Blasts: Difference between revisions

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There are 4 different types of blasts:
There are 4 different types of blasts:


* [[Mirage blasts]]: Can be used by humans and newmans
* [[Mirage blasts]]: Can be used by humans and newmans, equipped through a blast [[modules|module]]
* [[SUV weapons]]: Can only be used by casts
* [[SUV weapons]]: Can only be used by casts, equipped through a blast [[modules|module]]
* [[Nanoblasts]]: Can only be used by beasts
* [[Nanoblasts]]: Can only be used by beasts, equipped at the [[Salon]] through a blast badge
* [[Infinity blasts]]: Can only be used by deumans
* [[Infinity blasts]]: Can only be used by deumans, no equipment pre-requisite


Blasts cannot be used in certain areas, primarily those that force the camera to non-standard angles. The player also cannot use blasts while standing on top of a teleporter.
Blasts cannot be used in certain areas, primarily those that force the camera to non-standard angles. The player also cannot use blasts while standing on top of a teleporter.

Revision as of 10:09, 19 July 2022

A deuman using their blast type: infinity blast

Blasts are special attacks or transformations that can be used from LV10 onwards. Blasts are used by filling the blast gauge, which is increased by dealing and taking damage, and then pressing the and buttons together. Each race has their own unique type of blast, which are equipped in different ways. If the player does not have a blast equipped, the blast gauge will not increase.

There are 4 different types of blasts:

Blasts cannot be used in certain areas, primarily those that force the camera to non-standard angles. The player also cannot use blasts while standing on top of a teleporter.

Blast gauge

A partially full blast gauge vs a full blast gauge

The blast gauge increases as the player deals damage and takes damage, and once fully charged, the player will be able to use their blast by pressing and together. The blast gauge can only start increasing once a blast has been equipped. For blasts which are accessed through equipping a module, the blast gauge will increase providing that a shield-weave on the action palette has a blast module equipped, meaning the player is free to switch between shield-weaves which may not have a blast module equipped.

When the player is incapacitated, all blast gauge will be lost.

The rate of blast gauge accumulation can be increased by 35% by equipping the ability Wild Blast.

Types of blasts

Mirage blasts