Editing Roller Dash
From PSP2i Wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[File:RacetotheFinish.png|thumb|Race to the Finish's Map]] | |||
==Rules== | ==Rules== | ||
Line 14: | Line 14: | ||
*There are multiple barriers around the map. Players cannot pass through the barriers. The red ones blocks Ranged and TECHNIC attacks, while the blue ones does not block any attacks. | *There are multiple barriers around the map. Players cannot pass through the barriers. The red ones blocks Ranged and TECHNIC attacks, while the blue ones does not block any attacks. | ||
**There are 4 barriers in the center of the map, which are blue on the side towards the center, and red on the side away from the center. These barriers also move back and forth. | **There are 4 barriers in the center of the map, which are blue on the side towards the center, and red on the side away from the center. These barriers also move back and forth. | ||
*At the 4:50 left mark, 4 moving Rollers are spawned on the map. The Rollers will deal damage and knock the player away on contact. Note that the Rollers knocks the players away in a straight line, often times on the path of the Roller. | |||
**The path of the Rollers are consistent, and does not change. | |||
*At the 3:30 left mark, new meseta items are spawned across the map. These meseta are 250 each. | |||
*At the 2:30 left mark, new barriers spawns across the map. These barriers are red on both sides. They cannot be passed through even though there's a visible large gap between it and the walls. | |||
*At the 1:30 left mark, new meseta items are spawned across the map. These meseta are 500 each. | |||
Note that the Rollers knocks the players away in a straight line, often times on the path of the Roller. | |||
==Points== | ==Points== |