0 0 Confuse
Stun Resist 0 0 Stun
Sleep Resist 0 0 Sleep
Poison Resist 0 0 Poison
Virus Resist 0 0 Infection
Anti Up 50 50 ↑ATK,TEC & ↑DEF,EVA,MND
Anti Down 0 0 ↓ATK,TEC & ↓DEF,EVA,MND

Blast modules[edit | edit source]

Blast modules allow humans, newmans and casts to equip their blasts and use them. Without a blast module equipped, the aforementioned races are unable to utilise their blasts.

Only one blast module may be equipped per shield-weave.

Mirage blasts[edit | edit source]

See also: Mirage blasts

Mirage blasts may only be equipped by humans and newmans. The blasts may only be equipped by newmans, and the blasts may only be equipped by humans.

Rarity Name Mfr. Grade STA Blast
4★ Flaming Roar 1 Nui
Snow Gust 1 Konl
Thunder Flash 1 Canna
Clod Impact 1 Toitoi
Light Haven 1 Pilika
Dark Embrace 1 Kun'ne
8★ Fiery Roar 2 Nui
Ice Gust 2 Konl
Lightning Flash 2 Canna
Levee Impact 2 Toitoi
Brilliant Haven 2 Pilika
Night Embrace 2 Kun'ne
12★ Inferno Roar 3 Nui
Ice-Blade Gust 3 Konl
Storm Flash 3 Canna
Landslide Impact 3 Toitoi
Mighty Haven 3 Pilika
Diabolic Embrace 3 Kun'ne

SUV-weapons[edit | edit source]

See also: SUV-weapons

SUV-weapons may only be equipped by casts.

Rarity Name Mfr. Grade STA Blast
4★ Hegel Buster 1 Hegel series
Rafal Buster 1 Rafal series
Blitz Buster 1 Blitz series
Grom Buster 1 Grom series
Meteor Buster 1 Meteor series
Sturm Buster 1 Sturm series
Vivienne Fluge 5 Fluge series
Gigas Espada 1 Espada series
Paradi Cataract 1 Cataract series
Gigas Faust 1 Faust series
Wise Faust 1 Prototype Faust series
Vivienne Punisher 1 Punisher series
Big Impact 1 Impact series
Flame Panzer 1 Panzer series
Air Ride Cluster 1 Cluster series
6★ Seraphim Fluge 2 Support Fluge series
8★ Hegel Attacker 2 Hegel series
Rafal Attacker 2 Rafal series
Blitz Attacker 2 Blitz series
Grom Attacker 2 Grom series
Meteor Attacker 2 Meteor series
Sturm Attacker 2 Sturm series
Lapia Fluge 10 Fluge series
Ares Espada 2 Espada series
Thrones Cataract 2 Cataract series
Ares Faust 2 Faust series
Apollo Faust 2 Prototype Faust series
Ascension Gift 2 Ascension Gift
Innocent Punisher 2 Punisher series
Death Impact 2 Impact series
Burn Panzer 2 Panzer series
Sacred Cluster 2 Cluster series
12★ Hegel Burst 3 Hegel series
Rafal Burst 3 Rafal series
Blitz Burst 3 Blitz series
Grom Burst 3 Grom series
Meteor Burst 3 Meteor series
Sturm Burst 3 Sturm series
Exusia Fluge 3 Support Fluge series
Exusia Espada 3 Espada series
Eternal Cataract 3 Cataract series
Exusia Faust 3 Faust series
Kelbim Faust 3 Prototype Faust series
Eternal Punisher 3 Punisher series
Burst Impact 3 Impact series
Inferno Panzer 3 Panzer series
Starlight Cluster 3 Cluster series